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Chuck Walbourn edited this page Apr 5, 2021
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This is a utility header for performing various pixel format conversions, primarily intended for use in DirectCompute shaders. It originally shipped in the legacy DirectX SDK (June 2010).
Documentation for this header is on Microsoft Docs: Programming Guide, Reference Guide
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.
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