Add documentation for trigger_playerfreeze #813
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name: CI/CD | |
on: [push, pull_request] | |
env: | |
BUILD_TYPE: Release | |
GAME_NAME: Half-Life | |
MOD_NAME: hlu | |
VCPKG_ROOT: ${{github.workspace}}/vcpkg | |
jobs: | |
linux: | |
name: Linux-x86 | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Install G++ Multilib & 32 bit OpenGL library | |
run: | | |
sudo dpkg --add-architecture i386 | |
sudo add-apt-repository ppa:ubuntu-toolchain-r/test | |
sudo apt update | |
sudo apt install -y g++-11-multilib libgcc-s1:i386 libstdc++6:i386 libatomic1:i386 libgl1-mesa-dev:i386 | |
- uses: lukka/get-cmake@latest | |
- name: Restore artifacts, setup vcpkg | |
uses: lukka/run-vcpkg@v10 | |
with: | |
vcpkgDirectory: '${{env.VCPKG_ROOT}}' | |
runVcpkgInstall: false | |
vcpkgJsonIgnores: "['**/vcpkg/**', '**/vcpkg_config/**', '**/utils/**']" | |
- name: Configure | |
run: > | |
cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INSTALL_PREFIX=${{env.GAME_NAME}}/${{env.MOD_NAME}} | |
-DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/cmake/LinuxToolchain.cmake | |
- name: Build | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j3 | |
- name: Install | |
run: cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Linux-x86 | |
path: ${{env.GAME_NAME}} | |
win32: | |
name: Win32 | |
runs-on: windows-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- uses: lukka/get-cmake@latest | |
- name: Restore artifacts, setup vcpkg | |
uses: lukka/run-vcpkg@v10 | |
with: | |
vcpkgDirectory: '${{env.VCPKG_ROOT}}' | |
runVcpkgInstall: false | |
vcpkgJsonIgnores: "['**/vcpkg/**', '**/vcpkg_config/**', '**/utils/**']" | |
- name: Configure | |
run: > | |
cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INSTALL_PREFIX=${{env.GAME_NAME}}/${{env.MOD_NAME}} | |
-DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/cmake/WindowsToolchain.cmake -A Win32 | |
- name: Build | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j3 | |
- name: Install | |
run: cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Win32 | |
path: ${{env.GAME_NAME}} |