This plugin adds an OrbitCamera node in the Godot Editor.
- Enable OrbitCamera plugin in Project Settings > Plugins
- Add Node3D node (used for rotating the camera) into current scene
- Add OrbitCamera as a child of the Node3D node
- Set Anchor Node property of OrbitCamera to the Node3D node
- Hold Left Mouse Button to orbit around the Anchor Node
- Mouse scroll wheel to change the distance to Anchor Node
- Single touch drag to orbit around the Anchor Node
- Pinch gesture to change the distance to Anchor Node