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lib.point.generate.PointsOnMesh
Thomas Mann edited this page Jan 17, 2024
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Get evenly distributed points on a mesh. Note that the initial evaluation of the mesh is extremely slow and should not be done on every frame.
Name (Relevancy & Type) | Description |
---|---|
Seed (Single) | - |
Count (Int32) | - |
Mesh (MeshBuffersRequired) | - |
IsEnabled (Boolean) | - |
Texture (Texture2D) | - |
UseVertexSelection (Boolean) | - |
Name | Type |
---|---|
ResultPoints | T3.Core.DataTypes.BufferWithViews |
Colors | T3.Core.DataTypes.BufferWithViews |
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