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ray casting renderer orthogonally projecting a sphere textured in a raster tiles map

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Globe

ray casting renderer orthogonally projecting a sphere textured in a raster tiles map

libraries utilised

SDL, libjpeg-turbo, c-hashmap, miniLZO

(versions as of writing these lines)

Windows application

distributables built
in
Visual Studio 2022 17.7.4
with
Intel C++ Compiler 2023.2.1

see
https://www.intel.com/content/www/us/en/docs/cpp-compiler/developer-guide-reference/2021-10/use-the-intel-c-compiler-classic-math-library.html
for compiler options regarding long double utilisation

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ray casting renderer orthogonally projecting a sphere textured in a raster tiles map

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