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pils

pils generates layout plans for interior placement. It is suitable for use at runtime in all sorts of interactive applications, including games.

Dependencies

  • The dub build system
  • GCC toolchain for polygon clipping dependency in C

Usage

Link against pils or use the compagnion tool lager for interactive or non-interactive usage of pils.

Licensing

Currently, pils is dual-licensed under the UNLICENSE and the custom license of the GPC clipping library.

While the source code of pils as well as all examples and documentation are dedicated to the public domain by releasing it unlicensed, it still depends on GPC, which has a custom license.

The conditions in UNLICENSE only apply unless otherwise noticed, as is the case for the GPC dependency, which of course remains under its original license. If you seek to use pils commercially, as of now, you have to work out licensing with the university of manchester first, which is in charge of GPC.

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Procedural interior placement for games

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