With the Dolby.io Virtual Worlds plugin for Unreal Engine, you can easily integrate Dolby.io Spatial Audio, powered by Dolby Atmos technology into your virtual world applications.
You can find the plugin documentation here: Online documentation
The plugin is compatible with the following operating systems:
- Windows 10 or later
- macOS 10.14 or later if you use UE4
- macOS 12.5 or later if you use UE5
- Ubuntu 20.04 or later
Before you start, make sure that you have:
- Unreal Engine 4.27 or later installed on your computer. For more details, see the Unreal Engine download page and the 4.27 or 5.2 installation manuals.
- A Dolby.io account. If you do not have an account, sign up for free.
- A client access token or an app key and an app secret copied from the Communications & Media Dolby.io Dashboard.
- Make sure that your project contains a
Plugins
folder in the root of your game folder. If you do not have this folder, create it. - Download the latest plugin release for your platform and unpack the plugin to the
Plugins
folder. - Launch your project using the Unreal Editor and select
Edit > Plugins
from the menu to enable the plugin manually. This step requires restarting the editor.