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docusaurus/i18n/de/docusaurus-plugin-content-docs/current.json
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{ | ||
"version.label": { | ||
"message": "Nächste", | ||
"description": "The label for version current" | ||
}, | ||
"sidebar.tutorialSidebar.category.Getting Started": { | ||
"message": "Erste Schritte", | ||
"description": "The label for category Getting Started in sidebar tutorialSidebar" | ||
}, | ||
"sidebar.tutorialSidebar.category.Configuration": { | ||
"message": "Konfiguration", | ||
"description": "The label for category Configuration in sidebar tutorialSidebar" | ||
}, | ||
"sidebar.tutorialSidebar.category.Guides": { | ||
"message": "Leitfäden", | ||
"description": "The label for category Guides in sidebar tutorialSidebar" | ||
}, | ||
"sidebar.tutorialSidebar.category.Backup": { | ||
"message": "Backup", | ||
"description": "The label for category Backup in sidebar tutorialSidebar" | ||
}, | ||
"sidebar.tutorialSidebar.category.Discord integration": { | ||
"message": "Discord Integration", | ||
"description": "The label for category Discord integration in sidebar tutorialSidebar" | ||
}, | ||
"sidebar.tutorialSidebar.category.Advanced": { | ||
"message": "Fortgeschritten", | ||
"description": "The label for category Advanced in sidebar tutorialSidebar" | ||
} | ||
} |
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docusaurus/i18n/de/docusaurus-plugin-content-docs/current/advanced/_category_.json
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{ | ||
"label": "Fortgeschritten", | ||
"position": 3, | ||
"link": { | ||
"type": "generated-index" | ||
} | ||
} |
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docusaurus/i18n/de/docusaurus-plugin-content-docs/current/advanced/kubernetes.md
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--- | ||
sidebar_position: 2 | ||
--- | ||
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# Kubernetes | ||
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Alle Dateien die Sie benötigen, um diesen Container in Kubernetes bereitzustellen befinden sich im [k8s-Ordner](https://github.com/thijsvanloef/palworld-server-docker/tree/main/k8s). | ||
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## Einrichten von Palworld in Kubernetes | ||
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Verwenden Sie die folgenden Befehle, um diesen Palworld-Container in Kubernetes einzurichten: | ||
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* `kubectl apply -f pvc.yaml` | ||
* `kubectl apply -f configmap.yaml` | ||
* `kubectl apply -f secret.yaml` | ||
* `kubectl apply -f service.yaml` | ||
* `kubectl apply -f deployment.yaml` | ||
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## Verwendung des Helm-Charts | ||
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Das offizielle Helm-Chart befindet sich in einem separaten Repository, [palworld-server-chart](https://github.com/Twinki14/palworld-server-chart) |
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...s/i18n/de/docusaurus-plugin-content-docs/current/advanced/palworld-directory.md
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--- | ||
sidebar_position: 1 | ||
--- | ||
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# Palworld-Verzeichnis | ||
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Alles was mit den Palworld-Dateien zusammenhängt, befindet sich im Ordner `/palworld` innerhalb des Containers. | ||
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## Ordnerstruktur | ||
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![Ordnerstruktur](../assets/folder_structure.jpg) | ||
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| Ordner | Verwendung | | ||
|------------------------------|------------------------------------------------------------------------| | ||
| palworld | Stammordner mit allen Dateien des Palworld-Servers | | ||
| backups | Der Ordner, in dem alle Backups gespeichert werden | | ||
| Pal/Saved/Config/LinuxServer | Ordner mit allen .ini-Konfigurationsdateien für manuelle Konfiguration | | ||
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## Datenverzeichnis an das Host-Dateisystem anbinden | ||
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Der einfachste Weg das Palworld-Verzeichnis an Ihr Host-System anzubinden, ist es, das mittels docker-compose.yml | ||
bereitgestellte Beispiel zu verwenden: | ||
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```yml | ||
volumes: | ||
