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refactor(noise): fix naming issues / file organisation #221

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@PottierLoic PottierLoic commented Nov 28, 2024

This PR cleans up some naming issues that slipped through when I added Perlin and Simplex noise.

Some functions were named like noisetype_dimension, while others used noisetypedimensions without underscore. It got a bit confusing, so I’ve fixed everything to be consistent now.

I also combined the perlin_2d and perlin_3d files into a single perlin file to match how the Simplex code is organized. Same thing for the test files.

Summary by CodeRabbit

  • New Features

    • Introduced Perlin noise generation functions for 2D and 3D coordinates.
    • Added test functions for validating Perlin noise generation.
  • Bug Fixes

    • Updated parameter naming for clarity in various methods.
  • Chores

    • Removed outdated Perlin noise modules and their corresponding test files.
    • Renamed gradient functions for consistency across the noise generation module.

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coderabbitai bot commented Nov 28, 2024

Walkthrough

The changes in this pull request involve modifications to the noise module, primarily focusing on renaming parameters and functions for clarity. The Generator struct's randomize method parameter was renamed from generator to gen. Additionally, new functions for 2D and 3D Perlin noise generation were introduced, while previous implementations of 2D and 3D Perlin noise were removed. The simplex module also underwent similar renaming changes, ensuring consistency across the codebase.

Changes

File Change Summary
noise/noise.v Renamed generator parameter to gen in randomize method. Added functions for Perlin noise: perlin_2d, perlin_3d, perlin_grad_2d, perlin_grad_3d, lerp, fade.
noise/perlin.v New file implementing Perlin noise generation functions for 2D and 3D coordinates.
noise/perlin2d.v Deleted file containing 2D Perlin noise generation function and associated helpers.
noise/perlin2d_test.v Deleted test file for the 2D Perlin noise generator.
noise/perlin3d.v Deleted file containing 3D Perlin noise generation function and associated helpers.
noise/perlin3d_test.v Deleted test file for the 3D Perlin noise generator.
noise/perlin_test.v New test module added with functions for testing 2D and 3D Perlin noise generation.
noise/simplex.v Renamed gradient functions and updated Generator parameter name to gen in simplex functions.
noise/simplex_test.v Renamed generator variable to gen in simplex test functions.

Possibly related PRs

  • noise: add simplex noise #207: The changes in the main PR involve renaming the generator parameter to gen in the randomize method of the Generator struct, which aligns with the updates in the Simplex noise PR where the Generator struct is also utilized for noise generation, indicating a shared structure and naming convention.

🐇 In the land of noise, where rabbits play,
A generator's name changed, hip-hip-hooray!
With Perlin and Simplex, they dance in the night,
Creating soft whispers, oh what a delight!
So hop along, friends, let the noise be your guide,
In this warren of wonders, let creativity glide! 🐇


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@PottierLoic
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I also renamed the grad_Xd functions to avoid conflicts since Simplex and Perlin use different versions of these.

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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (11)
noise/noise.v (1)

Line range hint 1-18: Well-structured foundation for noise generation

The Generator struct and its methods provide a clean, well-encapsulated foundation for both Perlin and Simplex noise implementations. The consistent naming and clear separation of concerns support the PR's goal of better file organization.

noise/perlin_test.v (1)

6-13: Consider enhancing test coverage and documentation.

While the test implementation is correct, consider these improvements:

  1. Add test cases for edge cases (e.g., 0.0, 1.0, negative values)
  2. Document the derivation of the expected value
  3. Define the tolerance as a named constant
+const tolerance = 1.0e-6
+
 fn test_perlin_2d() {
+	// Fixed seed for reproducible test results
 	rand.seed([u32(3155200429), u32(3208395956)])
 	mut gen := Generator.new()
 	gen.randomize()
+	// Test case: Known value at (0.125, 0.125)
+	// Expected value derived from reference implementation
 	result := gen.perlin_2d(0.125, 0.125)
 	expected := 0.4948387311305851
-	assert float64.tolerance(result, expected, 1.0e-6)
+	assert float64.tolerance(result, expected, tolerance)
+
+	// Additional test cases for edge conditions
+	edge_cases := [
+		(0.0, 0.0),
+		(1.0, 1.0),
+		(-0.5, 0.5)
+	]
+	for point in edge_cases {
+		_ := gen.perlin_2d(point.0, point.1) // Ensure no panics
+	}
 }
noise/simplex.v (1)

Line range hint 166-387: Consider improving readability of long gradient function calls.

While the parameter renaming and implementation are correct, some gradient function calls span multiple lines and could be formatted more readably. Consider introducing intermediate variables for the permission calculations.

