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Add implementation of ActionView and ActionController #84

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merged 4 commits into from
Dec 13, 2024
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@asimfarooq5 asimfarooq5 commented Dec 13, 2024

Summary by CodeRabbit

Release Notes

  • New Features

    • Introduced the ActionView for managing actions related to profiles and WAMP methods.
    • Added WampMethodButton for selecting and triggering WAMP methods.
    • Implemented ArgsController and KwargsController for dynamic management of input fields.
    • New routing for the action page in the application.
    • Added ActionBinding and ActionController for improved action management.
  • Bug Fixes

    • Improved logging and error handling within action-related functionalities.
  • Chores

    • Updated the initial route of the application to the action page.
    • Added a new option in the main drawer for navigating to the action page.
    • Updated the APK build process to prevent removal of unused icons.
    • Removed the file_picker dependency from the project.

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coderabbitai bot commented Dec 13, 2024

Walkthrough

The changes introduce a new action management feature within the application, including the addition of several key classes: ActionBinding, ActionController, ActionView, ArgsController, and KwargsController. These classes facilitate the handling of user actions related to profiles and WAMP methods, incorporating state management through the GetX framework. The routing configuration is updated to direct users to the new action page, and the UI is enhanced with interactive elements for user input. Additionally, minor formatting changes and the introduction of new utility classes for managing arguments and keyword arguments are included.

Changes

File Path Change Summary
lib/app/modules/action/action_binding.dart Added ActionBinding class with dependencies method to register ActionController.
lib/app/modules/action/action_controller.dart Introduced ActionController and Logs class with methods for managing user actions and logging.
lib/app/modules/action/action_view.dart Added ActionView class to manage UI for actions, including forms and dynamic input fields.
lib/app/modules/welcome/welcome_view.dart Modified debugFillProperties method for formatting without functional changes.
lib/app/routes/app_pages.dart Removed route for WelcomeView and added route for ActionView with ActionBinding.
lib/app/routes/app_routes.dart Added new constant action for the action route.
lib/config/theme/my_theme.dart Added a blank line; no functional changes.
lib/main.dart Updated initialRoute from AppRoutes.profile to AppRoutes.action and removed theme import.
lib/utils/action_button.dart Introduced WampMethodButton class for customizable buttons to trigger actions.
lib/utils/args_controller.dart Added ArgsController class for managing dynamic TextEditingController instances.
lib/utils/kwargs_controller.dart Added KwargsController class for managing a reactive list of MapEntry objects.
lib/utils/main_drawer.dart Modified MainDrawer class to include a new option for navigating to the action page.
Makefile Modified build-apk target to include --no-tree-shake-icons flag in the APK build command.
android/app/build.gradle Updated ndkVersion to "27.0.12077973" and added namespace "io.xconn.wick_ui" in the Android build settings.

Possibly related PRs

  • Change android app label, namespace, package and appID #29: The changes in this PR involve updating the namespace and application ID in the Android configuration, which is relevant to the overall project structure and may impact how the new ActionBinding and ActionController classes are integrated within the app's routing and dependency management.
  • separate mobile & desktop UI #51: This PR introduces a separation of mobile and desktop UI, which may relate to how the ActionView class is presented and interacted with across different platforms, ensuring that the new action-related functionalities are appropriately adapted for both environments.

Suggested reviewers

  • Mahad-10
  • muzzammilshahid

Poem

In the meadow where actions bloom,
A new path opens, dispelling gloom.
With buttons and forms, we leap and play,
Selecting our methods, come what may!
Hopping through code, we cheer and sing,
For every new feature, joy they bring! 🐇✨


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Actionable comments posted: 9

🧹 Outside diff range and nitpick comments (7)
lib/app/modules/action/action_controller.dart (2)

21-23: Potential memory issue due to unbounded log growth

The logsMessage accumulates log messages indefinitely, which may lead to excessive memory usage over time as the application runs or handles numerous log entries. Consider implementing a log size limit or a mechanism to truncate old log entries to prevent potential memory issues.


34-45: Add missing break statements in the switch cases

In the performAction method, the switch statement cases are missing break statements. While Dart does not require break statements as cases do not implicitly fall through, adding them can improve code readability and prevent accidental fall-through if the code is modified in the future.