- ./palworld:/palworld/ | ||
``` | ||
Dies erstellt ein lokales `palworld`-Verzeichnis im aktuellen Arbeitsverzeichnis und bindet das `/palworld`-Verzeichnis | ||
des Containers an. |
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docusaurus/i18n/de/docusaurus-plugin-content-docs/current/getting-started/_category_.json
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{ | ||
"label": "Erste Schritte", | ||
"position": 1, | ||
"link": { | ||
"type": "generated-index" | ||
} | ||
} |
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...n/de/docusaurus-plugin-content-docs/current/getting-started/configuration/_category_.json
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{ | ||
"label": "Konfiguration", | ||
"position": 3, | ||
"link": { | ||
"type": "generated-index" | ||
} | ||
} |
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...urus-plugin-content-docs/current/getting-started/configuration/game-settings.md
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--- | ||
sidebar_position: 2 | ||
--- | ||
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# Spiel-Einstellungen | ||
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Ändern von Spiel-Einstellungen mit Umgebungsvariablen. | ||
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## Mit Umgebungsvariablen | ||
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:::warning | ||
Diese Umgebungsvariablen und Einstellungen können sich ändern, da das Spiel noch in der Beta-Phase ist. | ||
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Überprüfen Sie die [offizielle Webseite für unterstützte Parameter.](https://tech.palworldgame.com/optimize-game-balance) | ||
::: | ||
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Um Servereinstellung in Umgebungsvariablen zu konvertieren müssen folgende Regeln eingehalten werden: | ||
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* alle Buchstaben groß schreiben | ||
* Wörter durch Einfügen eines Unterstrichs trennen | ||
* falls die Einstellung mit einem einzelnen Buchstaben beginnt, muss dieser entfernt werden (z.B. 'b') | ||
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Beispiele: | ||
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* Difficulty -> DIFFICULTY | ||
* PalSpawnNumRate -> PAL_SPAWN_NUM_RATE | ||
* bIsPvP -> IS_PVP | ||
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| Variable | Beschreibung | Standardwert | Erlaubte Werte | | ||
|-------------------------------------------|----------------------------------------------------------------|----------------------------------------------------------------------------------------------|----------------------------------------| | ||
| DIFFICULTY | Spiel-Schwierigkeitsgrad | None | `None`,`Normal`,`Difficult` | | ||
| DAYTIME_SPEEDRATE | Tageszeit-Geschwindigkeit - Kleinerer Wert bedeutet kürzere Tage | 1.000000 | Float | | ||
| NIGHTTIME_SPEEDRATE | Nachtszeit-Geschwindigkeit - Kleinerer Wert bedeutet kürzere Nächte | 1.000000 | Float | | ||
| EXP_RATE | EXP-Sammelrate | 1.000000 | Float | | ||
| PAL_CAPTURE_RATE | Pal-Fangrate | 1.000000 | Float | | ||
| PAL_SPAWN_NUM_RATE | Pal-Erscheinungsrate | 1.000000 | Float | | ||
| PAL_DAMAGE_RATE_ATTACK | Schadensmultiplikator von Pals | 1.000000 | Float | | ||
| PAL_DAMAGE_RATE_DEFENSE | Verteidigungsmultiplikator von Pals | 1.000000 | Float | | ||
| PLAYER_DAMAGE_RATE_ATTACK | Schadensmultiplikator von Spielern | 1.000000 | Float | | ||
| PLAYER_DAMAGE_RATE_DEFENSE | Verteidigungsmultiplikator von Spielern | 1.000000 | Float | | ||
| PLAYER_STOMACH_DECREASE_RATE | Rate der Hungerabnahme von Spielern | 1.000000 | Float | | ||
| PLAYER_STAMINA_DECREASE_RATE | Rate der Ausdauerreduktion von Spielern | 1.000000 | Float | | ||
| PLAYER_AUTO_HP_REGEN_RATE | Rate der automatischen HP-Regeneration von Spielern | 1.000000 | Float | | ||
| PLAYER_AUTO_HP_REGEN_RATE_IN_SLEEP | Rate der Schlaf-HP-Regeneration von Spielern | 1.000000 | Float | | ||
| PAL_STOMACH_DECREASE_RATE | Rate der Hungerabnahme von Pals | 1.000000 | Float | | ||
| PAL_STAMINA_DECREASE_RATE | Rate der Ausdauerreduktion von Pals | 1.000000 | Float | | ||
| PAL_AUTO_HP_REGEN_RATE | Rate der automatischen HP-Regeneration von Pals | 1.000000 | Float | | ||
| PAL_AUTO_HP_REGEN_RATE_IN_SLEEP | Rate der Schlaf-HP-Regeneration von Pals (im Palbox) | 1.000000 | Float | | ||
| BUILD_OBJECT_DAMAGE_RATE | Schadensmultiplikator für Strukturen | 1.000000 | Float | | ||
| BUILD_OBJECT_DETERIORATION_DAMAGE_RATE | Strukturverschlechterungsrate | 1.000000 | Float | | ||
