Nightly Build #1483
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Nightly Build | |
on: | |
schedule: | |
- cron: '0 0 * * *' | |
jobs: | |
windows: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Initial compile | |
shell: cmd | |
run: | | |
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:OfflineShaderCompiler /m /p:Configuration=Release /p:Platform=x64 | |
- name: Generate shader dump | |
shell: cmd | |
run: | | |
cd "WickedEngine" | |
"../BUILD/x64/Release/OfflineShaderCompiler/OfflineShaderCompiler.exe" hlsl6 spirv shaderdump strip_reflection | |
- name: Recompile with shader dump | |
shell: cmd | |
run: | | |
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:clean /m /p:Configuration=Release /p:Platform=x64 | |
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:Editor_Windows /m /p:Configuration=Release /p:Platform=x64 | |
- name: Move files | |
shell: cmd | |
run: | | |
move BUILD\x64\Release\Editor_Windows\Editor_Windows.exe .\ | |
move Editor\config.ini .\ | |
move Editor\startup.lua .\ | |
move Editor\languages .\ | |
move Editor\fonts .\ | |
- name: Package Editor | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Editor (Windows) | |
path: | | |
languages/ | |
fonts/ | |
config.ini | |
startup.lua | |
Editor_Windows.exe | |
linux: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install dependencies | |
run: | | |
sudo apt update | |
sudo apt install libsdl2-dev | |
- name: Initial compile | |
run: | | |
mkdir build | |
cd build | |
cmake .. -DCMAKE_BUILD_TYPE=Release | |
make -j$(nproc) | |
- name: Generate shader dump | |
run: | | |
cd build/WickedEngine | |
./offlineshadercompiler spirv rebuild shaderdump | |
mv wiShaderDump.h ../../WickedEngine/ | |
- name: Recompile with shader dump | |
run: | | |
cd build | |
make -B -j $(nproc) | |
- name: Move files | |
run: | | |
mv build/Editor/WickedEngineEditor ./Editor_Linux | |
mv Editor/config.ini ./ | |
mv Editor/startup.lua ./ | |
mv Editor/languages ./ | |
mv Editor/fonts ./ | |
- name: Package Editor | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Editor (Linux) | |
path: | | |
languages/ | |
fonts/ | |
config.ini | |
startup.lua | |
Editor_Linux | |
content: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Package Content | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Content | |
path: | | |
Content/Documentation | |
Content/models | |
Content/scripts | |
Content/terrain |