Fixes
- Fix potential
InvalidStateError
while sending a command ifAsyncRCONClient
disconnects before a response is received - Fix
Config entry:
server messages causing superfluous errors - Fix players potentially being fetched more than once during login if cache is already populated
- Fix possible (but minor) memory leak when using
AsyncRCONClient.wait_for()
to wait on a non-predefined event
Full Changelog: v2.1.3...v2.1.4