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Add an armadillo #21553
Add an armadillo #21553
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I say give it more armor! It's got almost none. I know that's realistic, but I think it'd be cooler to have a properly armored armadillo. |
what is it? a minecraft? |
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- files: ["armadillo_scream.ogg"] | ||
license: "CC-BY-3.0" |
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I'm not sure if youtube videos have a free license. It's worth double-checking.
Resources/Locale/en-US/prototypes/catalog/fills/crates/livestock-crates.ftl
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Converted to draft because I want to use the new functionality for walking sprites |
# Conflicts: # Resources/Audio/Animals/attributions.yml # Resources/Locale/en-US/prototypes/catalog/fills/crates/livestock-crates.ftl # Resources/Prototypes/Catalog/Cargo/cargo_livestock.yml # Resources/Prototypes/Catalog/Fills/Crates/npc.yml # Resources/Prototypes/Damage/modifier_sets.yml
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Does this mob offer any gameplay or is it just a reskin? |
It's slightly armored, and once I find time will roll when it moves thanks to movement sprites |
New fluff animals ordered from cargo or spawned in the station have been added to the freeze list #8524 with new requirements for they to be approved (tldr is that they must have something cool going on apart from being cute and having sprites, like new AI behaviors or being spawned in proc gens maps), feel free to re-open if you meet them. |
About the PR
Sprites by imasleeping
add an armadillo
It turns into a ball when it goes into crit.
It makes a funny noise.
It has some slight armor to slash and pierce, and a slight vulverability to heat.
Also fixed some small mistakes in the naming of other cargo livestock crate entities.
Why / Balance
More zookeeper content real.
Technical details
Media
Breaking changes
Changelog
🆑 imasleeping, IProduceWidgets