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Recycler view #663

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@@ -183,4 +183,5 @@ dependencies {
androidTestImplementation("androidx.test:runner:$androidxTest")
androidTestImplementation("androidx.test:rules:$androidxTest")
androidTestImplementation("androidx.test.ext:junit:1.1.5")
androidTestImplementation("androidx.test.espresso:espresso-contrib:3.5.1")
}

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The code patch appears to be adding a new dependency to an Android project for instrumented testing:

androidTestImplementation("androidx.test.espresso:espresso-contrib:3.5.1")

This adds the androidx.test.espresso:espresso-contrib library with version 3.5.1 as an Android test dependency.

Potential bug risks:

  • It's important to ensure that the added dependency is compatible with the existing project setup and other dependencies. Check for any conflicts or compatibility issues.
  • Make sure that the target Android version supported by espresso-contrib:3.5.1 aligns with the project's minimum required SDK version.

Improvement suggestions:

  • Consider adding explicit version numbers, instead of relying on variables like androidxTest. This can make it easier to track and manage dependencies.
  • Keep an eye out for updates to the espresso-contrib library and consider updating to newer versions as they become available (ensuring compatibility, testing, and addressing any breaking changes).

Overall, the code review suggests that the patch is adding a new Android test dependency. While there aren't any obvious bugs, it's essential to verify compatibility and stay up-to-date with library versions in the future.

}
noViewFoundException?.let { throw RuntimeException(noViewFoundException) }
val adapter = (view as RecyclerView).adapter as AlarmListAdapter
addAll(adapter.dataset)
}
}
}

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The code patch you provided involves changes in an Android test class. Here's a brief code review:

  1. Import Statement Change:
    The import statement for android.widget.ListView has been replaced with androidx.recyclerview.widget.RecyclerView to use the RecyclerView instead of ListView. This change seems appropriate and is in line with modern Android development practices.

  2. Usage of AlarmListAdapter:
    The code now uses AlarmListAdapter, which appears to be a custom adapter for populating the RecyclerView. Assuming that dataset in AlarmListAdapter represents the list of AlarmValue objects, the change made within the alarmsList() function to access the dataset directly seems fine.

  3. Error Handling:
    The previous code contained error handling for a case where no view was found with the specified ID by throwing a RuntimeException. However, the new code throws this exception only if noViewFoundException is not null (indicating that no view was found). This change could be considered an improvement as it ensures that the exception is thrown only when necessary.

In general, the code patch seems reasonable, but without more context, it's difficult to identify other potential bug risks or areas for improvement.

add(adapter.getItem(i) as AlarmValue)
}
}
noViewFoundException?.let { throw RuntimeException(noViewFoundException) }

Check warning

Code scanning / detekt

Thrown exception is too generic. Prefer throwing project specific exceptions to handle error cases. Warning test

RuntimeException is a too generic Exception. Prefer throwing specific exceptions that indicate a specific error case.
BottomSheetBehavior.from(drawerContainer).apply {
val initialElevation = drawerContainer.elevation
val initialFabElevation = fab?.elevation ?: 0f
val fabAtOverlap = 3f

Check warning

Code scanning / detekt

Report magic numbers. Magic number is a numeric literal that is not defined as a constant and hence it's unclear what the purpose of this number is. It's better to declare such numbers as constants and give them a proper name. By default, -1, 0, 1, and 2 are not considered to be magic numbers. Warning

This expression contains a magic number. Consider defining it to a well named constant.
val initialFabElevation = fab?.elevation ?: 0f
val fabAtOverlap = 3f
// offset of about 0.1 means overlap
val overlap = 0.1f

Check warning

Code scanning / detekt

Report magic numbers. Magic number is a numeric literal that is not defined as a constant and hence it's unclear what the purpose of this number is. It's better to declare such numbers as constants and give them a proper name. By default, -1, 0, 1, and 2 are not considered to be magic numbers. Warning

This expression contains a magic number. Consider defining it to a well named constant.
.apply { visibility = View.VISIBLE }
.animate()
.alpha(1f)
.setDuration(1000)

