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Add implementation of ActionView and ActionController #84
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WalkthroughThe changes introduce a new action management feature within the application, including the addition of several key classes: Changes
Possibly related PRs
Suggested reviewers
Poem
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Actionable comments posted: 9
🧹 Outside diff range and nitpick comments (7)
lib/app/modules/action/action_controller.dart (2)
21-23
: Potential memory issue due to unbounded log growthThe
logsMessage
accumulates log messages indefinitely, which may lead to excessive memory usage over time as the application runs or handles numerous log entries. Consider implementing a log size limit or a mechanism to truncate old log entries to prevent potential memory issues.
34-45
: Add missingbreak
statements in theswitch
casesIn the
performAction
method, theswitch
statement cases are missingbreak
statements. While Dart does not requirebreak
statements as cases do not implicitly fall through, adding them can improve code readability and prevent accidental fall-through if the code is modified in the future.Apply this diff to add
break
statements:switch (actionType) { case "Call": result = await performCallAction(uri, args, kwArgs); + break; case "Register": result = await performRegisterAction(uri, args); + break; case "Subscribe": result = await performSubscribeAction(uri); + break; case "Publish": result = await performPublishAction(uri, args, kwArgs); + break; default: result = Logs(error: "Select Action"); }lib/app/modules/action/action_view.dart (2)
143-151
: Reduce code duplication by extracting scrolling logic into a reusable methodThe scroll-to-bottom functionality is implemented both after performing an action (lines 143-151) and within the
_buildLogsWindow
widget (lines 284-292). Consider extracting this logic into a reusable method to adhere to the DRY (Don't Repeat Yourself) principle and improve maintainability.Apply this diff to create a reusable scrolling method:
+ void _scrollToBottom() async { + if (_scrollController.hasClients) { + await _scrollController.animateTo( + _scrollController.position.maxScrollExtent, + duration: const Duration(milliseconds: 300), + curve: Curves.easeOut, + ); + } + }Update the places where scrolling is performed:
// After performing an action if (_formKey.currentState?.validate() ?? false) { // ... perform action ... .then((_) async { - if (_scrollController.hasClients) { - await _scrollController.animateTo( - _scrollController.position.maxScrollExtent, - duration: const Duration(milliseconds: 300), - curve: Curves.easeOut, - ); - } + await _scrollToBottom(); }); } // Within _buildLogsWindow WidgetsBinding.instance.addPostFrameCallback((_) async { - if (_scrollController.hasClients) { - await _scrollController.animateTo( - _scrollController.position.maxScrollExtent, - duration: const Duration(milliseconds: 300), - curve: Curves.easeOut, - ); - } + await _scrollToBottom(); });Also applies to: 284-292
185-203
: Consider allowing deletion of all arguments and keyword argumentsIn the arguments (lines 185-203) and keyword arguments (lines 233-276) sections, the delete button is disabled when only one input field remains. This restricts users from removing all arguments or keyword arguments, which might be necessary for certain actions. Consider allowing the deletion of all input fields to enhance usability and flexibility.
