A helper script to prepare text asset which is used in TextMesh Pro Font Asset creating. If you install the package using UPM, SampleScene.unity is read-only thus it can't be opened. Drag SampleScene.unity from the package into your project then you can open it as normal.
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- Drag the text asset in the "OriginText" field.
- Press Play.
- The ***_output.txt should appear in StreamingAssets.
- Drag the text asset in the "OriginText" field.
- Drag the blueprint texts in "BluePrintTexts" field.
- Press Play.
- The ***_output.txt should appear in StreamingAssets.
Visit this site to learn Font Anatomy and have a look at my example of using Character Processor to reduce TextMesh Pro font atlas size.