Releases: thindil/steamsky
v10.4
This is the fourth development release of the 11.0 series of the game. The work on better, more friendly UI continues: redesigned the look of the information about the player's ship's crew and cargo, updated the look of the list of known bases, etc. Also, there are some fixes for bugs and, as always, several new ones. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last development release:
Added
- New icons for expand, contracts and more options in info's sections. Author:
Delapouite (https://game-icons.net), license CC BY 3.0
Changed
- Updated modding guide
- Use the new icon for expand and contract info's sections on various screens
- Updated the look of the player's ship's crew and cargo info sections in the
ship's info screen - Updated the look of the list of known bases in the knowledge screen
- Updated README.md
- Updated contributing guide
Fixed
- Setting the game's difficulty level when starting the game
- Showing the amount of available ammunition for guns in combat
v10.3
This is the third development release of the 11.0 series of the game. The work on better, more friendly UI continues: redesigned the look of the dialogs with information about an error, added more information about the player's ship to the main screen and some small changes to the ship's orders' button. Also, there are some fixes for bugs and, almost for sure, several new ones. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last development release:
Added
- Information about amount of food, fuel and drinks in the player's ship to the
game's header (GitHub issue #97) - New icons for fuel and drinks amount information. Authors: Lorc, Delapouite
(https://game-icons.net), license CC BY 3.0
Changed
- Updated modding guide
- Show the player's ship's orders' button only when there are any available
orders - Updated the look of the dialog with information about an error
Full Changelog: v10.2-dev...v10.3-dev
10.0.3
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release:
Fixed
- Crash on finishing a crafting order by the player's ship's crew member
Full Changelog: v10.0.2...v10.0.3
v10.2
This is the second development release of the 10.0 series of the game. The work on better, more friendly UI continues: redesigned the look of the dialogs to buy, sell or drop items, added the player's ship's orders button to map screen and many small changes in various places, mostly related to emphasis the amount of money which the player has. The game statistics screen should look better now too. Also, there are some fixes for bugs and perhaps "several" new ones. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last development release:
Added
- New icon for food amount information. Author: Lorc (https://game-icons.net),
license CC BY 3.0
Changed
- Updated look of information about available missions in bases
- Updated look of information about available money when buying recipes, repair
the ship or healing wounded crew members in bases - Updated look of information about available money and space on the player's
ship in shipyards - Updated look of information about available space on the player's ship
during looting an empty base - Made checked checkbutton a bit darker to match the game's default theme
- Don't reset the items' type selection when buying or selling items in bases
or with ships - Redesigned dialogs for selling, buying and dropping items from the player's
ship cargo - Redesigned the movement's buttons on the map, added the player's ship's
orders button
Fixed
- Crash when dropping items in empty bases
- Showing the last combat screen when restarting the game
Full Changelog: v10.1-dev...v10.2-dev
10.0.2
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release:
Added
- Resize button to the enemy's ship's status in the combat screen
Fixed
- Resizing sections in the combat screen
- Typos in the enemy's information in the combat screen
- Information about the player's money in bases' shipyards
- Crash on viewing information about an installed engine in shipyards
- Showing information about the installed cockpit in shipyards
- Showing information about owned money in bases' schools
- Crash when dropping items in empty bases
- Showing the last combat screen when restarting the game
Full Changelog: v10.0.1...v10.0.2
v10.1
This is the first development release of the 10.0 series of the game. The work on better, more friendly UI continues: added information about difference in modules' durability when showing information about them in shipyards plus many small changes in various places, mostly related to showing the amount of the player's money. The game statistics screen should look better now too. Also, there are many fixes for bugs and perhaps "several" new ones. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last major release:
Added
- Information about durability difference between modules when installing a
module in shipyards - Resize button to the enemy's ship's status in the combat screen
Changed
- Updated README.md
- Updated look of information about the free space in the player's ship's cargo
- Updated look of information about the free space in the player's ship's crew
members' inventory - Updated look of the game's statistics' screen
- Updated look of the enemy's information's section in the combat screen
- Updated look of information about money and free space in the trade screen
- Updated look of information about money in the bases' schools' screen
Fixed
- No refreshing information about the player's ship after trading
- Can't hire the last recruit from a base
- Crash when comparing modules in a shipyard
- Crash when showing information about the skill of the recruit in bases
- Showing information about the module's status in a shipyard
- Outdated the player's ship's information after entering a shipyard screen
- Tooltip for stop upgrading the module's button.