Apply this diff to enable deletion of all fields:
// Args delete button enabled even when only one controller remains IconButton( icon: const Icon(Icons.delete), - onPressed: argsController.controllers.length > 1 ? () => argsController.removeController(i) : null, + onPressed: () => argsController.removeController(i), ), // Kwargs delete button enabled even when only one entry remains IconButton( icon: const Icon(Icons.delete), - onPressed: kwargsController.tableData.length > 1 ? () => kwargsController.removeRow(i) : null, + onPressed: () => kwargsController.removeRow(i), ),Also applies to: 233-276
lib/app/modules/action/action_binding.dart (1)
5-10
: Consider registering all controllers inActionBinding
for better dependency managementCurrently,
ActionView
initializes multiple controllers (ActionController
,ProfileController
,ArgsController
,KwargsController
) usingGet.put()
directly within the widget. To enhance dependency management and promote a cleaner code structure, consider registering these controllers withinActionBinding
usingGet.lazyPut()
. This centralizes dependency management and leverages GetX's binding system effectively.Apply this diff to register additional controllers:
void dependencies() { Get.lazyPut<ActionController>(ActionController.new); + Get.lazyPut<ProfileController>(ProfileController.new); + Get.lazyPut<ArgsController>(ArgsController.new); + Get.lazyPut<KwargsController>(KwargsController.new); }Then, in
ActionView
, update the controller initializations:- final ActionController actionController = Get.put(ActionController()); - final ProfileController profileController = Get.put(ProfileController()); - final ArgsController argsController = Get.put(ArgsController()); - final KwargsController kwargsController = Get.put(KwargsController()); + final ActionController actionController = Get.find(); + final ProfileController profileController = Get.find(); + final ArgsController argsController = Get.find(); + final KwargsController kwargsController = Get.find();lib/utils/args_controller.dart (1)
4-11
: Consider adding validation and error handlingThe controller initialization looks good, but consider adding:
- Input validation for the TextEditingController values
- Maximum limit for the number of controllers to prevent memory issues
- Error handling for controller initialization failures
class ArgsController extends GetxController { RxList<TextEditingController> controllers = <TextEditingController>[].obs; + static const int MAX_CONTROLLERS = 10; @override void onInit() { + try { controllers.add(TextEditingController()); + } catch (e) { + debugPrint('Failed to initialize controller: $e'); + rethrow; + } super.onInit(); }lib/utils/action_button.dart (1)
41-47
: Consider adding tooltip for truncated textLong method names might get truncated. Consider adding a tooltip to show the full method name.
Text( selectedMethod ?? "Call", // Show "Call" by default + overflow: TextOverflow.ellipsis, style: const TextStyle( color: DarkThemeColors.onPrimaryColor, fontSize: 14, ), + semanticsLabel: selectedMethod ?? "Call", // For accessibility ),
📜 Review details
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Review profile: CHILL
Plan: Pro
📒 Files selected for processing (12)
lib/app/modules/action/action_binding.dart
(1 hunks)lib/app/modules/action/action_controller.dart
(1 hunks)lib/app/modules/action/action_view.dart
(1 hunks)lib/app/modules/welcome/welcome_view.dart
(1 hunks)lib/app/routes/app_pages.dart
(1 hunks)lib/app/routes/app_routes.dart
(1 hunks)lib/config/theme/my_theme.dart
(1 hunks)lib/main.dart
(1 hunks)lib/utils/action_button.dart
(1 hunks)lib/utils/args_controller.dart
(1 hunks)lib/utils/kwargs_controller.dart
(1 hunks)lib/utils/main_drawer.dart
(2 hunks)
✅ Files skipped from review due to trivial changes (2)
- lib/config/theme/my_theme.dart
- lib/app/modules/welcome/welcome_view.dart
🔇 Additional comments (6)
lib/app/routes/app_routes.dart (1)
4-4
: LGTM!
The new route constant action
is properly defined and follows the existing naming conventions in the AppRoutes
class.
lib/app/routes/app_pages.dart (1)
11-13
: Verify the removal of WelcomeView route
While the addition of the action route looks correct, the removal of the welcome route might impact the user onboarding experience. Please confirm if this is intentional and if there's an alternative onboarding flow in place.
✅ Verification successful
Removal of WelcomeView route is intentional and properly handled
The welcome route removal is intentional as the app has been reconfigured to use the action route as the initial route (initialRoute: AppRoutes.action
). The WelcomeView was previously used as a transitional screen that auto-navigated to the profile page after a delay, which is no longer needed. The action route is now accessible both as the initial route and through the main drawer, showing a deliberate UX change rather than a regression.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Check for any remaining references to WelcomeView
rg -l "WelcomeView|welcome_view"
# Check for any migration guides or documentation about the route change
fd -g "*.md" | xargs rg -l "welcome.*route|onboarding"
Length of output: 133
Script:
#!/bin/bash
# Check the content of welcome_view.dart to understand its current state
cat lib/app/modules/welcome/welcome_view.dart
# Look for initial route configuration
rg -l "initialRoute|GetPage.home"
# Search for any route navigation to welcome view
rg "toNamed.*welcome"
Length of output: 934
Script:
#!/bin/bash
# Check main.dart for initial route configuration
cat lib/main.dart
# Look for any navigation logic in welcome controller
cat lib/app/modules/welcome/welcome_controller.dart
# Check for any references to action route
rg "toNamed.*action"
Length of output: 1049
lib/main.dart (2)
17-19
: Consider preserving custom theme configuration
The removal of my_theme.dart and simplification to ThemeData.light() might result in loss of custom styling. Consider maintaining custom theme configurations if they were serving a specific purpose.
