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whiteflare committed Jan 19, 2021
1 parent 38b306f commit bfc6632
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Showing 62 changed files with 62 additions and 62 deletions.
2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_Gem_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ Shader "UnlitWF_URP/WF_Gem_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_Gem_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@ Shader "UnlitWF_URP/WF_Gem_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -151,7 +151,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_Mobile_TransCutout.shader
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Expand Up @@ -153,7 +153,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_Mobile_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -167,7 +167,7 @@ Shader "UnlitWF_URP/UnToon_Mobile/WF_UnToon_Mobile_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -255,7 +255,7 @@ Shader "UnlitWF_URP/WF_UnToon_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_OutlineOnly_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,7 @@ Shader "UnlitWF_URP/UnToon_Outline/WF_UnToon_OutlineOnly_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ Shader "UnlitWF_URP/UnToon_Outline/WF_UnToon_OutlineOnly_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -267,7 +267,7 @@ Shader "UnlitWF_URP/WF_UnToon_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -272,7 +272,7 @@ Shader "UnlitWF_URP/WF_UnToon_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_Transparent_Mask.shader
Original file line number Diff line number Diff line change
Expand Up @@ -276,7 +276,7 @@ Shader "UnlitWF_URP/WF_UnToon_Transparent_Mask" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/URP/Unlit_WF_URP_UnToon_Transparent_MaskOut.shader
Original file line number Diff line number Diff line change
Expand Up @@ -276,7 +276,7 @@ Shader "UnlitWF_URP/WF_UnToon_Transparent_MaskOut" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_DebugView.shader
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ Shader "UnlitWF/Debug/WF_DebugView" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,7 @@ Shader "UnlitWF/WF_FakeFur_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -128,7 +128,7 @@ Shader "UnlitWF/WF_FakeFur_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_Gem_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ Shader "UnlitWF/WF_Gem_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_Gem_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ Shader "UnlitWF/WF_Gem_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_GhostTransparent.shader
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Expand Up @@ -241,7 +241,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_GhostTransparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_LameOnly_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_LameOnly_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_OffsetOutline_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -273,7 +273,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_OffsetOutline_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -266,7 +266,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_PowerCap_Outline_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_Tess_PowerCap_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -285,7 +285,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_Tess_PowerCap_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Hidden.shader
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ Shader "Hidden/UnlitWF/WF_UnToon_Hidden" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -149,7 +149,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -151,7 +151,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -165,7 +165,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_TransparentOverlay.shader
Original file line number Diff line number Diff line change
Expand Up @@ -83,7 +83,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransparentOverlay" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -255,7 +255,7 @@ Shader "UnlitWF/WF_UnToon_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_OutlineOnly_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_OutlineOnly_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_OutlineOnly_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -75,7 +75,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -272,7 +272,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -281,7 +281,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -287,7 +287,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Transparent3Pass.shader
Original file line number Diff line number Diff line change
Expand Up @@ -290,7 +290,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent3Pass" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut.shader
Original file line number Diff line number Diff line change
Expand Up @@ -291,7 +291,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -292,7 +292,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut_Blend" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_PowerCap_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -249,7 +249,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_PowerCap_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -261,7 +261,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_PowerCap_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -260,7 +260,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2021/01/01", Float) = 0
_CurrentVersion ("2021/01/20", Float) = 0
}

SubShader {
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