Add new source files to Visual Studio project files. #186
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name: cross compile with android-ndk | |
on: | |
push: | |
branches: [ 2.1.x ] | |
pull_request: | |
branches: [ 2.1.x ] | |
jobs: | |
cross-compile: | |
strategy: | |
fail-fast: false | |
matrix: | |
target-abi: [armeabi-v7a, arm64-v8a, x86, x86_64] | |
runs-on: ubuntu-24.04 | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: build for ${{ matrix.target-abi }} | |
run: | | |
COLOR_GREEN='\033[0;32m' # Green | |
COLOR_PURPLE='\033[0;35m' # Purple | |
COLOR_OFF='\033[0m' # Reset | |
run() { | |
printf '%b\n' "$COLOR_PURPLE==>$COLOR_OFF $COLOR_GREEN$*$COLOR_OFF" | |
eval "$*" | |
} | |
run "env | sed -n '/^ANDROID_/p'" | |
BUILD_MACHINE_OS_TYPE=$(uname | tr A-Z a-z) | |
BUILD_MACHINE_OS_ARCH=$(uname -m) | |
ANDROID_NDK_VERS=$(grep "Pkg.Revision" "$ANDROID_NDK_HOME/source.properties" | cut -d " " -f3) | |
ANDROID_NDK_BASE=$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/$BUILD_MACHINE_OS_TYPE-$BUILD_MACHINE_OS_ARCH | |
ANDROID_NDK_BIND=$ANDROID_NDK_BASE/bin | |
SYSROOT=$ANDROID_NDK_BASE/sysroot | |
printf '%s = %s\n' ANDROID_NDK_BASE "$ANDROID_NDK_BASE" | |
printf '%s = %s\n' ANDROID_NDK_VERS "$ANDROID_NDK_VERS" | |
run cmake --version | |
run cmake \ | |
-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake \ | |
-DCMAKE_INSTALL_PREFIX=$PWD/install.d \ | |
-DCMAKE_BUILD_TYPE=Release \ | |
-DCMAKE_VERBOSE_MAKEFILE=ON \ | |
-DANDROID_TOOLCHAIN=clang \ | |
-DANDROID_ABI=${{ matrix.target-abi }} \ | |
-DANDROID_PLATFORM=21 \ | |
-S . \ | |
-B build.d \ | |
run cmake --build build.d | |
run cmake --install build.d | |
run tree install.d | |