22-22
: Verify the default route change impact
Changing the initial route to AppRoutes.action needs careful consideration:
- Ensure proper state initialization in ActionView
- Verify that users won't miss important onboarding steps
✅ Verification successful
Initial route change to action view is safe
The ActionView is a well-structured widget that:
- Properly initializes all required controllers via Get.put()
- Has form validation before any actions
- Contains no critical initialization that depends on prior routes
- Welcome route is unused in the codebase, suggesting no mandatory onboarding flow
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Check for any state initialization in ActionView
ast-grep --pattern 'class ActionView {
$$$
initState() {
$$$
}
$$$
}'
# Look for any route guard implementations
rg -l "RouteGuard|route.*middleware"
Length of output: 122
Script:
#!/bin/bash
# Let's first find the ActionView file
fd "action.*view.*dart" -t f
# Check for any route-related files and their content
fd "route.*dart" -t f -X cat
# Look for any navigation or route setup
rg -A 5 "MaterialApp|Navigator|Route" lib/
Length of output: 2406
Script:
#!/bin/bash
# Let's check the content of ActionView to understand its initialization
cat lib/app/modules/action/action_view.dart
# Check if there's any welcome/onboarding related code
cat lib/app/modules/action/action_view.dart | rg -A 5 "initState|build"
# Check if welcome route is used anywhere
rg "AppRoutes.welcome" -A 5
Length of output: 13887
lib/utils/args_controller.dart (1)
25-31
: LGTM: Proper resource cleanup
The onClose implementation correctly disposes of all controllers, preventing memory leaks.
lib/utils/main_drawer.dart (1)
25-31
: LGTM! The Action menu item is well-integrated
The new Action menu item follows the existing pattern and uses proper navigation.
Future<Logs> performRegisterAction(String uri, List<String> args) async { | ||
try { | ||
final session = await SessionManager.connect(selectedProfile.value!); | ||
final result = await session.register(uri, (Invocation inv) { | ||
final response = Result(args: inv.args, kwargs: inv.kwargs); | ||
_addLog("Register invoked with args=${inv.args}, kwargs=${inv.kwargs}"); | ||
return response; | ||
}); | ||
return Logs(data: "Register action performed successfully: $result"); | ||
} on Exception catch (e) { | ||
return Logs(error: "Failed to perform register: $e"); | ||
} | ||
} |
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🛠️ Refactor suggestion
Unused parameter args
in performRegisterAction
The args
parameter in the performRegisterAction
method is not utilized within the method body. This may lead to confusion or maintenance issues. Consider removing the unused parameter if it's not needed, or implement its usage if it serves a purpose.
Apply this diff to remove the unused parameter:
- Future<Logs> performRegisterAction(String uri, List<String> args) async {
+ Future<Logs> performRegisterAction(String uri) async {
try {
final session = await SessionManager.connect(selectedProfile.value!);
final result = await session.register(uri, (Invocation inv) {
final response = Result(args: inv.args, kwargs: inv.kwargs);
_addLog("Register invoked with args=${inv.args}, kwargs=${inv.kwargs}");
return response;
});
return Logs(data: "Register action performed successfully: $result");
} on Exception catch (e) {
return Logs(error: "Failed to perform register: $e");
}
}
Also, update the method call in performAction
accordingly:
case "Register":
- result = await performRegisterAction(uri, args);
+ result = await performRegisterAction(uri);
break;
Committable suggestion skipped: line range outside the PR's diff.
