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a game by USPGAMEDEV & MARVELLOUS SOFT
______ _____ _ _____ _____ _ ______ _ _
| ___ \ / __ \ | | _ |_ |_ _| | | ___ \ | | |
| |_/ /__ _ _| / \/ |__ | | | (_) | | | |__ ___ | |_/ / __ _| | |
| __/ __| | | | | | '_ \| | | | | | | '_ \ / _ \ | ___ \/ _` | | |
| | \__ \ |_| | \__/\ | | \ \_/ /_ | | | | | | __/ | |_/ / (_| | | |
\_| |___/\__, |\____/_| |_|\___/(_) \_/ |_| |_|\___| \____/ \__,_|_|_|
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*none* (for now)
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For a list of lastest patches, changes and fixes, read "CHANGELOG"
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For Copyright and licensing information, read "LICENSE" or the other license files
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Found any bugs? Contact us at "pudimdefrutas at gmail dot com"
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Want to know about incoming projects, new releases and other cool stuff? Of course you do!
- Checkout: http://uspgamedev.org/
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Want to see where is the developing process of PsyChO: The Ball, and get a sneak peek on future content?
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Made using the free framework LÖVE. More info here: https://love2d.org/ +
Yan Soares Couto
the original psychoboy; more than a game developer, an eternal friend
Wilson Kazuo Mizutani
for the guidance and being there when we most needed
Rodrigo Passos
for the smiles and being the music sensei
Akira Mizutani
for the harsh but needed critics and helping with the design