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Add extended draw_bitmap_named usage example with audio to demonstrat…
…e updated script
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105 changes: 105 additions & 0 deletions
105
public/usage-examples/graphics/draw_bitmap_named/draw_bitmap_named-2-extended-oop.cs
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using SplashKitSDK; | ||
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namespace GUIHelloWorld | ||
{ | ||
public class Program | ||
{ | ||
public static void Main() | ||
{ | ||
// Download resources | ||
SplashKit.DownloadSoundEffect("Hello World", "https://programmers.guide/resources/code-examples/part-0/hello-world-snippet-saddle-club.ogg", 443); | ||
SplashKit.DownloadFont("main", "https://programmers.guide/resources/code-examples/part-0/Roboto-Italic.ttf", 443); | ||
SplashKit.DownloadBitmap("Earth", "https://programmers.guide/resources/code-examples/part-0/earth.png", 443); | ||
SplashKit.DownloadBitmap("SmallEarth", "https://programmers.guide/resources/code-examples/part-0/earth-small.png", 443); | ||
SplashKit.DownloadBitmap("SplashKitBox", "https://programmers.guide/resources/code-examples/part-0/skbox.png", 443); | ||
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SplashKit.OpenWindow("Hello World: Using Resources with SplashKit", 800, 600); | ||
SplashKit.PlaySoundEffect("Hello World"); | ||
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SplashKit.ClearScreen(Color.White); | ||
SplashKit.DrawText("Anyone remember the \"Hello World\" Saddle Club song?", Color.Black, "main", 30, 40, 200); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(2500); | ||
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SplashKit.ClearScreen(Color.White); | ||
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// H | ||
SplashKit.DrawBitmap("SmallEarth", 20, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 20, 130); | ||
SplashKit.DrawBitmap("SmallEarth", 20, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 20, 190); | ||
SplashKit.DrawBitmap("SmallEarth", 20, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 52, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 84, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 84, 130); | ||
SplashKit.DrawBitmap("SmallEarth", 84, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 84, 190); | ||
SplashKit.DrawBitmap("SmallEarth", 84, 220); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(200); | ||
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// E | ||
SplashKit.DrawBitmap("SmallEarth", 148, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 148, 130); | ||
SplashKit.DrawBitmap("SmallEarth", 148, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 148, 190); | ||
SplashKit.DrawBitmap("SmallEarth", 148, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 180, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 212, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 180, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 180, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 212, 220); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(200); | ||
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// L | ||
SplashKit.DrawBitmap("SmallEarth", 276, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 276, 130); | ||
SplashKit.DrawBitmap("SmallEarth", 276, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 276, 190); | ||
SplashKit.DrawBitmap("SmallEarth", 276, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 308, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 340, 220); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(200); | ||
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// L | ||
SplashKit.DrawBitmap("SmallEarth", 404, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 404, 130); | ||
SplashKit.DrawBitmap("SmallEarth", 404, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 404, 190); | ||
SplashKit.DrawBitmap("SmallEarth", 404, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 436, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 468, 220); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(200); | ||
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// O | ||
SplashKit.DrawBitmap("SmallEarth", 530, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 622, 160); | ||
SplashKit.DrawBitmap("SmallEarth", 540, 128); | ||
SplashKit.DrawBitmap("SmallEarth", 560, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 592, 100); | ||
SplashKit.DrawBitmap("SmallEarth", 612, 128); | ||
SplashKit.DrawBitmap("SmallEarth", 540, 192); | ||