child: TextField( | ||
decoration: InputDecoration( | ||
labelText: "Key ${i + 1}", | ||
border: const OutlineInputBorder(), | ||
), | ||
onChanged: (value) { | ||
final updatedEntry = MapEntry( | ||
value, | ||
kwargsController.tableData[i].value, | ||
); | ||
kwargsController.updateRow(i, updatedEntry); | ||
}, | ||
), | ||
), | ||
const SizedBox(width: 8), | ||
Expanded( | ||
flex: 3, | ||
child: TextField( | ||
decoration: InputDecoration( | ||
labelText: "Value ${i + 1}", | ||
border: const OutlineInputBorder(), | ||
), | ||
onChanged: (value) { | ||
final updatedEntry = MapEntry( | ||
kwargsController.tableData[i].key, | ||
value, | ||
); | ||
kwargsController.updateRow(i, updatedEntry); | ||
}, | ||
), | ||
), |
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Initialize TextField
s with existing values in _buildKwargsTab
The TextField
s for keys and values in the _buildKwargsTab
are not initialized with the existing data from kwargsController.tableData
, causing them to appear empty when they may have values. This can confuse users. Consider using TextEditingController
s to initialize the fields with current values.
Apply this diff to fix the issue:
for (int i = 0; i < kwargsController.tableData.length; i++) {
+ final keyController = TextEditingController(text: kwargsController.tableData[i].key);
+ final valueController = TextEditingController(text: kwargsController.tableData[i].value);
Row(
children: [
Expanded(
flex: 2,
child: TextField(
+ controller: keyController,
decoration: InputDecoration(
labelText: "Key ${i + 1}",
border: const OutlineInputBorder(),
),
onChanged: (value) {
final updatedEntry = MapEntry(
value,
kwargsController.tableData[i].value,
);
kwargsController.updateRow(i, updatedEntry);
},
),
),
const SizedBox(width: 8),
Expanded(
flex: 3,
child: TextField(
+ controller: valueController,
decoration: InputDecoration(
labelText: "Value ${i + 1}",
border: const OutlineInputBorder(),
),
onChanged: (value) {
final updatedEntry = MapEntry(
kwargsController.tableData[i].key,
value,
);
kwargsController.updateRow(i, updatedEntry);
},
),
),
IconButton(
icon: const Icon(Icons.delete),
onPressed: kwargsController.tableData.length > 1
? () => kwargsController.removeRow(i)
: null,
),
],
),
}
Committable suggestion skipped: line range outside the PR's diff.
void removeController(int index) { | ||
if (controllers.length > 1) { | ||
final controller = controllers[index]; | ||
controllers.removeAt(index); | ||
controller.dispose(); | ||
} | ||
} |
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🛠️ Refactor suggestion
Add index validation in removeController
The removal logic should include index validation to prevent potential runtime errors.
void removeController(int index) {
+ if (index < 0 || index >= controllers.length) {
+ throw ArgumentError('Invalid controller index');
+ }
if (controllers.length > 1) {
final controller = controllers[index];
controllers.removeAt(index);
controller.dispose();
}
}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void removeController(int index) { | |
if (controllers.length > 1) { | |
final controller = controllers[index]; | |
controllers.removeAt(index); | |
controller.dispose(); | |
} | |
} | |
void removeController(int index) { | |
if (index < 0 || index >= controllers.length) { | |
throw ArgumentError('Invalid controller index'); | |
} | |
if (controllers.length > 1) { | |
final controller = controllers[index]; | |
controllers.removeAt(index); | |
controller.dispose(); | |
} | |
} |
class KwargsController extends GetxController { | ||
RxList<MapEntry<String, String>> tableData = <MapEntry<String, String>>[].obs; |
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🛠️ Refactor suggestion
Consider using dynamic type for kwargs values
The current implementation restricts kwargs values to String type, which might be limiting for WAMP method calls that require different value types (numbers, booleans, etc.).
- RxList<MapEntry<String, String>> tableData = <MapEntry<String, String>>[].obs;
+ RxList<MapEntry<String, dynamic>> tableData = <MapEntry<String, dynamic>>[].obs;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
class KwargsController extends GetxController { | |
RxList<MapEntry<String, String>> tableData = <MapEntry<String, String>>[].obs; | |
class KwargsController extends GetxController { | |
RxList<MapEntry<String, dynamic>> tableData = <MapEntry<String, dynamic>>[].obs; |
@override | ||
void onClose() { | ||
tableData.clear(); | ||
super.onClose(); | ||
} |
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Fix cleanup order in onClose
Similar to onInit, super.onClose() should be called before any cleanup code.
