A website for hosting games of Bounty Hunters. The basic rules are as follows:
- Everyone starts with a score of 1 point.
- Everyone has a bounty on them - it is equal to 25% of her total score (round up for fractions).
- If someone is killed, the killer gets the bounty (it is added to her score) and the victim has the bounty subtracted from her score.
- After a set amount of time, the hunter with the highest score is declared the winner
The magic of this game is in the fact that it "self-balances":
- players who are really intense about it and collect a lot of points very quickly will find it hard to get points, and the majority of other players will go after them.
- players who can't put a lot of time into the game or drop out will quickly reach 0 points and no one will have an incentive to kill them; however, a player can rejoin the game at any point by killing someone with points.
- Everyone starts with a score of 1 point.
- Everyone has a bounty on them - it is equal to 25% of her total score (round up for fractions).
- If someone is killed, the killer gets the bounty (it is added to her score) and the victim has the bounty subtracted from her score.
- After a set amount of time, the hunter with the highest score is declared the winner
- Intent: a hunter must tell the website who she is currently going after, and she must then wait 10 minutes before attempting to kill that person. Kills committed before this delay period is over are invalid and won't be counted.