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@treblereel treblereel released this 16 Oct 18:43
· 50 commits to master since this release

updated to r102 core components and extensions

  • Removed renderTarget and forceClear parameters from WebGLRenderer.render(). Please use .setRenderTarget() and .clear() instead before you perform the rendering. Be aware that it's now necessary to execute renderer.setRenderTarget( null ) in order to unset an active render target.
  • Removed .activeCubeFace and .activeMipMapLevel from WebGLRenderTargetCube. They are now parameters of WebGLRenderer.setRenderTarget().
  • In WebGLRenderer.setViewport() and WebGLRenderer.setScissor(), (x, y) is the coordinate of the lower left corner of the rectangular region.
  • WebGLRenderer.getSize() now requires a Vector2 argument.
  • WebGLRenderer.getCurrentViewport() now requires a Vector4 argument.