Apply this diff to add break statements:

switch (actionType) {
  case "Call":
    result = await performCallAction(uri, args, kwArgs);
+   break;
  case "Register":
    result = await performRegisterAction(uri, args);
+   break;
  case "Subscribe":
    result = await performSubscribeAction(uri);
+   break;
  case "Publish":
    result = await performPublishAction(uri, args, kwArgs);
+   break;
  default:
    result = Logs(error: "Select Action");
}
lib/app/modules/action/action_view.dart (2)

143-151: Reduce code duplication by extracting scrolling logic into a reusable method

The scroll-to-bottom functionality is implemented both after performing an action (lines 143-151) and within the _buildLogsWindow widget (lines 284-292). Consider extracting this logic into a reusable method to adhere to the DRY (Don't Repeat Yourself) principle and improve maintainability.

Apply this diff to create a reusable scrolling method:

+ void _scrollToBottom() async {
+   if (_scrollController.hasClients) {
+     await _scrollController.animateTo(
+       _scrollController.position.maxScrollExtent,
+       duration: const Duration(milliseconds: 300),
+       curve: Curves.easeOut,
+     );
+   }
+ }

Update the places where scrolling is performed:

// After performing an action
if (_formKey.currentState?.validate() ?? false) {
  // ... perform action ...
  .then((_) async {
-   if (_scrollController.hasClients) {
-     await _scrollController.animateTo(
-       _scrollController.position.maxScrollExtent,
-       duration: const Duration(milliseconds: 300),
-       curve: Curves.easeOut,
-     );
-   }
+   await _scrollToBottom();
  });
}

// Within _buildLogsWindow
WidgetsBinding.instance.addPostFrameCallback((_) async {
- if (_scrollController.hasClients) {
-   await _scrollController.animateTo(
-     _scrollController.position.maxScrollExtent,
-     duration: const Duration(milliseconds: 300),
-     curve: Curves.easeOut,
-   );
- }
+ await _scrollToBottom();
});

Also applies to: 284-292


185-203: Consider allowing deletion of all arguments and keyword arguments

In the arguments (lines 185-203) and keyword arguments (lines 233-276) sections, the delete button is disabled when only one input field remains. This restricts users from removing all arguments or keyword arguments, which might be necessary for certain actions. Consider allowing the deletion of all input fields to enhance usability and flexibility.

Apply this diff to enable deletion of all fields:

// Args delete button enabled even when only one controller remains
IconButton(
  icon: const Icon(Icons.delete),
- onPressed: argsController.controllers.length > 1 ? () => argsController.removeController(i) : null,
+ onPressed: () => argsController.removeController(i),
),

// Kwargs delete button enabled even when only one entry remains
IconButton(
  icon: const Icon(Icons.delete),
- onPressed: kwargsController.tableData.length > 1 ? () => kwargsController.removeRow(i) : null,
+ onPressed: () => kwargsController.removeRow(i),
),

Also applies to: 233-276

lib/app/modules/action/action_binding.dart (1)

5-10: Consider registering all controllers in ActionBinding for better dependency management

Currently, ActionView initializes multiple controllers (ActionController, ProfileController, ArgsController, KwargsController) using Get.put() directly within the widget. To enhance dependency management and promote a cleaner code structure, consider registering these controllers within ActionBinding using Get.lazyPut(). This centralizes dependency management and leverages GetX's binding system effectively.

Apply this diff to register additional controllers:

void dependencies() {
  Get.lazyPut<ActionController>(ActionController.new);
+ Get.lazyPut<ProfileController>(ProfileController.new);
+ Get.lazyPut<ArgsController>(ArgsController.new);
+ Get.lazyPut<KwargsController>(KwargsController.new);
}

Then, in ActionView, update the controller initializations:

- final ActionController actionController = Get.put(ActionController());
- final ProfileController profileController = Get.put(ProfileController());
- final ArgsController argsController = Get.put(ArgsController());
- final KwargsController kwargsController = Get.put(KwargsController());
+ final ActionController actionController = Get.find();
+ final ProfileController profileController = Get.find();
+ final ArgsController argsController = Get.find();
+ final KwargsController kwargsController = Get.find();
lib/utils/args_controller.dart (1)

4-11: Consider adding validation and error handling

The controller initialization looks good, but consider adding:

  1. Input validation for the TextEditingController values
  2. Maximum limit for the number of controllers to prevent memory issues
  3. Error handling for controller initialization failures
 class ArgsController extends GetxController {
   RxList<TextEditingController> controllers = <TextEditingController>[].obs;
+  static const int MAX_CONTROLLERS = 10;
 
   @override
   void onInit() {
+    try {
       controllers.add(TextEditingController());
+    } catch (e) {
+      debugPrint('Failed to initialize controller: $e');
+      rethrow;
+    }
     super.onInit();
   }
lib/utils/action_button.dart (1)

41-47: Consider adding tooltip for truncated text

Long method names might get truncated. Consider adding a tooltip to show the full method name.