Check warning

Code scanning / detekt

Report magic numbers. Magic number is a numeric literal that is not defined as a constant and hence it's unclear what the purpose of this number is. It's better to declare such numbers as constants and give them a proper name. By default, -1, 0, 1, and 2 are not considered to be magic numbers. Warning

This expression contains a magic number. Consider defining it to a well named constant.
@@ -256,6 +262,13 @@
addSharedElement(detailsButton, "detailsButton")
}
}
// fade out the bottom drawer using animation
findViewById<View>(R.id.bottom_drawer_container).run {
animate().alpha(0f).setDuration(200).withEndAction {

Check warning

Code scanning / detekt

Report magic numbers. Magic number is a numeric literal that is not defined as a constant and hence it's unclear what the purpose of this number is. It's better to declare such numbers as constants and give them a proper name. By default, -1, 0, 1, and 2 are not considered to be magic numbers. Warning

This expression contains a magic number. Consider defining it to a well named constant.
.perform(click())
val id = alarmsList().first().id
onView(withTagValue(Matchers.`is`("onOff$id"))).perform(click())

assertThat(alarmsList().filter { it.isEnabled }).isEmpty()
}

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Overall, the code patch looks fine. Here are some observations and possible improvements:

  1. Import Statements: The import statements in the patch seem to be updated correctly based on the changes made to the code.

  2. Recycler View Actions: The code has been updated to use RecyclerViewActions instead of onData for interacting with the RecyclerView items. This is a recommended approach when working with RecyclerView as it provides better performance and flexibility.

  3. Matchers: Some of the matcher expressions have been updated from anything() to more specific matchers (withId() and withText()) where appropriate. This can improve the accuracy and reliability of the tests.

  4. Code Duplication: There is some duplication in the code regarding the long click action performed on the first item of the RecyclerView. It would be better to extract that part into a separate method to avoid redundancy.

  5. UI Feedback Interaction: After performing actions like long click or delete, it would be beneficial to add assertions or verifications to ensure that the UI reflects the expected changes. This can provide more reliable tests.

  6. Test Naming: The test methods could benefit from more descriptive names to clearly indicate the purpose and scenario being tested.

  7. Error Handling: Consider adding appropriate error handling in case any assertion or action fails during the test execution. This will help in identifying issues more easily.

It's important to note that a thorough code review may require a deeper understanding of the entire codebase and functionality. These suggestions are based solely on the provided code patch.

// title
else -> alarmtone.userFriendlyTitle(requireActivity())
else -> alarmtone.userFriendlyTitle(hostActivity)
}
}
}

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Overall, the code looks fine. However, there are a couple of improvement suggestions:

  1. In line 308 and line 313, instead of using requireActivity() multiple times, it is better to store the reference to the activity in a local variable for better readability and potential performance improvement. You have already initialized hostActivity, so you can simply use that variable in place of requireActivity().

  2. Consider using a when statement with sealed classes instead of multiple is checks in lines 305-317. Sealed classes can provide more concise and readable code for handling different cases. It could improve the maintainability of the code if you need to add more cases in the future.

  3. Be cautious when using UI-related operations (e.g., accessing string resources) within the IO dispatcher. Although you have wrapped those operations inside withContext(Dispatchers.IO), it is generally recommended to perform UI-related operations on the UI thread. Consider moving UI-related operations outside the coroutine scope or using the appropriate coroutine context for UI operations.

Other than these suggestions, there don't seem to be any obvious bug risks or issues in the provided code patch.


return row.rowView
holders[alarm.id] = row
}

private fun daysOfWeekStringWithSkip(alarm: AlarmValue): String {

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Here are some observations and improvements for the code patch:

  1. It seems like there is a change in the inheritance of the AlarmListAdapter class from ArrayAdapter<AlarmValue> to RecyclerView.Adapter<RowHolder>. Make sure that the corresponding changes in code logic and usage are implemented correctly.

  2. There is no need to clear the adapter and add all elements when the dataset changes. Instead, you can directly notify the adapter of the dataset changes using notifyDataSetChanged().

  3. In the onBindViewHolder method, make sure to set the transition names and tags for views consistently based on the alarm ID.

  4. Consider removing unused code and imports, such as import java.text.SimpleDateFormat and import java.util.*.

  5. Initialize the holders variable lazily in an init block or at the point of its first usage, rather than at the top of the class.

