v0.11.1
Enhancements
- Improve text clarity by aligning sprites to pixel grid #458
- Results in significantly better text clarity, especially for non-retina displays, small font sizes, and non-Latin scripts #453
- Improve shader initialization performance:
- Prevent non-tiled data sources from being loaded more than once (by pinning all tiles from each to a single worker - previously was loaded one per worker) 7a4c479
- Allow global properties to be used for texture values #449
Bug Fixes
- Fix intermittent Edge/IE11 initialization failures (worker threads hang) #448
- Fix alpha compositing for
blend: overlay
#455 - Fix wayward points placed off of lines when using
placement: spaced
6cf42c2 - Detect duplicate line vertices in more cases #459
- Resize map on first page visibility event, fixes intermittent cases where map would not draw when spawned in new tab a797d03 c08e191
- Fix occasional missing style errors, such as while loading a new scene 9d58680
- Remove warning in tile build on missing data source 1e59bdc
- Make application of feature selection to styles consistent with Tangram ES c604fc8
- Fix Chrome GL attribute warning when rendering feature selection pass 0eb31cb