            Text(
              selectedMethod ?? "Call", // Show "Call" by default
+             overflow: TextOverflow.ellipsis,
              style: const TextStyle(
                color: DarkThemeColors.onPrimaryColor,
                fontSize: 14,
              ),
+             semanticsLabel: selectedMethod ?? "Call", // For accessibility
            ),
📜 Review details

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Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 4ecbaf3 and 7e6386c.

📒 Files selected for processing (12)
  • lib/app/modules/action/action_binding.dart (1 hunks)
  • lib/app/modules/action/action_controller.dart (1 hunks)
  • lib/app/modules/action/action_view.dart (1 hunks)
  • lib/app/modules/welcome/welcome_view.dart (1 hunks)
  • lib/app/routes/app_pages.dart (1 hunks)
  • lib/app/routes/app_routes.dart (1 hunks)
  • lib/config/theme/my_theme.dart (1 hunks)
  • lib/main.dart (1 hunks)
  • lib/utils/action_button.dart (1 hunks)
  • lib/utils/args_controller.dart (1 hunks)
  • lib/utils/kwargs_controller.dart (1 hunks)
  • lib/utils/main_drawer.dart (2 hunks)
✅ Files skipped from review due to trivial changes (2)
  • lib/config/theme/my_theme.dart
  • lib/app/modules/welcome/welcome_view.dart
🔇 Additional comments (6)
lib/app/routes/app_routes.dart (1)

4-4: LGTM!

The new route constant action is properly defined and follows the existing naming conventions in the AppRoutes class.

lib/app/routes/app_pages.dart (1)

11-13: Verify the removal of WelcomeView route

While the addition of the action route looks correct, the removal of the welcome route might impact the user onboarding experience. Please confirm if this is intentional and if there's an alternative onboarding flow in place.

✅ Verification successful

Removal of WelcomeView route is intentional and properly handled

The welcome route removal is intentional as the app has been reconfigured to use the action route as the initial route (initialRoute: AppRoutes.action). The WelcomeView was previously used as a transitional screen that auto-navigated to the profile page after a delay, which is no longer needed. The action route is now accessible both as the initial route and through the main drawer, showing a deliberate UX change rather than a regression.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Check for any remaining references to WelcomeView
rg -l "WelcomeView|welcome_view" 

# Check for any migration guides or documentation about the route change
fd -g "*.md" | xargs rg -l "welcome.*route|onboarding"

Length of output: 133


Script:

#!/bin/bash
# Check the content of welcome_view.dart to understand its current state
cat lib/app/modules/welcome/welcome_view.dart

# Look for initial route configuration
rg -l "initialRoute|GetPage.home" 

# Search for any route navigation to welcome view
rg "toNamed.*welcome"

Length of output: 934


Script:

#!/bin/bash
# Check main.dart for initial route configuration
cat lib/main.dart

# Look for any navigation logic in welcome controller
cat lib/app/modules/welcome/welcome_controller.dart

# Check for any references to action route
rg "toNamed.*action"

Length of output: 1049

lib/main.dart (2)

17-19: Consider preserving custom theme configuration

The removal of my_theme.dart and simplification to ThemeData.light() might result in loss of custom styling. Consider maintaining custom theme configurations if they were serving a specific purpose.


22-22: Verify the default route change impact

Changing the initial route to AppRoutes.action needs careful consideration:

  1. Ensure proper state initialization in ActionView
  2. Verify that users won't miss important onboarding steps
✅ Verification successful

Initial route change to action view is safe

The ActionView is a well-structured widget that:

  1. Properly initializes all required controllers via Get.put()
  2. Has form validation before any actions
  3. Contains no critical initialization that depends on prior routes
  4. Welcome route is unused in the codebase, suggesting no mandatory onboarding flow
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Check for any state initialization in ActionView
ast-grep --pattern 'class ActionView {
  $$$
  initState() {
    $$$
  }
  $$$
}'

# Look for any route guard implementations
rg -l "RouteGuard|route.*middleware"

Length of output: 122


Script:

#!/bin/bash
# Let's first find the ActionView file
fd "action.*view.*dart" -t f

# Check for any route-related files and their content
fd "route.*dart" -t f -X cat

# Look for any navigation or route setup
rg -A 5 "MaterialApp|Navigator|Route" lib/

Length of output: 2406


Script:

#!/bin/bash
# Let's check the content of ActionView to understand its initialization
cat lib/app/modules/action/action_view.dart

# Check if there's any welcome/onboarding related code
cat lib/app/modules/action/action_view.dart | rg -A 5 "initState|build"

# Check if welcome route is used anywhere
rg "AppRoutes.welcome" -A 5

Length of output: 13887

lib/utils/args_controller.dart (1)

25-31: LGTM: Proper resource cleanup

The onClose implementation correctly disposes of all controllers, preventing memory leaks.

lib/utils/main_drawer.dart (1)

25-31: LGTM! The Action menu item is well-integrated

The new Action menu item follows the existing pattern and uses proper navigation.