  6. In the daysOfWeekStringWithSkip method, consider simplifying the condition for setting the visibility of the row.daysOfWeek view. For example: row.daysOfWeek.visibility = if (text.isNotEmpty()) View.VISIBLE else View.INVISIBLE.

  7. Verify that the context menu creation code is correct and functions as intended. Check for correctness and potential issues with menu item visibility based on the alarm's state.

  8. Ensure that the RecyclerView.ViewHolder is properly recycled and reused in the onCreateViewHolder method.

  9. Confirm that all necessary layout resources (XML files) referenced in R.layout exist.

  10. Overall, it would be beneficial to have more context about the purpose and requirements of the code to provide more precise feedback.

listOf(R.id.list_context_enable, R.id.list_context_menu_disable, R.id.skip_alarm)
.minus(visible)
.forEach { menu.removeItem(it) }
}
}

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Here are some observations and suggestions based on the code patch:

  1. Import statements have been removed for unused classes, which is a good cleanup.
  2. The ListView widget has been replaced with RecyclerView, which is a more modern and efficient way to handle lists in Android.
  3. The BottomSheetBehavior code has been removed from the configureBottomDrawer() method. It appears that the bottom drawer functionality has been deprecated or moved to a different location. Review the code to ensure that the intended behavior is still achieved.
  4. The code for handling context menu creation (onCreateContextMenu()) seems to be commented out. If this functionality is not needed, it can be removed entirely.
  5. The registerForContextMenu(listView) call should be replaced with registerForContextMenu(recyclerView) since RecyclerView is now being used.
  6. Consider updating other parts of the code that might be affected by the switch from ListView to RecyclerView. For example, the onItemClick listener should be updated to use RecyclerView's OnItemClickListener instead.

Overall, the code patch introduces some improvements such as using RecyclerView instead of ListView. However, it's important to review the changes thoroughly to ensure that the intended functionality is preserved and there are no unintended side effects.

}
})
}
}

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Overall, the code patch looks fine and does not contain any obvious bugs. However, I have a few suggestions for improvement:

  1. Error handling: The code should include proper error handling mechanisms, such as try-catch blocks, to handle any potential exceptions that may occur during execution.

  2. Documentation: It would be helpful to add comments or documentation to explain the purpose and functionality of the code, especially for complex or non-obvious parts.

  3. Naming conventions: Follow standard naming conventions for variables, functions, and classes. For example, use camelCase for variable and function names (e.g., resolveColor instead of resolveColor).

  4. Variable initialization: Initialize variables at the point of declaration whenever possible. For example, initialize fab and infoFragment immediately when declaring them.

  5. Use Kotlin extensions: Instead of using findViewById, you can leverage Kotlin synthetic extensions or View Binding to directly access views by their IDs. This can improve code readability and performance.

  6. Consider replacing deprecated library: The melnykov:floatingactionbutton library used for the FloatingActionButton appears to be deprecated. Consider migrating to an alternative FloatingActionButton implementation, preferably one that is actively maintained.

  7. Separation of concerns: If feasible, consider separating the logic related to setting up the drawer behavior and the logic related to handling UI events into separate functions/classes to improve maintainability and readability.

Remember to thoroughly test the code and verify its behavior to ensure it meets your requirements.

@@ -7,7 +7,6 @@ import com.better.alarm.ui.state.UiStore
class ListViewModel(
private val uiStore: UiStore,
) : ViewModel() {
@Deprecated("Use state flow instead") var openDrawerOnCreate: Boolean = false

fun edit(alarmValue: AlarmValue) {
uiStore.edit(alarmValue)

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Based on the code patch provided, here are some observations:

  1. Removed Deprecated Code:
    The code has removed a deprecated property openDrawerOnCreate, which indicates that it was not being used or was replaced by a better approach. Removing unused or deprecated code is generally a good practice.

  2. No other changes observed:
    Besides removing the deprecated property, there don't seem to be any other changes in the code patch that can be reviewed. It's possible there may be more changes outside the given context.

Improvement Suggestions:
Without further code context, it's challenging to provide specific improvement suggestions for the ListViewModel class. Here are some general suggestions:

  1. Documentation: Add or update comments and documentation to describe the purpose, functionality, and usage of the class and its methods. This helps improve code readability and maintainability.

