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Merge branch 'head_unity2019'
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whiteflare committed May 29, 2022
2 parents 0ca907d + 195358a commit c69c64a
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Showing 66 changed files with 97 additions and 82 deletions.
2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_DebugView.shader
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@ Shader "UnlitWF/Debug/WF_DebugView" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_FurOnly_Mix.shader
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Expand Up @@ -126,7 +126,7 @@ Shader "UnlitWF/WF_FakeFur_FurOnly_Mix" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_FurOnly_TransCutout.shader
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Expand Up @@ -122,7 +122,7 @@ Shader "UnlitWF/WF_FakeFur_FurOnly_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_FurOnly_Transparent.shader
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Expand Up @@ -119,7 +119,7 @@ Shader "UnlitWF/WF_FakeFur_FurOnly_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_Mix.shader
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Expand Up @@ -180,7 +180,7 @@ Shader "UnlitWF/WF_FakeFur_Mix" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_TransCutout.shader
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Expand Up @@ -176,7 +176,7 @@ Shader "UnlitWF/WF_FakeFur_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_FakeFur_Transparent.shader
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Expand Up @@ -173,7 +173,7 @@ Shader "UnlitWF/WF_FakeFur_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_Gem_Opaque.shader
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Expand Up @@ -81,7 +81,7 @@ Shader "UnlitWF/WF_Gem_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_Gem_Transparent.shader
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Expand Up @@ -105,7 +105,7 @@ Shader "UnlitWF/WF_Gem_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_ClearCoat_Addition.shader
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Expand Up @@ -164,7 +164,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_ClearCoat_Addition" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_ClearCoat_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -331,7 +331,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_ClearCoat_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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Original file line number Diff line number Diff line change
Expand Up @@ -343,7 +343,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_ClearCoat_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransCutout", Float) = 0
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Original file line number Diff line number Diff line change
Expand Up @@ -348,7 +348,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_ClearCoat_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_GhostTransparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -300,7 +300,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_GhostTransparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_LameOnly_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -75,7 +75,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_LameOnly_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_Mirror_Opaque.shader
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Expand Up @@ -326,7 +326,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_MirrorControl_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_OffsetOutline_Opaque.shader
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Expand Up @@ -329,7 +329,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_OffsetOutline_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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Original file line number Diff line number Diff line change
Expand Up @@ -309,7 +309,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_PowerCap_Outline_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Custom_Tess_PowerCap_Opaque.shader
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Expand Up @@ -328,7 +328,7 @@ Shader "UnlitWF/Custom/WF_UnToon_Custom_Tess_PowerCap_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/WF_UnToon_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Hidden.shader
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Expand Up @@ -19,7 +19,7 @@ Shader "Hidden/UnlitWF/WF_UnToon_Hidden" {
Properties {
[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_Opaque.shader
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Expand Up @@ -183,7 +183,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_OutlineOnly_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_Outline_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -198,7 +198,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Outline_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_Outline_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -200,7 +200,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Outline_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -185,7 +185,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -190,7 +190,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Mobile_TransparentOverlay.shader
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ Shader "UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransparentOverlay" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -321,7 +321,7 @@ Shader "UnlitWF/WF_UnToon_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_OutlineOnly_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_OutlineOnly_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_OutlineOnly_TransCutout", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_OutlineOnly_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -87,7 +87,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_OutlineOnly_Transparent_MaskOut" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
}

SubShader {
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -350,7 +350,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Outline_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -362,7 +362,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Outline_TransCutout", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -369,7 +369,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Transparent3Pass.shader
Original file line number Diff line number Diff line change
Expand Up @@ -372,7 +372,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent3Pass" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Outline_Transparent_MaskOut.shader
Original file line number Diff line number Diff line change
Expand Up @@ -373,7 +373,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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Original file line number Diff line number Diff line change
Expand Up @@ -374,7 +374,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut_Blend" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_PowerCap_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -340,7 +340,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Opaque", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_PowerCap_TransCutout.shader
Original file line number Diff line number Diff line change
Expand Up @@ -352,7 +352,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_TransCutout" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_TransCutout", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_PowerCap_Transparent.shader
Original file line number Diff line number Diff line change
Expand Up @@ -369,7 +369,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Transparent" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_PowerCap_Transparent3Pass.shader
Original file line number Diff line number Diff line change
Expand Up @@ -358,7 +358,7 @@ Shader "UnlitWF/UnToon_PowerCap/WF_UnToon_PowerCap_Transparent3Pass" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Mobile/WF_UnToon_Mobile_Transparent", Float) = 0
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2 changes: 1 addition & 1 deletion Shaders/Unlit_WF_UnToon_Tess_Opaque.shader
Original file line number Diff line number Diff line change
Expand Up @@ -360,7 +360,7 @@ Shader "UnlitWF/UnToon_Tessellation/WF_UnToon_Tess_Opaque" {

[HideInInspector]
[WF_FixFloat(0.0)]
_CurrentVersion ("2022/05/21", Float) = 0
_CurrentVersion ("2022/05/29", Float) = 0
[HideInInspector]
[WF_FixFloat(0.0)]
_FallBack ("UnlitWF/UnToon_Outline/WF_UnToon_Outline_Opaque", Float) = 0
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