@override
void onClose() {
+ super.onClose();
tableData.clear();
- super.onClose();
}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
@override | |
void onClose() { | |
tableData.clear(); | |
super.onClose(); | |
} | |
@override | |
void onClose() { | |
super.onClose(); | |
tableData.clear(); | |
} |
void onInit() { | ||
tableData.add(const MapEntry("", "")); | ||
super.onInit(); | ||
} |
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Fix initialization order in onInit
The super.onInit() should be called before any initialization code to ensure proper setup of the parent class.
@override
void onInit() {
+ super.onInit();
tableData.add(const MapEntry("", ""));
- super.onInit();
}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void onInit() { | |
tableData.add(const MapEntry("", "")); | |
super.onInit(); | |
} | |
void onInit() { | |
super.onInit(); | |
tableData.add(const MapEntry("", "")); | |
} |
void addRow(MapEntry<String, String> mapEntry) { | ||
tableData.add(const MapEntry("", "")); | ||
} |
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Fix addRow to use the provided mapEntry parameter
The method ignores the passed mapEntry parameter and always adds an empty entry.
void addRow(MapEntry<String, String> mapEntry) {
- tableData.add(const MapEntry("", ""));
+ tableData.add(mapEntry);
}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
void addRow(MapEntry<String, String> mapEntry) { | |
tableData.add(const MapEntry("", "")); | |
} | |
void addRow(MapEntry<String, String> mapEntry) { | |
tableData.add(mapEntry); | |
} |
backgroundColor: WidgetStateProperty.all(DarkThemeColors.primaryColor), | ||
padding: WidgetStateProperty.all( | ||
const EdgeInsets.symmetric(vertical: 8, horizontal: 12), | ||
), | ||
shape: WidgetStateProperty.all( | ||
RoundedRectangleBorder( | ||
borderRadius: BorderRadius.circular(8), | ||
), | ||
), |
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Fix ButtonStyle property usage
The code uses WidgetStateProperty
which is incorrect. Flutter uses MaterialStateProperty
for button styling.
style: ButtonStyle(
- backgroundColor: WidgetStateProperty.all(DarkThemeColors.primaryColor),
+ backgroundColor: MaterialStateProperty.all(DarkThemeColors.primaryColor),
- padding: WidgetStateProperty.all(
+ padding: MaterialStateProperty.all(
const EdgeInsets.symmetric(vertical: 8, horizontal: 12),
),
- shape: WidgetStateProperty.all(
+ shape: MaterialStateProperty.all(
RoundedRectangleBorder(
borderRadius: BorderRadius.circular(8),
),
),
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
backgroundColor: WidgetStateProperty.all(DarkThemeColors.primaryColor), | |
padding: WidgetStateProperty.all( | |
const EdgeInsets.symmetric(vertical: 8, horizontal: 12), | |
), | |
shape: WidgetStateProperty.all( | |
RoundedRectangleBorder( | |
borderRadius: BorderRadius.circular(8), | |
), | |
), | |
backgroundColor: MaterialStateProperty.all(DarkThemeColors.primaryColor), | |
padding: MaterialStateProperty.all( | |
const EdgeInsets.symmetric(vertical: 8, horizontal: 12), | |
), | |
shape: MaterialStateProperty.all( | |
RoundedRectangleBorder( | |
borderRadius: BorderRadius.circular(8), | |
), | |
), |
PopupMenuButton<String>( | ||
icon: const Icon( | ||
Icons.arrow_drop_down, | ||
color: DarkThemeColors.onPrimaryColor, | ||
), | ||
color: DarkThemeColors.cardColor, | ||
onSelected: onMethodChanged, | ||
itemBuilder: (BuildContext context) { | ||
return methods.map((String method) { | ||
return PopupMenuItem<String>( | ||
value: method, | ||
child: Text( | ||
method, | ||
style: const TextStyle(color: DarkThemeColors.bodyTextColor), | ||
), | ||
); | ||
}).toList(); | ||
}, | ||
), |
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🛠️ Refactor suggestion
Add loading state handling
The PopupMenuButton should handle loading state when fetching methods.
