Skip to content

Commit

Permalink
Fix field documentation for CollisionFlags
Browse files Browse the repository at this point in the history
  • Loading branch information
ThatNintendoNerd committed Feb 21, 2024
1 parent 96dddb3 commit bb9d697
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions lvd_lib/src/objects/collision/flags.rs
Original file line number Diff line number Diff line change
Expand Up @@ -17,13 +17,13 @@ use serde::{Deserialize, Serialize};
)]
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub struct CollisionFlags {
/// Boolean flag determining if the collision is dynamic.
/// Boolean flag determining if the collision can be dropped through.
pub throughable: bool,

#[skip]
__: B15,

/// Boolean flag determining if the collision can be dropped through.
/// Boolean flag determining if the collision is dynamic.
pub dynamic: bool,

#[skip]
Expand Down

0 comments on commit bb9d697

Please sign in to comment.