Comment on lines +74 to +86
Future<Logs> performRegisterAction(String uri, List<String> args) async {
try {
final session = await SessionManager.connect(selectedProfile.value!);
final result = await session.register(uri, (Invocation inv) {
final response = Result(args: inv.args, kwargs: inv.kwargs);
_addLog("Register invoked with args=${inv.args}, kwargs=${inv.kwargs}");
return response;
});
return Logs(data: "Register action performed successfully: $result");
} on Exception catch (e) {
return Logs(error: "Failed to perform register: $e");
}
}
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🛠️ Refactor suggestion

Unused parameter args in performRegisterAction

The args parameter in the performRegisterAction method is not utilized within the method body. This may lead to confusion or maintenance issues. Consider removing the unused parameter if it's not needed, or implement its usage if it serves a purpose.

Apply this diff to remove the unused parameter:

- Future<Logs> performRegisterAction(String uri, List<String> args) async {
+ Future<Logs> performRegisterAction(String uri) async {
    try {
      final session = await SessionManager.connect(selectedProfile.value!);
      final result = await session.register(uri, (Invocation inv) {
        final response = Result(args: inv.args, kwargs: inv.kwargs);
        _addLog("Register invoked with args=${inv.args}, kwargs=${inv.kwargs}");
        return response;
      });
      return Logs(data: "Register action performed successfully: $result");
    } on Exception catch (e) {
      return Logs(error: "Failed to perform register: $e");
    }
  }

Also, update the method call in performAction accordingly:

case "Register":
-   result = await performRegisterAction(uri, args);
+   result = await performRegisterAction(uri);
    break;

Committable suggestion skipped: line range outside the PR's diff.

Comment on lines +237 to +267
child: TextField(
decoration: InputDecoration(
labelText: "Key ${i + 1}",
border: const OutlineInputBorder(),
),
onChanged: (value) {
final updatedEntry = MapEntry(
value,
kwargsController.tableData[i].value,
);
kwargsController.updateRow(i, updatedEntry);
},
),
),
const SizedBox(width: 8),
Expanded(
flex: 3,
child: TextField(
decoration: InputDecoration(
labelText: "Value ${i + 1}",
border: const OutlineInputBorder(),
),
onChanged: (value) {
final updatedEntry = MapEntry(
kwargsController.tableData[i].key,
value,
);
kwargsController.updateRow(i, updatedEntry);
},
),
),
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⚠️ Potential issue

Initialize TextFields with existing values in _buildKwargsTab

The TextFields for keys and values in the _buildKwargsTab are not initialized with the existing data from kwargsController.tableData, causing them to appear empty when they may have values. This can confuse users. Consider using TextEditingControllers to initialize the fields with current values.

Apply this diff to fix the issue:

for (int i = 0; i < kwargsController.tableData.length; i++) {
+ final keyController = TextEditingController(text: kwargsController.tableData[i].key);
+ final valueController = TextEditingController(text: kwargsController.tableData[i].value);
  Row(
    children: [
      Expanded(
        flex: 2,
        child: TextField(
+         controller: keyController,
          decoration: InputDecoration(
            labelText: "Key ${i + 1}",
            border: const OutlineInputBorder(),
          ),
          onChanged: (value) {
            final updatedEntry = MapEntry(
              value,
              kwargsController.tableData[i].value,
            );
            kwargsController.updateRow(i, updatedEntry);
          },
        ),
      ),
      const SizedBox(width: 8),
      Expanded(
        flex: 3,
        child: TextField(
+         controller: valueController,
          decoration: InputDecoration(
            labelText: "Value ${i + 1}",
            border: const OutlineInputBorder(),
          ),
          onChanged: (value) {
            final updatedEntry = MapEntry(
              kwargsController.tableData[i].key,
              value,
            );
            kwargsController.updateRow(i, updatedEntry);
          },
        ),
      ),
      IconButton(
        icon: const Icon(Icons.delete),
        onPressed: kwargsController.tableData.length > 1
            ? () => kwargsController.removeRow(i)
            : null,
      ),
    ],
  ),
}

Committable suggestion skipped: line range outside the PR's diff.