  2. Consider Function Naming:
    Ensure that the method and variable names reflect their purpose and semantic meaning. This improves code understanding for both yourself and other developers who might read or work with the code in the future.

  3. Error Handling:
    Check if there is any error handling or validation required for the edit() method. Validate inputs and handle potential exceptions or error scenarios gracefully.

  4. Unit Tests:
    Write unit tests to cover different scenarios and ensure the correctness of the class's behavior. Unit tests improve code reliability and help identify issues early.

Note: Please keep in mind that without the complete code context, it's difficult to provide an in-depth review or identify all potential bug risks and improvements.

visibility = GONE
viewModel.drawerExpanded.value = false
}
}
}
}

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Overall, the code patch seems to add new functionality to an existing activity. Here are some observations and suggestions for improvement:

  1. Import statements: The code adds two new import statements for configureBottomDrawer and Flow related classes, but it's not clear if these imports are necessary or if there are any conflicts with existing imports.

  2. Naming conventions: The code uses a mix of camel case and snake case naming conventions for variables and functions (configureTransactions, showList, etc.). It's good practice to follow a consistent naming convention throughout the codebase.

  3. Unused imports: The code may contain unused imports (import com.better.alarm.ui.settings.SettingsFragment) that can be safely removed.

  4. Magic string: In the line findViewById(R.id.bottom_drawer_container), the ID bottom_drawer_container is hard-coded as a string. It's advisable to define it as a constant or use resource references to avoid potential mistakes and improve maintainability.

  5. Conditional statement: In the showList function, there is an unnecessary else branch after the return statement. Since the function can exit early when the condition is met, there is no need for an else block.

  6. Animation duration: The code specifies animation durations using hardcoded values (setDuration(1000) and setDuration(200)). It would be better to define these durations as constants or use appropriate resources.

  7. Visibility changes: In both showList and showDetails functions, the bottom drawer's visibility is modified without checking its current state. It's recommended to add a check to prevent unnecessary animations or visibility changes if the desired state is already achieved.

  8. Error handling: The code doesn't include any error handling or exception handling mechanisms. It's important to consider potential exceptions and handle them gracefully to prevent crashes or unexpected behavior.

  9. Code organization: Consider organizing the code into separate functions or methods to improve readability and maintainability. Extracting recurring logic into helper functions can also make the code more modular.

These are general observations based on the code snippet provided. A more comprehensive review would require examining the entire codebase and understanding the context and requirements of the project.

fun layout(): Flow<String> {
return prefs.listRowLayout.flow()
}

fun awaitStored() {}
}

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Overall, the code patch you provided looks fine. Here are a few suggestions for improvement and potential risks:

  1. Error handling: Make sure to handle any potential errors or exceptions that may occur during the execution of the code. It's important to consider error scenarios and handle them gracefully.

  2. Naming conventions: Follow consistent naming conventions for variables and functions. For example, prefs could be renamed to something more descriptive like preferences.

  3. Input validation: Ensure that any input passed to the code is properly validated to avoid unexpected behavior or security vulnerabilities.

  4. Documentation: Consider adding comments or documentation to clarify the purpose and functionality of specific parts of the code.

  5. Unit testing: Write unit tests to verify the correctness of the code and cover different scenarios. This will help in catching bugs and ensuring the reliability of your code.

  6. Code formatting: Ensure consistent indentation, spacing, and code style throughout the file for better readability and maintainability.

As for the changes made in the code:

  • The openDrawerOnCreate variable has been replaced with a drawerExpanded MutableStateFlow<Boolean>, which seems like a more appropriate and reactive approach for tracking drawer expansion state.

  • The layout() function has been added, returning a Flow<String> based on the value of prefs.listRowLayout. This allows observing changes to the layout preference using coroutines and flow pattern.