Example for lines 237-238:

-		n0 = t0 * t0 * simplex_grad_3d(gen.perm[ii + gen.perm[jj + gen.perm[kk]]], x0,
-			y0, z0)
+		perm_index := gen.perm[ii + gen.perm[jj + gen.perm[kk]]]
+		n0 = t0 * t0 * simplex_grad_3d(perm_index, x0, y0, z0)

This pattern could be applied to similar instances throughout the 3D and 4D implementations to improve code clarity.

noise/perlin.v (8)

3-3: Correct grammatical error in function comment

In the comment for perlin_2d, "return" should be "returns" for correct grammar.

Apply this diff to correct the comment:

-// perlin_2d is a function that return a single value of perlin gen for a given 2d position
+// perlin_2d is a function that returns a single value of Perlin noise for a given 2D position

28-28: Correct grammatical error in function comment

In the comment for perlin_3d, "return" should be "returns" for correct grammar.

Apply this diff to correct the comment:

-// perlin_3d is a function that return a single value of perlin gen for a given 3d position
+// perlin_3d is a function that returns a single value of Perlin noise for a given 3D position

93-93: Correct grammatical error in function comment

In the comment for lerp, "return" should be "returns" for correct grammar.

Apply this diff to correct the comment:

-// lerp is a function that return a linear interpolation value for 2 given values and a factor
+// lerp is a function that returns a linear interpolation value between two given values based on a factor

99-99: Correct grammatical error in function comment

In the comment for fade, "return" should be "returns" for correct grammar.

Apply this diff to correct the comment:

-// fade is a function that return a fade value for a given value
+// fade is a function that returns a fade value for a given input

105-105: Correct grammatical error in function comment

In the comment for perlin_grad_2d, "return" should be "returns" for correct grammar.

Apply this diff to correct the comment:

-// perlin_grad_2d is a function that return a gradient value for a given hash and 2d position
+// perlin_grad_2d is a function that returns a gradient value for a given hash and 2D position

72-90: Simplify duplicate cases in perlin_grad_3d match statement

There are duplicate return values in the match statement of perlin_grad_3d, which can be combined to reduce redundancy and improve readability.

For example, you can combine cases that have the same return value:

 fn perlin_grad_3d(hash int, x f64, y f64, z f64) f64 {
     match hash & 0xF {
-        0x0 { return x + y }
-        0x1 { return -x + y }
-        0x2 { return x - y }
-        0x3 { return -x - y }
-        0x4 { return x + z }
-        0x5 { return -x + z }
-        0x6 { return x - z }
-        0x7 { return -x - z }
-        0x8 { return y + z }
-        0x9 { return -y + z }
-        0xA { return y - z }
-        0xB { return -y - z }
-        0xC { return y + x }
-        0xD { return -y + z }
-        0xE { return y - x }
-        0xF { return -y - z }
+        0x0, 0xC { return x + y }
+        0x1 { return -x + y }
+        0x2 { return x - y }
+        0x3 { return -x - y }
+        0x4 { return x + z }
+        0x5 { return -x + z }
+        0x6 { return x - z }
+        0x7 { return -x - z }
+        0x8 { return y + z }
+        0x9, 0xD { return -y + z }
+        0xA { return y - z }
+        0xB, 0xF { return -y - z }
+        0xE { return y - x }
         else { return 0 }
     }
 }

107-125: Simplify duplicate cases in perlin_grad_2d match statement

Several cases in the match statement of perlin_grad_2d return the same value. Combining these cases can make the code cleaner.

For example:

 fn perlin_grad_2d(hash int, x f64, y f64) f64 {
     match hash & 0xF {
-        0x0 { return x + y }
-        0x1 { return -x + y }
-        0x2 { return x - y }
-        0x3 { return -x - y }
-        0x4 { return x }
-        0x5 { return -x }
-        0x6 { return x }
-        0x7 { return -x }
-        0x8 { return y }
-        0x9 { return -y }
-        0xA { return y }
-        0xB { return -y }
-        0xC { return y + x }
-        0xD { return -y }
-        0xE { return y - x }
-        0xF { return -y }
+        0x0 { return x + y }
+        0x1 { return -x + y }
+        0x2 { return x - y }
+        0x3 { return -x - y }
+        0x4, 0x6 { return x }
+        0x5, 0x7 { return -x }
+        0x8, 0xA { return y }
+        0x9, 0xB, 0xD, 0xF { return -y }
+        0xC { return y + x }
+        0xE { return y - x }
         else { return 0 }
     }
 }

40-55: Improve variable naming for clarity in perlin_3d function

The variable names like pxi_yi, pxi_yi1, aaa, aba, etc., can be hard to understand. Consider using more descriptive names to enhance readability.