PopupMenuButton<String>(
+ enabled: methods.isNotEmpty,
icon: const Icon(
Icons.arrow_drop_down,
color: DarkThemeColors.onPrimaryColor,
),
color: DarkThemeColors.cardColor,
onSelected: onMethodChanged,
itemBuilder: (BuildContext context) {
+ if (methods.isEmpty) {
+ return [
+ const PopupMenuItem<String>(
+ enabled: false,
+ child: Text(
+ 'Loading...',
+ style: TextStyle(color: DarkThemeColors.bodyTextColor),
+ ),
+ ),
+ ];
+ }
return methods.map((String method) {
Committable suggestion skipped: line range outside the PR's diff.
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Actionable comments posted: 2
🧹 Outside diff range and nitpick comments (2)
lib/app/modules/action/action_view.dart (2)
187-194
: Add validation for argument valuesThe argument input fields lack validation, which could lead to invalid data being submitted.
Consider adding validation:
TextField( controller: argsController.controllers[i], + onChanged: (value) { + // Basic validation example - adjust based on your requirements + if (value.trim().isEmpty) { + argsController.setError(i, 'Argument cannot be empty'); + } else { + argsController.clearError(i); + } + }, decoration: InputDecoration( labelText: "Args ${i + 1}", border: const OutlineInputBorder(), + errorText: argsController.getError(i), ), ),
281-323
: Enhance logs window functionality and responsivenessThe logs window implementation could be improved in terms of responsiveness and user control.
Consider these improvements:
- Make the height responsive:
- height: 150, + height: MediaQuery.of(context).size.height * 0.2,
- Add clear logs functionality:
Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ const Text( "Logs", style: TextStyle(fontWeight: FontWeight.bold), ), + IconButton( + icon: const Icon(Icons.clear), + onPressed: () => actionController.clearLogs(), + ), ], ),
- Add copy logs functionality:
+ import 'package:flutter/services.dart'; // ... IconButton( + icon: const Icon(Icons.copy), + onPressed: () { + Clipboard.setData(ClipboardData( + text: actionController.logsMessage.value, + )); + Get.snackbar( + 'Success', + 'Logs copied to clipboard', + snackPosition: SnackPosition.BOTTOM, + ); + }, ),
📜 Review details
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Review profile: CHILL
Plan: Pro
📒 Files selected for processing (1)
lib/app/modules/action/action_view.dart
(1 hunks)
🔇 Additional comments (3)
lib/app/modules/action/action_view.dart (3)
31-67
: LGTM! Well-structured responsive layout
The build method is well-organized with proper spacing and responsive layout considerations.
236-266
: Initialize TextField
s with existing values in _buildKwargsTab
The TextField
s for keys and values in the _buildKwargsTab
are not initialized with the existing data from kwargsController.tableData
, causing them to appear empty when they may have values.
325-357
: LGTM! Comprehensive debug properties implementation
The debug properties are well-documented and include all necessary controllers for debugging purposes.
final ActionController actionController = Get.put(ActionController()); | ||
final ProfileController profileController = Get.put(ProfileController()); | ||
final ArgsController argsController = Get.put(ArgsController()); | ||
final TextEditingController uriController = TextEditingController(); | ||
final KwargsController kwargsController = Get.put(KwargsController()); | ||
final ScrollController _scrollController = ScrollController(); | ||
final GlobalKey<FormState> _formKey = GlobalKey<FormState>(); |
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Add controller disposal to prevent memory leaks
The controllers initialized in the widget should be properly disposed when the widget is removed from the tree. Consider converting this to a StatefulWidget
to properly dispose of the controllers in the dispose
method.
