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name: "Test" | ||
on: | ||
pull_request: | ||
# Only run on PRs into release | ||
branches: | ||
- 'release' | ||
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||
jobs: | ||
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linux-test: | ||
runs-on: ubuntu-20.04 | ||
steps: | ||
- name: "Install dependencies" | ||
run: | | ||
sudo apt update -y | ||
sudo apt install -y libsdl2-dev libsdl2-image-dev | ||
- name: "Checkout sources" | ||
uses: actions/checkout@v3 | ||
|
||
- name: "Compile" | ||
run: | | ||
make bin/brogue | ||
- name: "Run regression tests on merge to release branch" | ||
run: | | ||
python3 test/run_regression_tests.py test/regression_test_v1_12/ |
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Fix the dungeon version number in the seed catalog |
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- Redesign the main menu to use flyouts | ||
- Update tiles to include a left-facing triangle glyph used in the main menu | ||
- Add a placeholder menu option for choosing the game variant | ||
- Add a menu option for selecting the game mode (easy/normal/wizard) |
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Autoexplore no longer walks through dangerous gases when wearing unidentified respiration armor. |
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Fix the default enchantment value being ignored in wizard mode. |
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bin/brogue$(.exe): $(objects) vars/cflags vars/LDFLAGS vars/libs vars/objects make/brogue.mk | ||
$(CC) $(cflags) $(LDFLAGS) -o $@ $(objects) $(libs) | ||
# on windows, embedding the manifest modifies the executable, preventing debugging | ||
ifeq ($(SYSTEM),WINDOWS) | ||
ifeq ($(DEBUG),NO) | ||
mt -manifest windows/brogue.exe.manifest '-outputresource:bin/brogue.exe;1' | ||
endif | ||
endif |
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$(sources:.c=.o): %.o: %.c src/brogue/Rogue.h src/brogue/IncludeGlobals.h vars/cppflags vars/cflags make/o.mk | ||
$(sources:.c=.o): %.o: %.c src/brogue/Rogue.h src/brogue/Globals.h src/brogue/GlobalsBase.h vars/cppflags vars/cflags make/o.mk | ||
$(CC) $(cppflags) $(cflags) -c $< -o $@ |
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