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Update readme #801

Workflow file for this run

name: CI/CD
on: [push, pull_request]
env:
BUILD_TYPE: Release
GAME_NAME: Half-Life
MOD_NAME: hlu
VCPKG_ROOT: ${{github.workspace}}/vcpkg
jobs:
linux:
name: Linux-x86
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: Install G++ Multilib & 32 bit OpenGL library
run: |
sudo dpkg --add-architecture i386
sudo add-apt-repository ppa:ubuntu-toolchain-r/test
sudo apt update
sudo apt install -y g++-11-multilib libgcc-s1:i386 libstdc++6:i386 libatomic1:i386 libgl1-mesa-dev:i386
- uses: lukka/get-cmake@latest
- name: Restore artifacts, setup vcpkg
uses: lukka/run-vcpkg@v10
with:
vcpkgDirectory: '${{env.VCPKG_ROOT}}'
runVcpkgInstall: false
vcpkgJsonIgnores: "['**/vcpkg/**', '**/vcpkg_config/**', '**/utils/**']"
- name: Configure
run: >
cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INSTALL_PREFIX=${{env.GAME_NAME}}/${{env.MOD_NAME}}
-DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/cmake/LinuxToolchain.cmake
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j3
- name: Install
run: cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: Linux-x86
path: ${{env.GAME_NAME}}
win32:
name: Win32
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- uses: lukka/get-cmake@latest
- name: Restore artifacts, setup vcpkg
uses: lukka/run-vcpkg@v10
with:
vcpkgDirectory: '${{env.VCPKG_ROOT}}'
runVcpkgInstall: false
vcpkgJsonIgnores: "['**/vcpkg/**', '**/vcpkg_config/**', '**/utils/**']"
- name: Configure
run: >
cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INSTALL_PREFIX=${{env.GAME_NAME}}/${{env.MOD_NAME}}
-DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/cmake/WindowsToolchain.cmake -A Win32
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j3
- name: Install
run: cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: Win32
path: ${{env.GAME_NAME}}