For example:

- pxi := gen.perm[xi]
- pxi_yi := gen.perm[pxi + yi]
- pxi_yi1 := gen.perm[pxi + yi + 1]
- pxi1 := gen.perm[xi + 1]
- pxi1_yi := gen.perm[pxi1 + yi]
- pxi1_yi1 := gen.perm[pxi1 + yi + 1]
+ perm_xi := gen.perm[xi]
+ perm_xi_yi := gen.perm[perm_xi + yi]
+ perm_xi_yi1 := gen.perm[perm_xi + yi + 1]
+ perm_xi1 := gen.perm[xi + 1]
+ perm_xi1_yi := gen.perm[perm_xi1 + yi]
+ perm_xi1_yi1 := gen.perm[perm_xi1 + yi + 1]

- aaa := gen.perm[pxi_yi + zi]
- aba := gen.perm[pxi_yi1 + zi]
- aab := gen.perm[pxi_yi + zi + 1]
- abb := gen.perm[pxi_yi1 + zi + 1]
- baa := gen.perm[pxi1_yi + zi]
- bba := gen.perm[pxi1_yi1 + zi]
- bab := gen.perm[pxi1_yi + zi + 1]
- bbb := gen.perm[pxi1_yi1 + zi + 1]
+ hash_aaa := gen.perm[perm_xi_yi + zi]
+ hash_aba := gen.perm[perm_xi_yi1 + zi]
+ hash_aab := gen.perm[perm_xi_yi + zi + 1]
+ hash_abb := gen.perm[perm_xi_yi1 + zi + 1]
+ hash_baa := gen.perm[perm_xi1_yi + zi]
+ hash_bba := gen.perm[perm_xi1_yi1 + zi]
+ hash_bab := gen.perm[perm_xi1_yi + zi + 1]
+ hash_bbb := gen.perm[perm_xi1_yi1 + zi + 1]
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Reviewing files that changed from the base of the PR and between ac2aeee and 6251098.

📒 Files selected for processing (9)
  • noise/noise.v (1 hunks)
  • noise/perlin.v (1 hunks)
  • noise/perlin2d.v (0 hunks)
  • noise/perlin2d_test.v (0 hunks)
  • noise/perlin3d.v (0 hunks)
  • noise/perlin3d_test.v (0 hunks)
  • noise/perlin_test.v (1 hunks)
  • noise/simplex.v (16 hunks)
  • noise/simplex_test.v (1 hunks)
💤 Files with no reviewable changes (4)
  • noise/perlin2d.v
  • noise/perlin2d_test.v
  • noise/perlin3d.v
  • noise/perlin3d_test.v
✅ Files skipped from review due to trivial changes (1)
  • noise/simplex_test.v
🔇 Additional comments (5)
noise/noise.v (1)

17-18: LGTM! Parameter rename improves clarity

The change from generator to gen for the receiver parameter follows V's idiomatic conventions for receiver parameter naming. This makes the code more consistent with the rest of the codebase while maintaining clear readability.

noise/perlin_test.v (2)

1-5: LGTM! Module declaration and imports are well-structured.

The imports are appropriate for the testing requirements, and the module name follows the new organization structure.


1-22: Verify file organization and naming consistency.

Let's ensure this file organization aligns with the PR objectives and check for any remaining naming inconsistencies.

✅ Verification successful

File organization and naming patterns are consistent

The verification shows that:

  • Test files follow a consistent organization pattern within the noise module
  • Function naming follows a clear and consistent pattern (perlin_2d, perlin_3d, etc.)
  • Implementation and test files are properly separated (perlin.v, perlin_test.v)
  • No legacy files or inconsistent naming patterns were found
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check file organization and naming patterns

# Check if old files still exist
echo "Checking for old file structure..."
fd "perlin_(2|3)d.*\.v$"

# Check for inconsistent naming patterns
echo "Checking for inconsistent function naming patterns..."
rg "perlin.*d|simplex.*d" --type v

# Check test file organization
echo "Checking test file organization..."
fd "test\.v$" -d 2

Length of output: 1109


Script:

#!/bin/bash
# Let's check the content of both noise test files and the implementation files
echo "Checking noise module test and implementation files..."
rg "fn.*perlin.*d|fn.*simplex.*d" -A 2

# Check for any potential old implementation files
echo "Checking for implementation files..."
fd "^(perlin|simplex).*\.v$" --exclude "*test.v"

Length of output: 3053

noise/simplex.v (2)

Line range hint 28-91: Well-structured gradient function renaming!

The addition of the 'simplex_' prefix to gradient functions improves clarity and maintains consistency with the module's naming conventions. The documentation and implementation remain clear and correct.


Line range hint 94-163: Consistent parameter renaming in 1D and 2D implementations.

The parameter renaming from 'generator' to 'gen' improves code conciseness while maintaining readability. The gradient function calls have been correctly updated to use the new names.

noise/perlin_test.v Show resolved Hide resolved
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