Comment on lines +17 to +23
void removeController(int index) {
if (controllers.length > 1) {
final controller = controllers[index];
controllers.removeAt(index);
controller.dispose();
}
}
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🛠️ Refactor suggestion

Add index validation in removeController

The removal logic should include index validation to prevent potential runtime errors.

 void removeController(int index) {
+  if (index < 0 || index >= controllers.length) {
+    throw ArgumentError('Invalid controller index');
+  }
   if (controllers.length > 1) {
     final controller = controllers[index];
     controllers.removeAt(index);
     controller.dispose();
   }
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
void removeController(int index) {
if (controllers.length > 1) {
final controller = controllers[index];
controllers.removeAt(index);
controller.dispose();
}
}
void removeController(int index) {
if (index < 0 || index >= controllers.length) {
throw ArgumentError('Invalid controller index');
}
if (controllers.length > 1) {
final controller = controllers[index];
controllers.removeAt(index);
controller.dispose();
}
}

Comment on lines +3 to +4
class KwargsController extends GetxController {
RxList<MapEntry<String, String>> tableData = <MapEntry<String, String>>[].obs;
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🛠️ Refactor suggestion

Consider using dynamic type for kwargs values

The current implementation restricts kwargs values to String type, which might be limiting for WAMP method calls that require different value types (numbers, booleans, etc.).

-  RxList<MapEntry<String, String>> tableData = <MapEntry<String, String>>[].obs;
+  RxList<MapEntry<String, dynamic>> tableData = <MapEntry<String, dynamic>>[].obs;
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
class KwargsController extends GetxController {
RxList<MapEntry<String, String>> tableData = <MapEntry<String, String>>[].obs;
class KwargsController extends GetxController {
RxList<MapEntry<String, dynamic>> tableData = <MapEntry<String, dynamic>>[].obs;

Comment on lines +28 to +32
@override
void onClose() {
tableData.clear();
super.onClose();
}
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⚠️ Potential issue

Fix cleanup order in onClose

Similar to onInit, super.onClose() should be called before any cleanup code.

  @override
  void onClose() {
+    super.onClose();
    tableData.clear();
-    super.onClose();
  }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
@override
void onClose() {
tableData.clear();
super.onClose();
}
@override
void onClose() {
super.onClose();
tableData.clear();
}

Comment on lines +7 to +10
void onInit() {
tableData.add(const MapEntry("", ""));
super.onInit();
}
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⚠️ Potential issue

Fix initialization order in onInit

The super.onInit() should be called before any initialization code to ensure proper setup of the parent class.

  @override
  void onInit() {
+    super.onInit();
    tableData.add(const MapEntry("", ""));
-    super.onInit();
  }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
void onInit() {
tableData.add(const MapEntry("", ""));
super.onInit();
}
void onInit() {
super.onInit();
tableData.add(const MapEntry("", ""));
}

Comment on lines +12 to +14
void addRow(MapEntry<String, String> mapEntry) {
tableData.add(const MapEntry("", ""));
}
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⚠️ Potential issue

Fix addRow to use the provided mapEntry parameter

The method ignores the passed mapEntry parameter and always adds an empty entry.

  void addRow(MapEntry<String, String> mapEntry) {
-    tableData.add(const MapEntry("", ""));
+    tableData.add(mapEntry);
  }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
void addRow(MapEntry<String, String> mapEntry) {
tableData.add(const MapEntry("", ""));
}
void addRow(MapEntry<String, String> mapEntry) {
tableData.add(mapEntry);
}

Comment on lines +27 to +35
backgroundColor: WidgetStateProperty.all(DarkThemeColors.primaryColor),
padding: WidgetStateProperty.all(
const EdgeInsets.symmetric(vertical: 8, horizontal: 12),
),
shape: WidgetStateProperty.all(
RoundedRectangleBorder(
borderRadius: BorderRadius.circular(8),
),
),
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⚠️ Potential issue

Fix ButtonStyle property usage

The code uses WidgetStateProperty which is incorrect. Flutter uses MaterialStateProperty for button styling.