Remember to review the rest of the project to ensure that these changes are compatible and don't introduce any regressions or conflicts with other parts of the codebase.

import com.better.alarm.R
import com.better.alarm.data.Layout
import com.better.alarm.ui.view.DigitalClock

/** Created by Yuriy on 05.08.2017. */
class RowHolder(view: View, id: Int, val layout: Layout) {
class RowHolder(view: View, id: Int, val layout: Layout) : RecyclerView.ViewHolder(view) {
val digitalClock: DigitalClock
val digitalClockContainer: View
val rowView: View = view

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The provided code patch appears to modify the RowHolder class. Here are a few observations and suggestions:

  1. Import Statement: The import statement for androidx.recyclerview.widget.RecyclerView has been added, indicating that the class is being used in the code.

  2. Class Declaration: The RowHolder class now extends RecyclerView.ViewHolder, which suggests that it is intended for use as a ViewHolder in a RecyclerView.

  3. Member Variables: The digitalClock, digitalClockContainer, and rowView member variables are declared and initialized. However, without seeing the complete code, it's difficult to assess their usage and whether they have been properly implemented.

  4. Constructor Parameters: The constructor of RowHolder now includes an additional parameter, view. It is assumed that view is the root view of the row item in the RecyclerView. The id parameter indicates the ID of the row item, and layout represents the associated layout data.

  5. Incomplete Code: The code provided only shows the initialization of member variables in the RowHolder class. It does not include other methods or logic within the class, making it challenging to provide a comprehensive review.

Given the limited context, no specific bug risks or improvement suggestions can be identified at this stage. A more detailed review would require examining the complete class and its usage in the application.

android:layout_height="wrap_content"
tools:layout="@layout/appearance_fragment" />
</com.google.android.material.appbar.AppBarLayout>
</LinearLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout> No newline at end of file

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Some suggestions and observations for the code patch are:

  1. Use resource references instead of hard-coded values:

    • Instead of "@color/mat_blue_primary_variant", use a color resource reference like "@color/blue_primary_variant".
    • Similarly, use color resource references for "@color/mat_purple" and other color attributes.
  2. Remove unnecessary attributes and elements:

    • The xmlns:app namespace declaration is not needed if it's not used in the layout.
    • The <LinearLayout> with id bottom_drawer_container can be removed as it doesn't seem to contain any useful functionality or content.
  3. Consider using dimension resources for sizes:

    • Instead of using android:elevation="16dp", you can define a dimension resource for elevation and use it in multiple places.
    • Similarly, consider using dimension resources for other sizes like minHeight.
  4. Ensure consistent naming conventions:

    • Check if the naming conventions used in this code patch align with the conventions followed in the rest of the project.
  5. Review the use of deprecated or outdated components:

    • Make sure that FragmentContainerView and other components used in the code patch are up to date and not deprecated.
  6. Verify that the overall design meets the desired UI/UX requirements:

    • Visual appearance and UI flow should be reviewed based on the larger context of the application and the specific features and user interactions involved.

It's important to have a complete understanding of the codebase and the purpose of this code patch in order to provide more specific and detailed feedback.

android:layout_height="wrap_content"
tools:layout="@layout/appearance_fragment" />
</com.google.android.material.appbar.AppBarLayout>
</LinearLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout> No newline at end of file

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Based on the code patch provided, I can offer the following review:

  1. The ListView is being replaced with a RecyclerView, which is generally a good choice for performance and flexibility. Ensure that you have updated the corresponding Java/Kotlin code to use RecyclerView instead of ListView.

  2. The tools:layout attribute in the ListView is removed. Make sure this change doesn't affect the functionality or testing/viewing experience within the layout editor.

  3. The LinearLayout with id "bottom_drawer_container" along with its contents is removed. If this container was previously used and needed for functionality, ensure that it's no longer required and has been appropriately replaced or removed from the relevant code.

  4. The AppBarLayout and associated components inside the "bottom_drawer_content" are removed. If these elements served a purpose and were intentionally removed, make sure to update the necessary code that interacts with them accordingly.

  5. There is no explicit newline at the end of the file. While not critical, adding a newline at the end is a common convention, which aids readability.

Overall, without knowing the full context and application requirements, it's challenging to identify potential bug risks or provide detailed improvement suggestions. It's crucial to thoroughly test the modified code and perform functional and UI testing to ensure all expected behavior is maintained after applying this code patch.

