It's a persistent mission designed for semi-randomized asymmetric warfare designed by The Author Barbolani. Fight dirty, ambush or deliver supplies to convince Altis civilians to join your cause. Get support from NATO depending on your behaviour and beware of CSAT that will support AAF or eventually napalm cities if you gain too much control over AAF military emplacements. Operate Undercover or raid along your fellows by recruiting AI and garrisons or simply join your friends in multiplayer with the possibility to load the best mods of Arma3 community.
Website: http://a3antistasi.enjin.com/
Server: Antistasi Official Altis
Teamspeak: antistasi.enjinvoice.com
Guide: https://docs.google.com/document/d/1_XamnTWgVgy0jDinYSDhAWG_vKDa49ngl6fGi5XdPLQ/edit
After 1.2 Chris coded many changes under the supervision of RickyTan and Kendo with the contribution of Toshi and Tucks for porting and templates.
After 1.7.6 Sparker and Jeroen continued because the 1.7 bugs weren't possible to be fixed unless changing a lot of the code.
Stef started supervising since 1.7.17 with great help of IrLED who started the github project and coded major core fixes and improvement such as proportional distribution of AI to headlessclients,lightened spawned script etc.
Triada adapted the mission for multi-language translation updating Stringtable.xml and harmonizing hints and task display. He translated, with support of Russian community, the mission to Russian. Also, Nemesti added the Spanish translation.
Stef is continuing, with precious Sparker' help.
We're looking for more coders, every contribution is appreciated!
- Visit release page
- Download the .pbo
- For singleplayer: drop it in \steamapps\common\Arma 3\Missions
- For multiplayer: Arma 3\MPMissions
- To setup a dedicated server you can find more info here: https://github.com/A3Antistasi/antistasiofficial/wiki/Dedicated-server-setup
The mission has no dependencies, however it can detect the following mods.
- CBA, TFAR, RHS-AFRF+GREF(replace AAF, CSAT), RHS-USAF(replace NATO), ACE, inidibi2(multiple saves).
Client side mods, as long they don't affect AI, are generally ok. Here's some suggestions
- Dusty retexture project, JSRS, Enhanced Movement, Blastcore
This is our steam collection: http://steamcommunity.com/sharedfiles/filedetails/?id=1097454107
\Change faction or island\ rename the mission you want to "mission.sqm" copy and paste into AntistasiOfficial.Altis
In case you change world also rename the folder to .worldname.
Example: rename "Antistasi NapfG.sqm" to "mission.sqm", copy paste into \AntistasiOfficial.Altis, rename that folder to AntistasiOfficial.Napf
We look for coders and we'll credit you for your contributions indeed! However, if you wish to make your own modification, you can but you must credit Barbolani as Author. Consider the complexity of this mission and the high goal of persistency; Arma engine has important limitation so we can't do whatever we desire, there are always bollenecks here and there.