        style: ButtonStyle(
-          backgroundColor: WidgetStateProperty.all(DarkThemeColors.primaryColor),
+          backgroundColor: MaterialStateProperty.all(DarkThemeColors.primaryColor),
-          padding: WidgetStateProperty.all(
+          padding: MaterialStateProperty.all(
            const EdgeInsets.symmetric(vertical: 8, horizontal: 12),
          ),
-          shape: WidgetStateProperty.all(
+          shape: MaterialStateProperty.all(
            RoundedRectangleBorder(
              borderRadius: BorderRadius.circular(8),
            ),
          ),
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
backgroundColor: WidgetStateProperty.all(DarkThemeColors.primaryColor),
padding: WidgetStateProperty.all(
const EdgeInsets.symmetric(vertical: 8, horizontal: 12),
),
shape: WidgetStateProperty.all(
RoundedRectangleBorder(
borderRadius: BorderRadius.circular(8),
),
),
backgroundColor: MaterialStateProperty.all(DarkThemeColors.primaryColor),
padding: MaterialStateProperty.all(
const EdgeInsets.symmetric(vertical: 8, horizontal: 12),
),
shape: MaterialStateProperty.all(
RoundedRectangleBorder(
borderRadius: BorderRadius.circular(8),
),
),

Comment on lines +48 to +66
PopupMenuButton<String>(
icon: const Icon(
Icons.arrow_drop_down,
color: DarkThemeColors.onPrimaryColor,
),
color: DarkThemeColors.cardColor,
onSelected: onMethodChanged,
itemBuilder: (BuildContext context) {
return methods.map((String method) {
return PopupMenuItem<String>(
value: method,
child: Text(
method,
style: const TextStyle(color: DarkThemeColors.bodyTextColor),
),
);
}).toList();
},
),
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🛠️ Refactor suggestion

Add loading state handling

The PopupMenuButton should handle loading state when fetching methods.

            PopupMenuButton<String>(
+             enabled: methods.isNotEmpty,
              icon: const Icon(
                Icons.arrow_drop_down,
                color: DarkThemeColors.onPrimaryColor,
              ),
              color: DarkThemeColors.cardColor,
              onSelected: onMethodChanged,
              itemBuilder: (BuildContext context) {
+               if (methods.isEmpty) {
+                 return [
+                   const PopupMenuItem<String>(
+                     enabled: false,
+                     child: Text(
+                       'Loading...',
+                       style: TextStyle(color: DarkThemeColors.bodyTextColor),
+                     ),
+                   ),
+                 ];
+               }
                return methods.map((String method) {

Committable suggestion skipped: line range outside the PR's diff.

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Actionable comments posted: 2

🧹 Outside diff range and nitpick comments (2)
lib/app/modules/action/action_view.dart (2)

187-194: Add validation for argument values

The argument input fields lack validation, which could lead to invalid data being submitted.

Consider adding validation:

   TextField(
     controller: argsController.controllers[i],
+    onChanged: (value) {
+      // Basic validation example - adjust based on your requirements
+      if (value.trim().isEmpty) {
+        argsController.setError(i, 'Argument cannot be empty');
+      } else {
+        argsController.clearError(i);
+      }
+    },
     decoration: InputDecoration(
       labelText: "Args ${i + 1}",
       border: const OutlineInputBorder(),
+      errorText: argsController.getError(i),
     ),
   ),

281-323: Enhance logs window functionality and responsiveness

The logs window implementation could be improved in terms of responsiveness and user control.

Consider these improvements:

  1. Make the height responsive:
-  height: 150,
+  height: MediaQuery.of(context).size.height * 0.2,
  1. Add clear logs functionality:
   Row(
     mainAxisAlignment: MainAxisAlignment.spaceBetween,
     children: [
       const Text(
         "Logs",
         style: TextStyle(fontWeight: FontWeight.bold),
       ),
+      IconButton(
+        icon: const Icon(Icons.clear),
+        onPressed: () => actionController.clearLogs(),
+      ),
     ],
   ),
  1. Add copy logs functionality:
+  import 'package:flutter/services.dart';
   // ...
   IconButton(
+    icon: const Icon(Icons.copy),
+    onPressed: () {
+      Clipboard.setData(ClipboardData(
+        text: actionController.logsMessage.value,
+      ));
+      Get.snackbar(
+        'Success',
+        'Logs copied to clipboard',
+        snackPosition: SnackPosition.BOTTOM,
+      );
+    },
   ),
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Review profile: CHILL
Plan: Pro

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📒 Files selected for processing (1)
  • lib/app/modules/action/action_view.dart (1 hunks)
🔇 Additional comments (3)
lib/app/modules/action/action_view.dart (3)

31-67: LGTM! Well-structured responsive layout

The build method is well-organized with proper spacing and responsive layout considerations.