| COLLECTION_DROP_RATE | Multiplikator für sammelbare Gegenstände | 1.000000 | Float | | ||
| COLLECTION_OBJECT_HP_RATE | Multiplikator für HP sammelbarer Objekte | 1.000000 | Float | | ||
| COLLECTION_OBJECT_RESPAWN_SPEED_RATE | Respawn-Intervall sammelbarer Objekte - Je kleiner die Zahl, desto schneller die Regeneration | 1.000000 | Float | | ||
| ENEMY_DROP_ITEM_RATE | Multiplikator für fallengelassene Gegenstände | 1.000000 | Float | | ||
| DEATH_PENALTY | `None`: Keine `Item`: Wirft Gegenstände außer Ausrüstung ab `ItemAndEquipment`: Wirft alle Gegenstände ab `All`: Wirft alle PALs und alle Gegenstände ab. | All | `None`,`Item`,`ItemAndEquipment`,`All` | | ||
| ENABLE_PLAYER_TO_PLAYER_DAMAGE | Erlaubt Spielern, anderen Spielern Schaden zuzufügen | False | Boolean | | ||
| ENABLE_FRIENDLY_FIRE | Erlaubt Friendly Fire | False | Boolean | | ||
| ENABLE_INVADER_ENEMY | Eindringlinge aktivieren | True | Boolean | | ||
| ACTIVE_UNKO | UNKO aktivieren (?) | False | Boolean | | ||
| ENABLE_AIM_ASSIST_PAD | Aktiviert Aim Assist für Controller | True | Boolean | | ||
| ENABLE_AIM_ASSIST_KEYBOARD | Aktiviert Aim Assist für Tastatur | False | Boolean | | ||
| DROP_ITEM_MAX_NUM | Maximale Anzahl von Drops in der Welt | 3000 | Integer | | ||
| DROP_ITEM_MAX_NUM_UNKO | Maximale Anzahl von UNKO-Drops in der Welt | 100 | Integer | | ||
| BASE_CAMP_MAX_NUM | Maximale Anzahl von Basislagern | 128 | Integer | | ||
| BASE_CAMP_WORKER_MAX_NUM | Maximale Anzahl von Arbeitern | 15 | Integer | | ||
| DROP_ITEM_ALIVE_MAX_HOURS | Zeit, bis Gegenstände in Stunden verschwinden | 1.000000 | Float | | ||
| AUTO_RESET_GUILD_NO_ONLINE_PLAYERS | Gilde automatisch zurücksetzen, wenn keine Spieler online sind | False | Bool | | ||
| AUTO_RESET_GUILD_TIME_NO_ONLINE_PLAYERS | Zeit zum automatischen Zurücksetzen der Gilde, wenn keine Spieler online sind | 72.000000 | Float | | ||
| GUILD_PLAYER_MAX_NUM | Maximale Spieleranzahl der Gilde | 20 | Integer | | ||
| PAL_EGG_DEFAULT_HATCHING_TIME | Zeit (h), um riesiges Ei auszubrüten | 72.000000 | Float | | ||
| WORK_SPEED_RATE | Arbeitsgeschwindigkeitsmultiplikator | 1.000000 | Float | | ||
| IS_MULTIPLAY | Mehrspieler aktivieren | False | Boolean | | ||
| IS_PVP | PVP aktivieren | False | Boolean | | ||
| CAN_PICKUP_OTHER_GUILD_DEATH_PENALTY_DROP | Erlaubt Spielern anderer Gilden, Todesstrafe-Gegenstände aufzuheben | False | Boolean | | ||
| ENABLE_NON_LOGIN_PENALTY | Nicht-Anmeldestrafe aktivieren | True | Boolean | | ||
| ENABLE_FAST_TRAVEL | Schnellreisen aktivieren | True | Boolean | | ||
| IS_START_LOCATION_SELECT_BY_MAP | Startposition per Karte auswählen | True | Boolean | | ||
| EXIST_PLAYER_AFTER_LOGOUT | Spieler behalten nach dem Ausloggen umschalten | False | Boolean | | ||
| ENABLE_DEFENSE_OTHER_GUILD_PLAYER | Verteidigung gegen Spieler anderer Gilden ermöglichen | False | Boolean | | ||
| COOP_PLAYER_MAX_NUM | Maximale Anzahl von Spielern in einer Gilde | 4 | Integer | | ||
| REGION | Region | | String | | ||
| USEAUTH | Authentifizierung verwenden | True | Boolean | | ||
| BAN_LIST_URL | Welche Sperrliste verwenden | [https://api.palworldgame.com/api/banlist.txt](https://api.palworldgame.com/api/banlist.txt) | string | | ||
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### Manuell | ||
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Beim Start des Servers wird eine `PalWorldSettings.ini`-Datei im folgenden Pfad erstellt: | ||
`<mount_folder>/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini` | ||
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Bitte beachten Sie, dass die ENV-Variablen immer die Änderungen an `PalWorldSettings.ini` überschreiben. | ||
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:::warning | ||
Änderungen können nur an `PalWorldSettings.ini` vorgenommen werden, während der Server ausgeschaltet ist. | ||
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Alle Änderungen die vorgenommen werden, während der Server aktiv ist, werden überschrieben wenn der Server gestoppt wird. | ||
::: | ||
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Für eine detailliertere Liste von Servereinstellungen gehen Sie zu: [Palworld Wiki](https://palworld.wiki.gg/wiki/PalWorldSettings.ini) | ||
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Für ausführlichere Erklärungen zu Servereinstellungen gehen Sie zu: [shockbyte](https://shockbyte.com/billing/knowledgebase/1189/How-to-Configure-your-Palworld-server.html) |
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