Apply this change:
- class ActionView extends StatelessWidget {
+ class ActionView extends StatefulWidget {
+ const ActionView({super.key});
+
+ @override
+ State<ActionView> createState() => _ActionViewState();
+}
+
+class _ActionViewState extends State<ActionView> {
final ActionController actionController = Get.put(ActionController());
final ProfileController profileController = Get.put(ProfileController());
final ArgsController argsController = Get.put(ArgsController());
final TextEditingController uriController = TextEditingController();
final KwargsController kwargsController = Get.put(KwargsController());
final ScrollController _scrollController = ScrollController();
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
+ @override
+ void dispose() {
+ uriController.dispose();
+ _scrollController.dispose();
+ super.dispose();
+ }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
final ActionController actionController = Get.put(ActionController()); | |
final ProfileController profileController = Get.put(ProfileController()); | |
final ArgsController argsController = Get.put(ArgsController()); | |
final TextEditingController uriController = TextEditingController(); | |
final KwargsController kwargsController = Get.put(KwargsController()); | |
final ScrollController _scrollController = ScrollController(); | |
final GlobalKey<FormState> _formKey = GlobalKey<FormState>(); | |
class ActionView extends StatefulWidget { | |
const ActionView({super.key}); | |
@override | |
State<ActionView> createState() => _ActionViewState(); | |
} | |
class _ActionViewState extends State<ActionView> { | |
final ActionController actionController = Get.put(ActionController()); | |
final ProfileController profileController = Get.put(ProfileController()); | |
final ArgsController argsController = Get.put(ArgsController()); | |
final TextEditingController uriController = TextEditingController(); | |
final KwargsController kwargsController = Get.put(KwargsController()); | |
final ScrollController _scrollController = ScrollController(); | |
final GlobalKey<FormState> _formKey = GlobalKey<FormState>(); | |
@override | |
void dispose() { | |
uriController.dispose(); | |
_scrollController.dispose(); | |
super.dispose(); | |
} |
onMethodCalled: () async { | ||
// Trigger validation | ||
if (_formKey.currentState?.validate() ?? false) { | ||
List<String> args = argsController.controllers.map((controller) => controller.text).toList(); | ||
Map<String, String> kwArgs = { | ||
for (final entry in kwargsController.tableData) entry.key: entry.value, | ||
}; | ||
|
||
await actionController | ||
.performAction( | ||
actionController.selectedWampMethod.value.isNotEmpty | ||
? actionController.selectedWampMethod.value | ||
: "Call", | ||
uriController.text, | ||
args, | ||
kwArgs, | ||
) | ||
.then((_) async { | ||
// Scroll to the bottom after the action is performed | ||
if (_scrollController.hasClients) { | ||
await _scrollController.animateTo( | ||
_scrollController.position.maxScrollExtent, | ||
duration: const Duration(milliseconds: 300), | ||
curve: Curves.easeOut, | ||
); | ||
} | ||
}); | ||
} | ||
}, |
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🛠️ Refactor suggestion
Add error handling and loading state for action execution
The action execution lacks error handling and loading state indication, which could lead to poor user experience if the action fails or takes time to complete.
Consider implementing:
- Error handling:
onMethodCalled: () async {
if (_formKey.currentState?.validate() ?? false) {
+ try {
List<String> args = argsController.controllers.map((controller) => controller.text).toList();
Map<String, String> kwArgs = {
for (final entry in kwargsController.tableData) entry.key: entry.value,
};
await actionController
.performAction(
actionController.selectedWampMethod.value.isNotEmpty
? actionController.selectedWampMethod.value
: "Call",
uriController.text,
args,
kwArgs,
)
.then((_) async {
if (_scrollController.hasClients) {
await _scrollController.animateTo(
_scrollController.position.maxScrollExtent,
duration: const Duration(milliseconds: 300),
curve: Curves.easeOut,
);
}
});
+ } catch (e) {
+ Get.snackbar(
+ 'Error',
+ 'Failed to execute action: ${e.toString()}',
+ snackPosition: SnackPosition.BOTTOM,
+ );
+ }
}
},
- Loading state:
+ final isLoading = false.obs;
onMethodCalled: () async {
if (_formKey.currentState?.validate() ?? false) {
+ isLoading.value = true;
try {
// ... existing code ...
+ } finally {
+ isLoading.value = false;
+ }
}
},
- Update the UI to show loading state:
WampMethodButton(
+ isLoading: isLoading.value,
selectedMethod: actionController.selectedWampMethod.value.isNotEmpty
? actionController.selectedWampMethod.value
: "Call",
// ... rest of the properties
),
Committable suggestion skipped: line range outside the PR's diff.
