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Empties player's inventory on death and spawns a container with its contents, available for anyone to take.

Requires DataManager and ContainerFramework!

If you are writing your own script which uses FullLoot, you can call this function instead of using standard despawn timer.

  • FullLoot.destroyAllDeathContainers()

You can find the configuration file in server/data/custom/__config_FullLoot.json.

  • container parameters of the container permanent record to make for use in ContainerFramework.
    • refId
    • name
    • baseId
    • packetType
    • type
  • guise container's appearance.
    • name
    • models a list of different models, chosen at random.
    • type type of the object used for appearance.
    • packetType should be spawn for NPCs and creatures and place otherwise.
    • script set do noPickUp to prevent players from grabbing containers. Not recommended to change.
  • offset vector that is added to player's location to position the container. Useful for making its rotation match the players' or hiding transparent parts of the model underground.
    • posX
    • posY
    • posZ
    • rotX
    • rotY
    • rotZ
  • collision whether guise has collision
  • despawn whether containers should disappear (false by default).
  • despawnTime how long (in game hours) containers take to despawn.

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