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Added the nib demo that shows how to use a nib file with isgl3d. #25

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The Nib Demo is self-explanatory and shows how isgl3d can be used with a nib file.

Additionally I added some adjustments to compile isgl3d with the Objective-C++ setting.
Furthermore the pod importer needed to be adjusted to fix issue #8. Pod files that have sub meshes are displayed properly now.

Sorry about this mess, but it's my first github project I joined.

Rudi

This demo shows how a nib or rather xib file can be used in combination
with isgl3d.
GLKit prefix does not work due to the reason that there is no method in
the GLKit framework that starts with this prefix.
Added some casts to avoid error messages that complain about pointer
types if you use Objective-C++ instead of 'According to File Type' for
the GCC_INPUT_FILETYPE setting.
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