SplashKit.DrawBitmap("SmallEarth", 560, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 592, 220); | ||
SplashKit.DrawBitmap("SmallEarth", 612, 192); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(500); | ||
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// World | ||
SplashKit.DrawBitmap("Earth", 100, 350); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(2000); | ||
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// SplashKit ("Me") | ||
SplashKit.DrawBitmap("SplashKitBox", 450, 300); | ||
SplashKit.DrawText("SplashKit!", Color.Black, "main", 50, 450, 530); | ||
SplashKit.RefreshScreen(); | ||
SplashKit.Delay(2000); | ||
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SplashKit.CloseAllWindows(); | ||
} | ||
} | ||
} |
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public/usage-examples/graphics/draw_bitmap_named/draw_bitmap_named-2-extended-top-level.cs
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using static SplashKitSDK.SplashKit; | ||
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// Download resources | ||
DownloadSoundEffect("Hello World", "https://programmers.guide/resources/code-examples/part-0/hello-world-snippet-saddle-club.ogg", 443); | ||
DownloadFont("main", "https://programmers.guide/resources/code-examples/part-0/Roboto-Italic.ttf", 443); | ||
DownloadBitmap("Earth", "https://programmers.guide/resources/code-examples/part-0/earth.png", 443); | ||
DownloadBitmap("SmallEarth", "https://programmers.guide/resources/code-examples/part-0/earth-small.png", 443); | ||
DownloadBitmap("SplashKitBox", "https://programmers.guide/resources/code-examples/part-0/skbox.png", 443); | ||
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OpenWindow("Hello World: Using Resources with SplashKit", 800, 600); | ||
PlaySoundEffect("Hello World"); | ||
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ClearScreen(ColorWhite()); | ||
DrawText("Anyone remember the \"Hello World\" Saddle Club song?", ColorBlack(), "main", 30, 40, 200); | ||
RefreshScreen(); | ||
Delay(2500); | ||
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ClearScreen(ColorWhite()); | ||
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// H | ||
DrawBitmap("SmallEarth", 20, 100); | ||
DrawBitmap("SmallEarth", 20, 130); | ||
DrawBitmap("SmallEarth", 20, 160); | ||
DrawBitmap("SmallEarth", 20, 190); | ||
DrawBitmap("SmallEarth", 20, 220); | ||
DrawBitmap("SmallEarth", 52, 160); | ||
DrawBitmap("SmallEarth", 84, 100); | ||
DrawBitmap("SmallEarth", 84, 130); | ||
DrawBitmap("SmallEarth", 84, 160); | ||
DrawBitmap("SmallEarth", 84, 190); | ||
DrawBitmap("SmallEarth", 84, 220); | ||
RefreshScreen(); | ||
Delay(200); | ||
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// E | ||
DrawBitmap("SmallEarth", 148, 100); | ||
DrawBitmap("SmallEarth", 148, 130); | ||
DrawBitmap("SmallEarth", 148, 160); | ||
DrawBitmap("SmallEarth", 148, 190); | ||
DrawBitmap("SmallEarth", 148, 220); | ||
DrawBitmap("SmallEarth", 180, 100); | ||
DrawBitmap("SmallEarth", 212, 100); | ||
DrawBitmap("SmallEarth", 180, 160); | ||
DrawBitmap("SmallEarth", 180, 220); | ||
DrawBitmap("SmallEarth", 212, 220); | ||
RefreshScreen(); | ||
Delay(200); | ||
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// L | ||
DrawBitmap("SmallEarth", 276, 100); | ||
DrawBitmap("SmallEarth", 276, 130); | ||
DrawBitmap("SmallEarth", 276, 160); | ||
DrawBitmap("SmallEarth", 276, 190); | ||
DrawBitmap("SmallEarth", 276, 220); | ||
DrawBitmap("SmallEarth", 308, 220); | ||
DrawBitmap("SmallEarth", 340, 220); | ||
RefreshScreen(); | ||
Delay(200); | ||
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// L | ||
DrawBitmap("SmallEarth", 404, 100); | ||
DrawBitmap("SmallEarth", 404, 130); | ||
DrawBitmap("SmallEarth", 404, 160); | ||
DrawBitmap("SmallEarth", 404, 190); | ||
DrawBitmap("SmallEarth", 404, 220); | ||
DrawBitmap("SmallEarth", 436, 220); | ||
DrawBitmap("SmallEarth", 468, 220); | ||
RefreshScreen(); | ||
Delay(200); | ||
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// O | ||
DrawBitmap("SmallEarth", 530, 160); | ||
DrawBitmap("SmallEarth", 622, 160); | ||
DrawBitmap("SmallEarth", 540, 128); | ||
DrawBitmap("SmallEarth", 560, 100); | ||
DrawBitmap("SmallEarth", 592, 100); | ||
DrawBitmap("SmallEarth", 612, 128); | ||
DrawBitmap("SmallEarth", 540, 192); | ||
DrawBitmap("SmallEarth", 560, 220); | ||
DrawBitmap("SmallEarth", 592, 220); | ||
DrawBitmap("SmallEarth", 612, 192); | ||
RefreshScreen(); | ||
Delay(500); | ||
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// World | ||
DrawBitmap("Earth", 100, 350); | ||
