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Specter antagonist #262

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A proposal for a reworked version of the revenant, dubbed the "Specter"

This antag is primarily focused on haunting and stalking players, building up their fear, until it can approach them and deliver a killing blow to claim souls. Souls are used to unlock higher tiers of abilities and the fear generated can be used to purchase them.

@github-actions github-actions bot added Design Related to design documentation for Space Station 14. English labels Jul 19, 2024
@SpaceLizardSky
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SpaceLizardSky commented Jul 19, 2024

is "ruin" a area of effect ability or a targeted one? and uhh what does rapid aging part of the ability do?

@EmoGarbage404
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is "ruin" a area of effect ability or a targeted one?

Ruin is targeted on one player

and uhh what does rapid aging part of the ability do?

Makes you old. Just for the flava

@strO0pwafel
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Ruin could be really fun when newmed rolls around

- **Quiet:** In target radius, temporarily turns off all lights, extinguishes all flames, and mutes players.
Players caught in the effect will gain fear over time.
- **Possession:** The specter possesses target item for 15 seconds.
While possessing, they can attack and cause fear to anyone they hit.
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gamer spectre possessing an rpg or l6 saw:


- **Whisper:**: Sends a message to a target player, slightly increasing their fear.
- **Ectoplasm:** Secretes ectoplasm around the Specter in a small radius.
Slipping on the ectoplasm increases fear and stuns like soap.
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is this limited use or infinite, you could have a spooky slip n slide that farms fear and tell everyone to have "fun" if its infinite

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you can just clean it up and put it in a garbage bag. if the entire station chooses to slip and slide like idiots that's on them.

- **Void:** Can only be used when 5 tiles away from players.
Creates a black void that causes an extreme spike in fear when stepped through.
Lasts for 2.5 minutes.
- **Shriek:** Damages windows nearby and causes lights to shatter.
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this is completely busted like with revenant, just find places that are unguarded and space them. if you are found move elsewhere and repeat until entire station dead. bonus points for breaking the teg windows and ashing half of engi

imo it should damage windows until theyre at say 50% destroyed and no more, so you are more spooky than just gamer murderbone #6

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i mean you can balance this effect with a decently high cost. adding onto the fact that killing people doesn't actually create any usable resource for you and murderboning turns out to literally just drain you of your resources and offer no reconciliation (whereas with rev, murderboning is 100% effective and the best way to do things)

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even if spectre doesnt need to space the entire station simply being able to is wack and would probably lead to unnecessary bwoinks

@Agustron24
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Will you code this after its done or you make it for someone else to code it properly?.

@deltanedas
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this emogarbage guys new to the repo i dont think he would know how :trollface:

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5 participants