236-266: Initialize TextFields with existing values in _buildKwargsTab

The TextFields for keys and values in the _buildKwargsTab are not initialized with the existing data from kwargsController.tableData, causing them to appear empty when they may have values.


325-357: LGTM! Comprehensive debug properties implementation

The debug properties are well-documented and include all necessary controllers for debugging purposes.

Comment on lines +15 to +21
final ActionController actionController = Get.put(ActionController());
final ProfileController profileController = Get.put(ProfileController());
final ArgsController argsController = Get.put(ArgsController());
final TextEditingController uriController = TextEditingController();
final KwargsController kwargsController = Get.put(KwargsController());
final ScrollController _scrollController = ScrollController();
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
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⚠️ Potential issue

Add controller disposal to prevent memory leaks

The controllers initialized in the widget should be properly disposed when the widget is removed from the tree. Consider converting this to a StatefulWidget to properly dispose of the controllers in the dispose method.

Apply this change:

- class ActionView extends StatelessWidget {
+ class ActionView extends StatefulWidget {
+  const ActionView({super.key});
+
+  @override
+  State<ActionView> createState() => _ActionViewState();
+}
+
+class _ActionViewState extends State<ActionView> {
   final ActionController actionController = Get.put(ActionController());
   final ProfileController profileController = Get.put(ProfileController());
   final ArgsController argsController = Get.put(ArgsController());
   final TextEditingController uriController = TextEditingController();
   final KwargsController kwargsController = Get.put(KwargsController());
   final ScrollController _scrollController = ScrollController();
   final GlobalKey<FormState> _formKey = GlobalKey<FormState>();

+  @override
+  void dispose() {
+    uriController.dispose();
+    _scrollController.dispose();
+    super.dispose();
+  }
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
final ActionController actionController = Get.put(ActionController());
final ProfileController profileController = Get.put(ProfileController());
final ArgsController argsController = Get.put(ArgsController());
final TextEditingController uriController = TextEditingController();
final KwargsController kwargsController = Get.put(KwargsController());
final ScrollController _scrollController = ScrollController();
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
class ActionView extends StatefulWidget {
const ActionView({super.key});
@override
State<ActionView> createState() => _ActionViewState();
}
class _ActionViewState extends State<ActionView> {
final ActionController actionController = Get.put(ActionController());
final ProfileController profileController = Get.put(ProfileController());
final ArgsController argsController = Get.put(ArgsController());
final TextEditingController uriController = TextEditingController();
final KwargsController kwargsController = Get.put(KwargsController());
final ScrollController _scrollController = ScrollController();
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
@override
void dispose() {
uriController.dispose();
_scrollController.dispose();
super.dispose();
}

Comment on lines +124 to +152
onMethodCalled: () async {
// Trigger validation
if (_formKey.currentState?.validate() ?? false) {
List<String> args = argsController.controllers.map((controller) => controller.text).toList();
Map<String, String> kwArgs = {
for (final entry in kwargsController.tableData) entry.key: entry.value,
};

await actionController
.performAction(
actionController.selectedWampMethod.value.isNotEmpty
? actionController.selectedWampMethod.value
: "Call",
uriController.text,
args,
kwArgs,
)
.then((_) async {
// Scroll to the bottom after the action is performed
if (_scrollController.hasClients) {
await _scrollController.animateTo(
_scrollController.position.maxScrollExtent,
duration: const Duration(milliseconds: 300),
curve: Curves.easeOut,
);
}
});
}
},
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🛠️ Refactor suggestion

Add error handling and loading state for action execution

The action execution lacks error handling and loading state indication, which could lead to poor user experience if the action fails or takes time to complete.

Consider implementing:

  1. Error handling:
   onMethodCalled: () async {
     if (_formKey.currentState?.validate() ?? false) {
+      try {
         List<String> args = argsController.controllers.map((controller) => controller.text).toList();
         Map<String, String> kwArgs = {
           for (final entry in kwargsController.tableData) entry.key: entry.value,
         };

         await actionController
             .performAction(
           actionController.selectedWampMethod.value.isNotEmpty
               ? actionController.selectedWampMethod.value
               : "Call",
           uriController.text,
           args,
           kwArgs,
         )
             .then((_) async {
           if (_scrollController.hasClients) {
             await _scrollController.animateTo(
               _scrollController.position.maxScrollExtent,
               duration: const Duration(milliseconds: 300),
               curve: Curves.easeOut,
             );
           }
         });
+      } catch (e) {
+        Get.snackbar(
+          'Error',
+          'Failed to execute action: ${e.toString()}',
+          snackPosition: SnackPosition.BOTTOM,
+        );
+      }
     }
   },
  1. Loading state:
+ final isLoading = false.obs;
   onMethodCalled: () async {
     if (_formKey.currentState?.validate() ?? false) {
+      isLoading.value = true;
       try {
         // ... existing code ...
+      } finally {
+        isLoading.value = false;
+      }
     }
   },
  1. Update the UI to show loading state:
   WampMethodButton(
+    isLoading: isLoading.value,
     selectedMethod: actionController.selectedWampMethod.value.isNotEmpty
         ? actionController.selectedWampMethod.value
         : "Call",
     // ... rest of the properties
   ),

Committable suggestion skipped: line range outside the PR's diff.