@@ -144,7 +145,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40sp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View

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Based on the provided code patch, it appears to modify an XML layout file for an Android application. Here are some observations and suggestions for improvement:

  1. Line 18: A new attribute, "android:background," is added with the value "?android:attr/selectableItemBackground." This change sets the background of the view to a system-defined selectable item background, which can provide visual feedback when the view is pressed or selected.

  2. Line 145: The attribute "android:tint" is changed to "app:tint." This suggests that the tint attribute may have been migrated from the Android framework to a custom app namespace (likely defined in the XML file).

Overall, the changes seem straightforward and do not introduce any apparent bug risks. However, without seeing the full context of the code or understanding the specific requirements, it's difficult to provide more detailed feedback or identify potential issues beyond what is visible in the provided snippet. It would be helpful to consider the broader functionality and purpose of the code to perform a thorough review.

@@ -140,7 +140,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40dp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View

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Based on the code patch you provided, it seems to be a change in the tint attribute of an ImageView. Here's a brief code review with bug risks and improvement suggestions:

  1. The code change from android:tint="?android:attr/textColorPrimary" to app:tint="?android:attr/textColorPrimary" suggests that the tint attribute is being moved from the Android framework (android:) to the application namespace (app:). This change indicates that the tint attribute is being customized specifically for this application.

  2. Bug Risks: It's not clear whether there are any potential bugs introduced by this code patch as it only includes the change related to the tint attribute. However, it's important to consider the impact of this change on other parts of the codebase. Make sure to check if the tint is correctly applied to all relevant views and that it doesn't cause any unexpected behavior or conflicts with other attributes or styles.

  3. Improvement Suggestions:

    • Add comments: It would be helpful to add comments explaining the purpose and reasoning behind the change.
    • Test thoroughly: After applying this code patch, run thorough testing to ensure that the changes made do not break any existing functionality and that the tint is correctly applied as intended.
    • Keep consistency: If there are other similar ImageViews in the codebase that use android:tint, it may be worth considering whether to update them in a consistent manner or keep them as they were. Consistency can improve code readability and clarity.

Please note that this review is based solely on the provided code patch and may not take into account the broader context of your application. It's important to consider the specific requirements and implications within the larger codebase.

@@ -151,7 +152,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40dp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View

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Based on the provided code patch, here's a brief code review:

  1. The addition of android:background="?android:attr/selectableItemBackground" in line 18 suggests the intention to make the layout item selectable. This change looks fine.

  2. The modification in line 152, android:tint changed to app:tint, suggests using an app-specific tint attribute instead of the standard Android tint attribute (android:tint). This change is valid.

Overall, the code patch appears to be relatively small and focused. It introduces a selectable background and updates a tint attribute to use an app-specific value. There don't seem to be any obvious bug risks, and the changes look acceptable for improving the code.

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codecov bot commented Jan 26, 2024

Codecov Report

Attention: 39 lines in your changes are missing coverage. Please review.

Comparison is base (0e3e228) 69.36% compared to head (8f89d37) 69.06%.
Report is 1 commits behind head on develop.

❗ Current head 8f89d37 differs from pull request most recent head dec7b35. Consider uploading reports for the commit dec7b35 to get more accurate results

Files Patch % Lines
...main/java/com/better/alarm/ui/list/BottomDrawer.kt 54.71% 21 Missing and 3 partials ⚠️
.../java/com/better/alarm/ui/list/AlarmListAdapter.kt 83.33% 4 Missing and 1 partial ⚠️
...ava/com/better/alarm/ui/list/AlarmsListFragment.kt 63.63% 3 Missing and 1 partial ⚠️
...ava/com/better/alarm/ui/main/AlarmsListActivity.kt 87.50% 0 Missing and 4 partials ⚠️
...om/better/alarm/ui/details/AlarmDetailsFragment.kt 33.33% 2 Missing ⚠️
Additional details and impacted files
@@              Coverage Diff              @@
##             develop     #663      +/-   ##
=============================================
- Coverage      69.36%   69.06%   -0.31%     
+ Complexity       596      584      -12     
=============================================
  Files             82       83       +1     
  Lines           4410     4412       +2     
  Branches         527      523       -4     
=============================================
- Hits            3059     3047      -12     
- Misses          1018     1036      +18     
+ Partials         333      329       -4     

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

<corners android:radius="15dp" />
</shape>
</item>
</ripple> No newline at end of file
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The code patch appears to be an XML file defining a RippleDrawable for Android. Here are some review suggestions:

  1. Include a newline at the end of the file: Adding a newline at the end of the file is a good practice to ensure consistency and avoid potential issues with certain tools or libraries.

