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Breath of the Wild reverse engineering at NJIT's SIG Revenge.

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BoTW SIG Revenge

Reverse engineering The Legend of Zelda: Breath of the Wild. Documenting various file formats and implementing viewers/editors.

Format documentation

Contributed here: https://github.com/HandsomeMatt/botw-modding

Tools

HeightmapRipper

Used to extract heightmaps using a TSCB terrain descriptor file

TSCBViewer

Used for viewing TSCB files and extracting information out of them visually (useful for figuring out unknown fields in TSCB/purpose of heightmaps)

HeightmapViewer

Actually load and view TSCB heightmaps in 3D directly from a rip of the game.

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Breath of the Wild reverse engineering at NJIT's SIG Revenge.

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