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Version: 228.0.0
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metalgearsloth committed Jul 12, 2024
1 parent 3657b0a commit fc1cca4
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2 changes: 1 addition & 1 deletion MSBuild/Robust.Engine.Version.props
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<Project>
<!-- This file automatically reset by Tools/version.py -->
<PropertyGroup><Version>227.0.0</Version></PropertyGroup>
<PropertyGroup><Version>228.0.0</Version></PropertyGroup>
</Project>
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29 changes: 25 additions & 4 deletions RELEASE-NOTES.md
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Expand Up @@ -35,25 +35,46 @@ END TEMPLATE-->

### Breaking changes

* The `Color` struct's equality methods now check for exact equality. Use `MathHelper.CloseToPercent(Color, Color)` for the previous functionality.
*None yet*

### New features

* Added command usage with types to Toolshed command help.
*None yet*

### Bugfixes

* Clients connecting to a server now always load prototype uploads after resource uploads, fixing ordering bugs that could cause various errors.
*None yet*

### Other

* Added a toolshed.nearby_limit cvar to limit the maximum range of the nearby command. Defaults to 200.
*None yet*

### Internal

*None yet*


## 228.0.0

### Breaking changes

* The `Color` struct's equality methods now check for exact equality. Use `MathHelper.CloseToPercent(Color, Color)` for the previous functionality.
* Added a toolshed.nearby_limit cvar to limit the maximum range of the nearby command. Defaults to 200.

### New features

* Added command usage with types to Toolshed command help.
* Add Text property to RichTextLabel.
* Whitelist System.Net.IPEndPoint.
* Add event for mass & angular inertia changes.
* Add SpriteSystem.IsVisible for layers.
* Add TryQueueDeleteEntity that checks if the entity is already deleted / queuedeleted first.

### Bugfixes

* Clients connecting to a server now always load prototype uploads after resource uploads, fixing ordering bugs that could cause various errors.


## 227.0.0

### Breaking changes
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