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Actionable comments posted: 2
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (2)
Makefile
(1 hunks)android/app/build.gradle
(1 hunks)
🔇 Additional comments (2)
android/app/build.gradle (1)
28-28
: Verify NDK version compatibility
Let's ensure the specified NDK version is compatible with the current Flutter SDK version and other dependencies.
✅ Verification successful
Let me gather more information about the NDK version compatibility by checking the Android documentation and any potential version constraints in the project.
NDK version 27.0.12077973 appears to be compatible
The specified NDK version 27.0.12077973 is a recent stable version that is compatible with the project's configuration:
- It works with the Dart SDK version ^3.5.4 specified in pubspec.yaml
- It's compatible with Java 1.8 compilation settings used in the project
- This version is within the recommended range for recent Flutter versions
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Check Flutter SDK version and its recommended NDK version
# Get Flutter version from pubspec.yaml if it exists
echo "Checking Flutter version:"
if [ -f "pubspec.yaml" ]; then
grep "flutter:" -A 2 pubspec.yaml
fi
# Check if flutter tool is available and get version info
if command -v flutter &> /dev/null; then
echo "Flutter doctor output:"
flutter doctor -v | grep -E "Flutter version|Android SDK version|Android NDK"
fi
# Check for NDK version references in other build files
echo "Checking for NDK version references in other files:"
rg -l "ndkVersion|NDK" --type gradle
Length of output: 436
Script:
#!/bin/bash
# Check for minimum SDK version and other Android configuration
echo "Checking Android configuration:"
cat android/app/build.gradle | grep -A 10 "android {"
# Check Flutter version constraints
echo -e "\nChecking Flutter version constraints:"
cat pubspec.yaml | grep -A 5 "environment:"
# Check for any Flutter-specific Android configurations
echo -e "\nChecking Flutter Android configurations:"
if [ -f "android/local.properties" ]; then
cat android/local.properties
fi
Length of output: 924
Makefile (1)
17-17
: Verify the necessity of disabling icon tree shaking
While this change will fix any missing icon issues, disabling tree shaking will increase the APK size. Please verify if this is actually needed by checking which icons are being incorrectly removed.
Run this script to analyze icon usage in the codebase:
@@ -30,7 +25,7 @@ if (flutterVersionName == null) { | |||
android { | |||
namespace "io.xconn.wick_ui" | |||
compileSdk flutter.compileSdkVersion | |||
ndkVersion flutter.ndkVersion | |||
ndkVersion "27.0.12077973" |
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🛠️ Refactor suggestion
Consider using flutter.ndkVersion instead of hardcoded value
Hardcoding the NDK version to "27.0.12077973" could lead to maintenance issues and version conflicts. It's recommended to use flutter.ndkVersion
to automatically stay in sync with Flutter's requirements.
Apply this diff to improve maintainability:
- ndkVersion "27.0.12077973"
+ ndkVersion flutter.ndkVersion
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
ndkVersion "27.0.12077973" | |
ndkVersion flutter.ndkVersion |
@@ -14,7 +14,7 @@ format: | |||
dart format --line-length 120 . | |||
|
|||
build-apk: | |||
flutter build apk | |||
flutter build apk --no-tree-shake-icons |
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🛠️ Refactor suggestion
Consider alternative approaches to icon management
Instead of disabling tree shaking completely, consider these alternatives:
- Explicitly register required icons in your app's initialization
- Use proper static icon references
- Configure tree shaking rules to preserve specific icons
Example approach for explicit icon registration:
// In your app's initialization
void registerIcons() {
// Register specific icons that are getting incorrectly tree-shaken
IconData.registerIcons([
Icons.specific_icon_1,
Icons.specific_icon_2,
]);
}
Summary by CodeRabbit
Release Notes
New Features
ActionView
for managing actions related to profiles and WAMP methods.WampMethodButton
for selecting and triggering WAMP methods.ArgsController
andKwargsController
for dynamic management of input fields.ActionBinding
andActionController
for improved action management.Bug Fixes
Chores
file_picker
dependency from the project.