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Godot Orbit Camera

This plugin adds an OrbitCamera node in the Godot Editor.

Usage

In the Editor

  1. Enable OrbitCamera plugin in Project Settings > Plugins
  2. Add Node3D node (used for rotating the camera) into current scene
  3. Add OrbitCamera as a child of the Node3D node
  4. Set Anchor Node property of OrbitCamera to the Node3D node

Controls (Mouse)

  • Hold Left Mouse Button to orbit around the Anchor Node
  • Mouse scroll wheel to change the distance to Anchor Node

Controls (Touch)

  • Single touch drag to orbit around the Anchor Node
  • Pinch gesture to change the distance to Anchor Node

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