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[media] Move calls to GetPlayerStateName() #4679

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merged 4 commits into from
Jan 15, 2025

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osagie98
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b/376316272

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If we follow this path, we may log in if (!player_bridge_) that the function is called when player_bridge_ is nullptr, as the current log of the state will be replaced by the one in the very beginning of the function. We may also turn it into a LOG(WARNING).

Not sure I understood 100%, I have two logs, one WARNING for a null player bridge, and the other is INFO. Did you want a single WARNING log?

@osagie98 osagie98 requested a review from xiaomings January 13, 2025 19:31
@osagie98 osagie98 enabled auto-merge (squash) January 14, 2025 18:11
@osagie98 osagie98 merged commit a028ee6 into youtube:main Jan 15, 2025
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