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Improve server browser UI and refresh server list on disconnect #3216 #64

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ST-Chara
ST-Chara previously approved these changes Feb 22, 2024
@jtbx jtbx marked this pull request as draft February 23, 2024 04:34
BlaiZephyr
BlaiZephyr previously approved these changes Apr 22, 2024
jtbx added 2 commits July 28, 2024 07:56
Add a new client setting that determines whether the server browser
should be refreshed once the player disconnects from a server. This
would remove the need for manually refreshing the server browser,
which would probably contain very outdated information by the time
the player disconnects.

Closes teeworlds#1782
Based on the problems addressed in teeworlds#3161 and the mockups provided in teeworlds#3203.

Changes:
 - Turn server list header into a non-rounded rectangle and use full
   white transparency when selected
 - Shorten the width of the Ping column
 - Remove difficulty icon from browser entries
 - Add a small margin to gametype icons in browser entries
 - Make the sorted column more opaque so it's easier to see
 - Display the "% loaded" message in the middle of the status rect
 - Alter the colors of friends list entries to make them more vibrant
 - Make friends list entries more opaque (and nicer to look at)
 - Use different style headings for sidebar tabs
 - Add a parameter "Transparent" to DoButton_CheckBox which decides
   whether a check box's background should be transparent. This is
   used in the filter tab to remove the look of the weird corners and
   unfitting opacity on each of the checkboxes.
 - Use more opacity and rounding for the rects in info and filter tabs
 - Align text to the right in the "Server details" rect
 - Remove gametype and difficulty icons in the "Server details" rect
 - Use wideview style entries by default
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4 participants