Goofy-ass language for goofy-ass things like games and etc.
package mathematics
var y: i32,
z: i32
const a, b, x: i32
pub fn add(y: i32, z: i32): i32
ret (y + z)
end
pub fn arithmetic(a: i32, b: i32, x: i32): i32
x: i32 = add(a, b)
ret x: i32
end
if (x: i32 > 0)
print(x)
else (x: i32 < 0)
print('x is smol')
end
An example for game
package npc_walk
import std
import linear
pub fn walk(directions: array, npcID: i32): void
const directions: array = [x, y]
npcID: i32 = Math.random(100)
pri fn direct(directions: array, speed: f16): void
const speed: f16 = 0.5
TO_FORWARD = while(W_PUSHED == true) { x + speed }
TO_BACK= while(S_PUSHED == true) { x + speed * -1 }
TO_LEFT = while(A_PUSHED == true) { y + speed }
TO_RIGHT = while(D_PUSHED == true) { y + speed * -1 }
end
direct(directions, 0.5)
end
Backend provided by QBE, frontend provided by flex/bison