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πŸ“– Release notes
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daleeidd committed Apr 30, 2024
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Expand Up @@ -13,6 +13,33 @@ Release Notes
|version|
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Changed
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.. bullet_list::

- Relax *Lod Resolution* being divisible by 128 requirement to divisible by 16.

Fixed
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.. bullet_list::

- Fix "'FindObjectsByType' does not exist in the current context" etc errors by reverting "Use optimized FindObject(s) methods" due to no way to conditionally compile them.
Unity 6+ will keep these changes.
- Fix spurious format changes by reverting "Improve texture format compatibility".
Add CREST_VERIFYRANDOMWRITESUPPORT symbol to keep these changes but not recommended.
- Fix *Ocean Depth Cache* not working on Windows when switched to Android build target.

.. only:: hdrp

- Fix *Surface Type > Opaque* missing scattering colors. `[HDRP]`
- Fix water rendering over volumetric clouds when viewed from above (requires Unity 6+).
This required adding a refraction model which has an overhead.
Set *Refraction Model* to *Planar/Box* otherwise it is recommended to keep it as *None*. `[HDRP]`


4.20
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Changed
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.. bullet_list::
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