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Version: 237.0.0
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ElectroJr committed Oct 18, 2024
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2 changes: 1 addition & 1 deletion MSBuild/Robust.Engine.Version.props
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<Project>
<!-- This file automatically reset by Tools/version.py -->
<PropertyGroup><Version>236.1.0</Version></PropertyGroup>
<PropertyGroup><Version>237.0.0</Version></PropertyGroup>
</Project>
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25 changes: 21 additions & 4 deletions RELEASE-NOTES.md
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### New features

* The game server's `/update` endpoint now supports passing more information on why an update is available.
* This information is accessible via `IWatchdogApi.RestartRequested`.
* Information can be specified by passing a JSON object with a `Reason` code and `Message` field.
*None yet*

### Bugfixes

*None yet*

### Other

* Made `WatchdogApi` and some members of `IWatchdogApi` private. These symbols should never have been accessed by content.
*None yet*

### Internal

*None yet*


## 237.0.0

### Breaking changes

* `IClydeWindow.Size` is now settable, allowing window sizes to be changed after creation.

### New features

* The game server's `/update` endpoint now supports passing more information on why an update is available.
* This information is accessible via `IWatchdogApi.RestartRequested`.
* Information can be specified by passing a JSON object with a `Reason` code and `Message` field.
* Added an "Erase" button to the tile spawn menu.
* Added `OSWindow.Create()`, which allows OS windows to be created & initialised without immediately opening/showing them.

### Other

* Made `WatchdogApi` and some members of `IWatchdogApi` private. These symbols should never have been accessed by content.


## 236.1.0

### New features
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