Skip to content
View tpoveda's full-sized avatar
🏠
Working from home
🏠
Working from home

Organizations

@artella @ArtellaPipe

Block or report tpoveda

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
tpoveda/README.md

Hola / Hello!

Github Follow Visitors LinkedIn Twitter Vimeo

Spotify Python Markdown Qt Maya Houdini Unity Unreal Engine PyCharm Visual Studio Code Adobe Git Perforce


I am Tomas Poveda, Software developer & Technical Artist specialized in character and pipeline technology with a strong programming background that works in the Videogame and Animation industry. Always looking to make artists' life easier. DCC lover ❤️.

My experience and background allowed me to develop a profile that combines both technical and artistic skills. I love listening and helping my teammates, so they can focus on art rather than the technology to create it.

I am really interested in the following topics:

  • Rigging Pipeline Development: Rigging techniques, auto-riggers, etc.
  • Python DCC agnostic tools development.
  • Pipeline Development: USD, unit testing, deployment, etc.
  • Character/Prop rigging & skinning.
  • Machine Learning

During my spare time I love to invest my time in developing custom tools, frameworks and pipelines. Here are some of my developments:

Pinned Loading

  1. tp-dcc tp-dcc Public

    DCC agnostic framework that allows the creation of tools that can work under any DCC that supports Python 3.

    Python 11 2

  2. tp-rigtoolkit tp-rigtoolkit Public

    Framework that allows to streamline the rigging process in different DCCs

    C 8

  3. mgear-dev/ueGear mgear-dev/ueGear Public

    Unreal Engine Gear

    Python 48 10

  4. ArtellaPipe/artellapipe ArtellaPipe/artellapipe Public

    Framework to create generic Artella based pipelines

    Python 9 3

  5. xnormal-batch-baker xnormal-batch-baker Public

    xNormalBatchBaker is a Maya tool that allows 3d artists to smooth its workflow when baking maps using xNormal

    Python 15 5