This repository is a part of the ShotGrid Pipeline Toolkit/Unreal integration and contains the source code for SG TK Unreal engine.
The simplest way to add the ShotGrid Toolkit integration to Unreal is to start from the available standard Shotgrid Toolkit configurations:
- Default2 SG TK configuration: https://github.com/ue4plugins/tk-config-unreal
- Basic SG TK configuration: https://github.com/ue4plugins/tk-config-unrealbasic
However, it is possible to manually add the integration to an existing SG TK configuration from the files provided by the default2 based Unreal config or the basic based Unreal config.
If your SG TK configuration needs a file system schema, copy the following files and directories from core/schema
of this config under the core/schema
folder of your existing configuration.
schema/
└── project
├── assets
│ └── asset_type
│ └── asset
│ └── step
│ ├── publish
│ │ └── fbx
│ │ └── placeholder
│ └── work
│ └── fbx
│ └── placeholder
└── sequences
└── sequence
└── editorial
└── placeholder
Both configs have a self contained env/includes/unreal
folder which contains all definitions needed by the integration
unreal/
├── frameworks.yml
├── settings
│ ├── tk-multi-loader2.yml
│ ├── tk-multi-publish2.yml
│ ├── tk-multi-shotgunpanel.yml
│ └── tk-unreal.yml
├── templates.yml
└── tk-unreal-location.yml
This folder should be copied to the env/includes
folder of your existing configuration.
Then the following files (or similar) need to be modified to add the Unreal integration:
- core/templates.yml:
- add
include: ../env/includes/unreal/templates.yml
- add
- env/project.yml:
- add
- ./includes/unreal/settings/tk-unreal.yml
to includes - add
tk-unreal: "@settings.tk-unreal.project"
to engines
- add
- env/asset_step.yml:
- add
- ./includes/unreal/settings/tk-unreal.yml
to includes - add
tk-unreal: "@settings.tk-unreal.asset_step"
to engines
- add
- env/includes/settings/tk-maya.yml or env/includes/maya/asset_step.yml:
- add
- ../unreal/settings/tk-multi-publish2.yml
to includes - replace tk-multi-publish2 asset step setting with:
tk-multi-publish2: "@settings.tk-multi-publish2.maya.asset_step.unreal"
- add
- env/includes/frameworks or env/includes/common/frameworks.yml:
- add
include: unreal/frameworks.yml
- add
- env/includes/settings/tk-desktop.yml or env/includes/desktop/project.yml:
- add "Unreal" to Creative Tools group.
For more information on how to run the ShotGrid/Unreal integration, please see the support documentation.