  2. Add comments: Consider adding comments within the XML file to improve code maintainability and help other developers understand the purpose or functionality of various components.

As for bug risks, it's difficult to determine without additional context about how this XML file is being used in your codebase. Ensure that the ripple color and corner radius values align with your design requirements.

Overall, the code snippet seems to define a simple rectangular RippleDrawable with rounded corners. As long as it works correctly within your Android application, there may not be any significant bug risks or improvements necessary.

@@ -108,6 +109,7 @@
android:layout_marginRight="40dp"
android:layout_marginBottom="10dp"
android:layout_weight="1"
android:background="@drawable/ripple_rounded"
android:text="@string/alarm_alert_dismiss_text"
android:textSize="24sp" />
</LinearLayout> No newline at end of file
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From the code patch provided, here's a brief code review:

  1. Line 88: An additional attribute android:background="@drawable/ripple_rounded" has been added to the RelativeLayout element. This suggests that a custom background with ripple effect will be applied to this layout.

  2. Line 108: Similarly, an android:background="@drawable/ripple_rounded" attribute has been added to the Button element. This implies that the button will also have a custom background with a ripple effect.

Potential bug risks:

  • Without seeing the ripple_rounded drawable implementation, it's difficult to determine any potential bugs. Ensure that the ripple_rounded drawable is implemented correctly and supports the desired ripple effect.

Improvement suggestions:

  • Consider adding a newline at the end of the file for better readability.
  • It would be helpful to see the surrounding code in order to provide more comprehensive feedback on the changes made in this patch.
  • If relevant, consider adding comments to describe the purpose or functionality of the modified code blocks.

Remember, without viewing the full context of the code and other related files, it's challenging to identify all possible issues or suggest specific improvements.

@@ -144,7 +145,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40sp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View
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Based on the provided code patch, here's a brief code review:

  1. The addition of android:background="@drawable/ripple_rounded" in the root layout and in the digital_clock_time view could indicate that a rounded ripple effect is being applied to these UI elements.

  2. One potential improvement suggestion is to extract the ripple_rounded drawable into a separate resource file, which can improve code organization and reusability. This also allows for easier modification of the ripple effect if needed.

  3. In the ic_baseline_check_24 image view, there is a change from android:tint to app:tint. Make sure that the custom attribute app:tint is defined properly in the corresponding app namespace or imported correctly to avoid issues with tinting the image.

Overall, without seeing the complete context of your application, it's difficult to provide more specific suggestions or identify potential bug risks. However, based on the given information, the code patch seems to be adding a rounded ripple effect to the specified UI elements.

@@ -140,7 +142,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40dp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View
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From the code patch you provided, it seems like you are making changes to an XML layout file in an Android project. Here are some observations and suggestions for improvement:

  1. Added Background: You have added android:background="@drawable/ripple_rounded" to two views (<LinearLayout> and <TextView>). Make sure that the ripple_rounded drawable exists and is correctly implemented.

  2. Use of app:tint: In the code, you have changed android:tint to app:tint for the ImageView with the resource ic_baseline_check_24. Ensure that you have the appropriate configuration for using app:tint (e.g., importing the necessary namespace).

  3. No mentioned risks or issues: From the limited code snippet you provided, there don't appear to be any obvious bug risks or issues. However, a thorough code review would require a wider context, including how this XML file interacts with other parts of the application.

To further enhance the review, please provide more details about the purpose and functionality of the code or specific concerns you have.

@@ -151,7 +152,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40dp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View
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Based on the provided code patch, here's a brief code review:

  1. Line 18 and Line 36: The addition of android:background="@drawable/ripple_rounded" introduces a new background for the layout and a button. Make sure that the ripple_rounded drawable exists and is implemented correctly. Additionally, verify that it provides the desired visual effect.

  2. Line 39: Since android:focusable="false" is set, consider using a non-focusable view instead of a button if there is no need for button-like behavior.