RefreshScreen(); | ||
Delay(2000); | ||
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// SplashKit ("Me") | ||
DrawBitmap("SplashKitBox", 450, 300); | ||
DrawText("SplashKit!", ColorBlack(), "main", 50, 450, 530); | ||
RefreshScreen(); | ||
Delay(2000); |
101 changes: 101 additions & 0 deletions
101
public/usage-examples/graphics/draw_bitmap_named/draw_bitmap_named-2-extended.cpp
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#include "splashkit.h" | ||
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int main() | ||
{ | ||
// Download resources | ||
download_sound_effect("Hello World", "https://programmers.guide/resources/code-examples/part-0/hello-world-snippet-saddle-club.ogg", 443); | ||
download_font("main", "https://programmers.guide/resources/code-examples/part-0/Roboto-Italic.ttf", 443); | ||
download_bitmap("Earth", "https://programmers.guide/resources/code-examples/part-0/earth.png", 443); | ||
download_bitmap("SmallEarth", "https://programmers.guide/resources/code-examples/part-0/earth-small.png", 443); | ||
download_bitmap("SplashKitBox", "https://programmers.guide/resources/code-examples/part-0/skbox.png", 443); | ||
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open_window("Hello World: Using Resources with SplashKit", 800, 600); | ||
play_sound_effect("Hello World"); | ||
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clear_screen(COLOR_WHITE); | ||
draw_text("Anyone remember the \"Hello World\" Saddle Club song?", COLOR_BLACK, "main", 30, 40, 200); | ||
refresh_screen(); | ||
delay(2500); | ||
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clear_screen(COLOR_WHITE); | ||
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// H | ||
draw_bitmap("SmallEarth", 20, 100); | ||
draw_bitmap("SmallEarth", 20, 130); | ||
draw_bitmap("SmallEarth", 20, 160); | ||
draw_bitmap("SmallEarth", 20, 190); | ||
draw_bitmap("SmallEarth", 20, 220); | ||
draw_bitmap("SmallEarth", 52, 160); | ||
draw_bitmap("SmallEarth", 84, 100); | ||
draw_bitmap("SmallEarth", 84, 130); | ||
draw_bitmap("SmallEarth", 84, 160); | ||
draw_bitmap("SmallEarth", 84, 190); | ||
draw_bitmap("SmallEarth", 84, 220); | ||
refresh_screen(); | ||
delay(200); | ||
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// E | ||
draw_bitmap("SmallEarth", 148, 100); | ||
draw_bitmap("SmallEarth", 148, 130); | ||
draw_bitmap("SmallEarth", 148, 160); | ||
draw_bitmap("SmallEarth", 148, 190); | ||
draw_bitmap("SmallEarth", 148, 220); | ||
draw_bitmap("SmallEarth", 180, 100); | ||
draw_bitmap("SmallEarth", 212, 100); | ||
draw_bitmap("SmallEarth", 180, 160); | ||
draw_bitmap("SmallEarth", 180, 220); | ||
draw_bitmap("SmallEarth", 212, 220); | ||
refresh_screen(); | ||
delay(200); | ||
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// L | ||
draw_bitmap("SmallEarth", 276, 100); | ||
draw_bitmap("SmallEarth", 276, 130); | ||
draw_bitmap("SmallEarth", 276, 160); | ||
draw_bitmap("SmallEarth", 276, 190); | ||
draw_bitmap("SmallEarth", 276, 220); | ||
draw_bitmap("SmallEarth", 308, 220); | ||
draw_bitmap("SmallEarth", 340, 220); | ||
refresh_screen(); | ||
delay(200); | ||
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// L | ||
draw_bitmap("SmallEarth", 404, 100); | ||
draw_bitmap("SmallEarth", 404, 130); | ||
draw_bitmap("SmallEarth", 404, 160); | ||
draw_bitmap("SmallEarth", 404, 190); | ||
draw_bitmap("SmallEarth", 404, 220); | ||
draw_bitmap("SmallEarth", 436, 220); | ||
draw_bitmap("SmallEarth", 468, 220); | ||
refresh_screen(); | ||
delay(200); | ||
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// O | ||
draw_bitmap("SmallEarth", 530, 160); | ||
draw_bitmap("SmallEarth", 622, 160); | ||
draw_bitmap("SmallEarth", 540, 128); | ||
draw_bitmap("SmallEarth", 560, 100); | ||
draw_bitmap("SmallEarth", 592, 100); | ||
draw_bitmap("SmallEarth", 612, 128); | ||
draw_bitmap("SmallEarth", 540, 192); | ||
draw_bitmap("SmallEarth", 560, 220); | ||
draw_bitmap("SmallEarth", 592, 220); | ||
draw_bitmap("SmallEarth", 612, 192); | ||
refresh_screen(); | ||
delay(500); | ||
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// World | ||
draw_bitmap("Earth", 100, 350); | ||
refresh_screen(); | ||
delay(2000); | ||
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// SplashKit ("Me") | ||
draw_bitmap("SplashKitBox", 450, 300); | ||
draw_text("SplashKit!", COLOR_BLACK, "main", 50, 450, 530); | ||
refresh_screen(); | ||
delay(2000); | ||
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close_all_windows(); | ||
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return 0; | ||
} |
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