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* Lock release-master version down to a SHA hash that contains the publish functionality to avoid issues with the latest master branch. * #416 Setting UTF-8 encoding for cfn_nag_executor, creating rspec tests for file encodings, and upgrading version of cfn-model with dependencies. * Adding RuboCop configuration for new Style cops.
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@@ -121,6 +121,7 @@ def argf_close | |
end | ||
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def argf_read | ||
ARGF.set_encoding(Encoding::UTF_8) | ||
ARGF.file.read | ||
end | ||
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46
spec/test_templates/yaml/template_with_non-US-ASCII_characters.yml
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--- | ||
AWSTemplateFormatVersion: 2010-09-09 | ||
Description: Create a GameLift Fleet with individual pörts open. | ||
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Parameters: | ||
Owner: | ||
Type: String | ||
Description: Owñer of these resources. | ||
# Default: pshelby | ||
Project: | ||
Type: String | ||
Description: For what these resources were created. | ||
# Default: gamelift-testing | ||
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Resources: | ||
# Instructions to SSH to GameLift fleet servers | ||
# https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-remote-access.html | ||
SecureGameLiftFleet: | ||
Type: AWS::GameLift::Fleet | ||
Properties: | ||
EC2InboundPermissions: | ||
- FromPort: 22 | ||
IpRange: 10.1.0.0/24 | ||
Protocol: TCP | ||
ToPort: 22 | ||
- FromPort: 10623 | ||
IpRange: 10.1.0.0/24 | ||
Protocol: TCP | ||
ToPort: 10623 | ||
EC2InstanceType: t2.micro | ||
Name: SecureGameLiftFleet | ||
RuntimeConfiguration: | ||
ServerProcesses: | ||
- ConcurrentExecutions: 2 | ||
LaunchPath: /local/game/rt_servers.js | ||
ScriptId: !GetAtt RealTimeScript.Id | ||
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RealTimeScript: | ||
Type: AWS::GameLift::Script | ||
Properties: | ||
StorageLocation: | ||
Bucket: | ||
Fn::ImportValue: !Sub ${Owner}-${Project}-GameLiftSourceCodeBucketName | ||
Key: rt_servers.zip | ||
RoleArn: | ||
Fn::ImportValue: !Sub ${Owner}-${Project}-GameLiftSupportRoleArn |