-
Notifications
You must be signed in to change notification settings - Fork 10.4k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[android] add an android NDK Swift overlay module, and use it instead…
… of Glibc
- Loading branch information
Showing
29 changed files
with
249 additions
and
19 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,88 @@ | ||
//===----------------------------------------------------------------------===// | ||
// | ||
// This source file is part of the Swift.org open source project | ||
// | ||
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors | ||
// Licensed under Apache License v2.0 with Runtime Library Exception | ||
// | ||
// See https://swift.org/LICENSE.txt for license information | ||
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors | ||
// | ||
//===----------------------------------------------------------------------===// | ||
|
||
@_exported import SwiftAndroid // Clang module | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Double.pi' or '.pi' to get the value of correct type and avoid casting.") | ||
public let M_PI = Double.pi | ||
@available(swift, deprecated: 3.0, message: "Please use 'Double.pi / 2' or '.pi / 2' to get the value of correct type and avoid casting.") | ||
public let M_PI_2 = Double.pi / 2 | ||
@available(swift, deprecated: 3.0, message: "Please use 'Double.pi / 4' or '.pi / 4' to get the value of correct type and avoid casting.") | ||
public let M_PI_4 = Double.pi / 4 | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 2.squareRoot()'.") | ||
public let M_SQRT2 = 2.squareRoot() | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 0.5.squareRoot()'.") | ||
public let M_SQRT1_2 = 0.5.squareRoot() | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'T.radix' to get the radix of a FloatingPoint type 'T'.") | ||
public let FLT_RADIX = Double.radix | ||
|
||
// Where does the 1 come from? C counts the usually-implicit leading | ||
// significand bit, but Swift does not. Neither is really right or wrong. | ||
@available(swift, deprecated: 3.0, message: "Please use 'Float.significandBitCount + 1'.") | ||
public let FLT_MANT_DIG = Float.significandBitCount + 1 | ||
|
||
// Where does the 1 come from? C models floating-point numbers as having a | ||
// significand in [0.5, 1), but Swift (following IEEE 754) considers the | ||
// significand to be in [1, 2). This rationale applies to FLT_MIN_EXP | ||
// as well. | ||
@available(swift, deprecated: 3.0, message: "Please use 'Float.greatestFiniteMagnitude.exponent + 1'.") | ||
public let FLT_MAX_EXP = Float.greatestFiniteMagnitude.exponent + 1 | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Float.leastNormalMagnitude.exponent + 1'.") | ||
public let FLT_MIN_EXP = Float.leastNormalMagnitude.exponent + 1 | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Float.greatestFiniteMagnitude' or '.greatestFiniteMagnitude'.") | ||
public let FLT_MAX = Float.greatestFiniteMagnitude | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Float.ulpOfOne' or '.ulpOfOne'.") | ||
public let FLT_EPSILON = Float.ulpOfOne | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Float.leastNormalMagnitude' or '.leastNormalMagnitude'.") | ||
public let FLT_MIN = Float.leastNormalMagnitude | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Float.leastNonzeroMagnitude' or '.leastNonzeroMagnitude'.") | ||
public let FLT_TRUE_MIN = Float.leastNonzeroMagnitude | ||
|
||
|
||
// Where does the 1 come from? C counts the usually-implicit leading | ||
// significand bit, but Swift does not. Neither is really right or wrong. | ||
@available(swift, deprecated: 3.0, message: "Please use 'Double.significandBitCount + 1'.") | ||
public let DBL_MANT_DIG = Double.significandBitCount + 1 | ||
|
||
// Where does the 1 come from? C models floating-point numbers as having a | ||
// significand in [0.5, 1), but Swift (following IEEE 754) considers the | ||
// significand to be in [1, 2). This rationale applies to DBL_MIN_EXP | ||
// as well. | ||
@available(swift, deprecated: 3.0, message: "Please use 'Double.greatestFiniteMagnitude.exponent + 1'.") | ||
public let DBL_MAX_EXP = Double.greatestFiniteMagnitude.exponent + 1 | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Double.leastNormalMagnitude.exponent + 1'.") | ||
public let DBL_MIN_EXP = Double.leastNormalMagnitude.exponent + 1 | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Double.greatestFiniteMagnitude' or '.greatestFiniteMagnitude'.") | ||
public let DBL_MAX = Double.greatestFiniteMagnitude | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Double.ulpOfOne' or '.ulpOfOne'.") | ||
public let DBL_EPSILON = Double.ulpOfOne | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Double.leastNormalMagnitude' or '.leastNormalMagnitude'.") | ||
public let DBL_MIN = Double.leastNormalMagnitude | ||
|
||
@available(swift, deprecated: 3.0, message: "Please use 'Double.leastNonzeroMagnitude' or '.leastNonzeroMagnitude'.") | ||
public let DBL_TRUE_MIN = Double.leastNonzeroMagnitude | ||
|
||
public let M_LN2 = SwiftAndroid.M_LN2 | ||
public let M_LOG10E = SwiftAndroid.M_LOG10E | ||
public let M_2_SQRTPI = SwiftAndroid.M_2_SQRTPI |
Oops, something went wrong.