- Game doesn't clear the list of accepted missions after quit
- Resizing sections in the combat screen
- Typos in the enemy's information in the combat screen
- Information about the player's money in bases' shipyards
- Crash on viewing information about an installed engine in shipyards
- Showing information about the installed cockpit in shipyards
- Showing information about owned money in bases' schools
- Typo in old changelog
10.0.1
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release:
Fixed
- No refreshing information about the player's ship after trading
- Can't hire the last recruit from a base
- Crash when comparing modules in a shipyard
- Crash when showing information about the skill of the recruit in bases
- Showing information about the module's status in a shipyard
- Outdated the player's ship's information after entering a shipyard screen
- Tooltip for stop upgrading the module's button.
- Game doesn't clear the list of accepted missions after quit
Full Changelog: v10.0...v10.0.1
10.0
This is the tenth stable big release of the game. It still brings only updated user interface and some new bugs since version 9.0. All changes since the 9.0 version listed in News in the game. Below, you can find only changes since last beta release.
Added
- New mob for the starting player's ship
Changed
- Updated the look of the dialog used to buy or sell items in bases
- Crew for the starting ship for Inquisition's Hunter career
Fixed
- Showing information about the selected crew member
- Typo in changelog
- Centering the map on the player's ship after move
- Wrong position of ship after trading
- Tooltip for the close button in move item from a crew member to the ship's
cargo - Setting an event or a mission as the destination for the player's ship
- Updating the debug menu after changes
- Refreshing the list of known bases
- Crash on closing some in-game dialogs
- Showing information about the player's ship's cargo
- Tooltip for an item's durability in the player's ship's cargo
- Saving the map and the player's ship
- Crashing on Windows
- Sorting items in the trade screen doesn't remember the selected type
- Crash on loading the game's images on Windows
- Hangs on starting a new game on Windows
- Hangs when an event ends
- Starting upgrading an engine's fuel usage
- Showing information about upgrading a gun's damage
- Showing the wrong icon when there is the player's ship upgrade in progress,
but no one is assigned to it - The player's ship is undocked when it is repaired in a base
- Showing the list of available missions in bases outside the starting base
- The game doesn't save known bases
- Typo in the timed close dialog's button
- No option to execute mission in the orders' menu
- Not showing information about a mission on the map after loading the game
- Showing information about double price events in the map info
- Saving information about visited bases
- Crash when the player's ship's armor is destroyed during combat
- Tab key doesn't work in Orders menu
- Crash when close the message's dialog before its timer ends
- Crash on starting a new game
- Crash when an in-game events expire
- Various small problems with displaying the game UI
- Crash when trying to change order for a crew member after assigned another
- Crash when starting a new game as Undead
- Starting a new game as Undead with empty ship
- Loading events from saved game
- Crash in combat when using a battering ram
- Defenders don't back to their defend position when they have set the proper
orders' priority - Drones can't find food in the player's ship's cargo
- Wrong in-game time after waiting for rest of tired crew members
- Wrong in-game time after starting a new combat
- Typos in the trade's errors' dialogs
- Drawing the sky map when the player's ship is near its edges
- Typo in the skill's level's tooltip
v9.9
This is the last development release of the 10.0 series of the game. The work on better, more friendly UI continues as in previous development versions: again, a couple of dialogs were refreshed and added more colors, several new icons added to the game and some bugs were fixed too. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last development release:
Added
- Colored version of icons for setting study and deconstruct orders plus
giving orders to the player's ship's crew members
Changed
- Updated README.md
- Updated modding guide
- Updated look of the dialog used to start a crafting order
- Updated look of the dialog used to assign an order to the player's ship's
crew member
Fixed
- Setting the player's cabin in the ship during starting the new game
- Assigning crew members to the player's ship's modules
- Showing a module's name in the player's ship's information screen
- Position of the button to cancel crafting order in the module's info dialog
- Typos in tooltips in the player's ship's module's info dialog
- Possible crash when trading with another ship
- Skills use wrong attributes
- Crash on loading a saved game
- Crash on starting a new game
- Crash when trying to show information about error on Windows
- Crash when starting a new game on Windows
9.0.8
This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release:
Fixed
- Setting the player's cabin in the ship during starting the new game
- Crash when removing the player's ship's modules in shipyards
- Position of the button to cancel crafting order in the module's info dialog
- Typos in tooltips in the player's ship's module's info dialog