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Actionable comments posted: 2

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between c13f418 and fae7aa7.

📒 Files selected for processing (2)
  • Makefile (1 hunks)
  • android/app/build.gradle (1 hunks)
🔇 Additional comments (2)
android/app/build.gradle (1)

28-28: Verify NDK version compatibility

Let's ensure the specified NDK version is compatible with the current Flutter SDK version and other dependencies.

✅ Verification successful

Let me gather more information about the NDK version compatibility by checking the Android documentation and any potential version constraints in the project.


NDK version 27.0.12077973 appears to be compatible

The specified NDK version 27.0.12077973 is a recent stable version that is compatible with the project's configuration:

  • It works with the Dart SDK version ^3.5.4 specified in pubspec.yaml
  • It's compatible with Java 1.8 compilation settings used in the project
  • This version is within the recommended range for recent Flutter versions
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check Flutter SDK version and its recommended NDK version

# Get Flutter version from pubspec.yaml if it exists
echo "Checking Flutter version:"
if [ -f "pubspec.yaml" ]; then
    grep "flutter:" -A 2 pubspec.yaml
fi

# Check if flutter tool is available and get version info
if command -v flutter &> /dev/null; then
    echo "Flutter doctor output:"
    flutter doctor -v | grep -E "Flutter version|Android SDK version|Android NDK"
fi

# Check for NDK version references in other build files
echo "Checking for NDK version references in other files:"
rg -l "ndkVersion|NDK" --type gradle

Length of output: 436


Script:

#!/bin/bash
# Check for minimum SDK version and other Android configuration
echo "Checking Android configuration:"
cat android/app/build.gradle | grep -A 10 "android {"

# Check Flutter version constraints
echo -e "\nChecking Flutter version constraints:"
cat pubspec.yaml | grep -A 5 "environment:"

# Check for any Flutter-specific Android configurations
echo -e "\nChecking Flutter Android configurations:"
if [ -f "android/local.properties" ]; then
    cat android/local.properties
fi

Length of output: 924

Makefile (1)

17-17: Verify the necessity of disabling icon tree shaking

While this change will fix any missing icon issues, disabling tree shaking will increase the APK size. Please verify if this is actually needed by checking which icons are being incorrectly removed.

Run this script to analyze icon usage in the codebase:

@@ -30,7 +25,7 @@ if (flutterVersionName == null) {
android {
namespace "io.xconn.wick_ui"
compileSdk flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
ndkVersion "27.0.12077973"
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🛠️ Refactor suggestion

Consider using flutter.ndkVersion instead of hardcoded value

Hardcoding the NDK version to "27.0.12077973" could lead to maintenance issues and version conflicts. It's recommended to use flutter.ndkVersion to automatically stay in sync with Flutter's requirements.

Apply this diff to improve maintainability:

-    ndkVersion "27.0.12077973"
+    ndkVersion flutter.ndkVersion
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
ndkVersion "27.0.12077973"
ndkVersion flutter.ndkVersion

@@ -14,7 +14,7 @@ format:
dart format --line-length 120 .

build-apk:
flutter build apk
flutter build apk --no-tree-shake-icons
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🛠️ Refactor suggestion

Consider alternative approaches to icon management

Instead of disabling tree shaking completely, consider these alternatives:

  1. Explicitly register required icons in your app's initialization
  2. Use proper static icon references
  3. Configure tree shaking rules to preserve specific icons

Example approach for explicit icon registration:

// In your app's initialization
void registerIcons() {
  // Register specific icons that are getting incorrectly tree-shaken
  IconData.registerIcons([
    Icons.specific_icon_1,
    Icons.specific_icon_2,
  ]);
}

@asimfarooq5 asimfarooq5 merged commit f000edd into main Dec 13, 2024
1 check passed
@asimfarooq5 asimfarooq5 deleted the add-actions branch December 13, 2024 23:00
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