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feat: add note in docs regarding solution selection due to vscode set… (
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#242)

…tings removal from VCS in
[#29285](space-wizards/space-station-14#29285).
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diraven authored Jul 21, 2024
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Expand Up @@ -58,7 +58,8 @@ And with that, your repo is now properly setup!
2. Run the installer or extract the zip file to a location of your choice and run the .exe once extracted.
3. Once installed, navigate to the Extensions tab (part way down on the top left corner bar, looks like 4 tiles) and search for "C#". An extension by "Muhammad-Sammy" with over 70K downloads and a green / white logo is the one, install that. Extension ID `muhammad-sammy.csharp`.
4. Select File > Open Folder, then navigate to your cloned repository from above and open this full folder.
5. Now you can run and debug your game. Select the icon above "Extensions" from earlier for "Run and Debug" and from the dropdown next to the green play button you can select "Server/Client". This will run both the client and server, opening the game for you to debug. Relevant information will pop up in the debug along the bottom. Select the processes in the call stack on the left to change what you are debugging.
5. When asked to open a solution, select `SpaceStation14.sln`. Alternatively, set `dotnet.defaultSolution` setting to `SpaceStation14.sln` in your workspace settings.
6. Now you can run and debug your game. Select the icon above "Extensions" from earlier for "Run and Debug" and from the dropdown next to the green play button you can select "Server/Client". This will run both the client and server, opening the game for you to debug. Relevant information will pop up in the debug along the bottom. Select the processes in the call stack on the left to change what you are debugging.

## 4. Starting SS14

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