0.102
treblereel
released this
16 Oct 18:43
·
50 commits
to master
since this release
updated to r102 core components and extensions
- Removed renderTarget and forceClear parameters from WebGLRenderer.render(). Please use .setRenderTarget() and .clear() instead before you perform the rendering. Be aware that it's now necessary to execute renderer.setRenderTarget( null ) in order to unset an active render target.
- Removed .activeCubeFace and .activeMipMapLevel from WebGLRenderTargetCube. They are now parameters of WebGLRenderer.setRenderTarget().
- In WebGLRenderer.setViewport() and WebGLRenderer.setScissor(), (x, y) is the coordinate of the lower left corner of the rectangular region.
- WebGLRenderer.getSize() now requires a Vector2 argument.
- WebGLRenderer.getCurrentViewport() now requires a Vector4 argument.