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Element-wise multiplication of two strided arrays.
npm install @stdlib/math-strided-ops-mul
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var mul = require( '@stdlib/math-strided-ops-mul' );
Multiplies each element in a strided array x
to a corresponding element in a strided array y
and assigns the results to elements in a strided array z
.
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0 ] );
var y = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var z = new Float64Array( x.length );
mul( x.length, 'float64', x, 1, 'float64', y, 1, 'float64', z, 1 );
// z => <Float64Array>[ -2.0, 2.0, 9.0, -20.0, 20.0 ]
The function accepts the following arguments:
- N: number of indexed elements.
- dtypeX: data type for
x
. - x: input array-like object.
- strideX: index increment for
x
. - dtypeY: data type for
y
. - y: input array-like object.
- strideY: index increment for
y
. - dtypeZ: data type for
z
. - z: output array-like object.
- strideZ: index increment for
z
.
The N
and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to index every other value in x
and the first N
elements of y
in reverse order,
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0 ] );
var y = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var z = new Float64Array( x.length );
mul( 3, 'float64', x, 2, 'float64', y, -1, 'float64', z, 1 );
// z => <Float64Array>[ -6.0, 6.0, 4.0, 0.0, 0.0, 0.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float64Array = require( '@stdlib/array-float64' );
// Initial arrays...
var x0 = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0 ] );
var y0 = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var z0 = new Float64Array( x0.length );
// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element
var z1 = new Float64Array( z0.buffer, z0.BYTES_PER_ELEMENT*2 ); // start at 3rd element
mul( 3, 'float64', x1, -2, 'float64', y1, 1, 'float64', z1, 1 );
// z0 => <Float64Array>[ 0.0, 0.0, 0.0, -25.0, 6.0, 0.0 ]
mul.ndarray( N, dtypeX, x, strideX, offsetX, dtypeY, y, strideY, offsetY, dtypeZ, z, strideZ, offsetZ )
Multiplies each element in a strided array x
to a corresponding element in a strided array y
and assigns the results to elements in a strided array z
using alternative indexing semantics.
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0 ] );
var y = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var z = new Float64Array( x.length );
mul.ndarray( x.length, 'float64', x, 1, 0, 'float64', y, 1, 0, 'float64', z, 1, 0 );
// z => <Float64Array>[ -2.0, 2.0, 9.0, -20.0, 20.0 ]
The function accepts the following additional arguments:
- offsetX: starting index for
x
. - offsetY: starting index for
y
. - offsetZ: starting index for
z
.
While typed array
views mandate a view offset based on the underlying buffer
, the offset parameters support indexing semantics based on starting indices. For example, to index every other value in x
starting from the second value and to index the last N
elements in y
in reverse order,
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0 ] );
var y = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var z = new Float64Array( x.length );
mul.ndarray( 3, 'float64', x, 2, 1, 'float64', y, -1, y.length-1, 'float64', z, 1, 0 );
// z => <Float64Array>[ 6.0, -25.0, 0.0, 0.0, 0.0, 0.0 ]
var uniform = require( '@stdlib/random-base-discrete-uniform' ).factory;
var filledarray = require( '@stdlib/array-filled' );
var filledarrayBy = require( '@stdlib/array-filled-by' );
var mul = require( '@stdlib/math-strided-ops-mul' );
var dt;
var x;
var y;
var z;
var i;
dt = [ 'float64', 'float32', 'int32', 'uint8', 'generic' ];
for ( i = 0; i < dt.length; i++ ) {
x = filledarrayBy( 10, dt[ i ], uniform( 0.0, 10.0 ) );
console.log( x );
y = filledarrayBy( x.length, dt[ i ], uniform( 0.0, 10.0 ) );
console.log( y );
z = filledarray( 0.0, x.length, 'generic' );
console.log( z );
mul.ndarray( x.length, dt[ i ], x, 1, 0, dt[ i ], y, 1, 0, 'generic', z, -1, z.length-1 );
console.log( z );
console.log( '' );
}
@stdlib/math-strided/ops/add
: element-wise addition of two strided arrays.@stdlib/math-strided/ops/sub
: element-wise subtraction of two strided arrays.
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For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
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