  3. Line 154: It seems like an attribute reference might have been changed from android:tint to app:tint. Verify that the replacement is correct and consistent with the desired behavior.

Overall, the code patch mainly introduces changes related to background and tint attributes. Ensure that the appropriate drawables exist, are properly implemented, and provide the intended appearance. Additionally, validate the use of focusable and tint attributes according to your requirements.

<attr name="timePickerDeleteButtonStyle" format="reference" />
<attr name="infoBarColor" format="color" />
<attr name="listFabColor" format="color" />
<attr name="listRowDisabledColor" format="color" />
<attr name="drawerClosedBackgroundColor" format="color" />
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Based on the provided code patch, here are some observations:

  1. Two attributes, alertFullScreenBackground and alarmDetailsButtonStyle, have been removed from the code. Make sure these removals are intentional and won't affect any dependent code or functionality.

  2. The infoBarColor attribute has also been removed. Ensure that this removal is intentional and won't cause any issues with the appearance of the info bar.

  3. The timePickerDeleteButtonStyle attribute has been added. Verify that this new attribute is correctly implemented and used in the relevant code.

  4. Check if the format of the newly added attributes, listFabColor, listRowDisabledColor, and drawerClosedBackgroundColor, matches the expected formats (color in this case). Ensure that their usage is consistent and appropriate throughout the codebase.

Overall, it's important to review the impact of removing the mentioned attributes and verify the correctness of the added attribute. Additionally, ensure that the format of the new attributes is proper and matches the expected format.

@@ -84,7 +84,7 @@
<color name="deepblue_on_surface">@color/whitish</color>
<color name="deepblue_background">#1d2733</color>
<color name="deepblue_secondary">#5fa3de</color>
<color name="deepblue_ripple">@color/dark_grey</color>
<color name="deepblue_ripple">@color/dark_ripple</color>
<color name="deepblue_glow">@color/blackish</color>
<color name="deepblue_primary">#5fa3de</color>
<color name="deepblue_fab_color">#5fa3de</color>
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Based on the provided code patch, here is a brief code review:

  1. Bug risk: Based on the changes shown, there doesn't appear to be any obvious bug risks introduced by the code patch.

  2. Improvement suggestions: The code patch seems to be modifying color values in a resource file. Here are a few general improvement suggestions:

    a. Make sure the updated color names (deepblue_ripple in this case) are meaningful and accurately represent their purpose in the codebase.

    b. Ensure that the new color value (dark_ripple in this case) is available and defined in the color resource file.

    c. If applicable, consider adding comments or documentation explaining the use of these colors to provide better context for future developers.

Please note that without seeing the larger context of the codebase, it's difficult to provide more specific suggestions or identify potential issues outside of the given code patch.

@@ -83,7 +83,7 @@
<color name="synthwave_surface">@color/mat_purple_dark</color>
<color name="synthwave_background">@color/mat_almost_black</color>
<color name="synthwave_secondary">@color/mat_purple</color>
<color name="synthwave_ripple">@color/mat_purple_lighter</color>
<color name="synthwave_ripple">@color/mat_purple_dark</color>
<color name="synthwave_glow">@color/mat_purple</color>
<color name="synthwave_primary">@color/mat_blue_primary_variant</color>
<color name="synthwave_fab">@color/mat_purple</color>
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Based on the code patch you provided, it appears to be a change in color values. Here are some observations:

  1. Line 83: The color "synthwave_ripple" is being modified from "@color/mat_purple_lighter" to "@color/mat_purple_dark". Make sure this change aligns with the overall design and desired visual appearance.

Improvement suggestions:

  1. It's important to ensure consistency in color naming and usage throughout the codebase. Double-check if other parts of the code rely on the "synthwave_ripple" color and make appropriate changes accordingly.

Overall, the code patch seems relatively straightforward, with the only change being the modification of a color value. As long as the modified color aligns with the design requirements and has been tested thoroughly, there should be no major bug risks associated with this code patch.

<corners android:radius="15dp" />
</shape>
</item>
</ripple> No newline at end of file
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The code patch appears to be an XML file that defines a ripple effect for an Android application. Here are some observations:

  1. It's recommended to have a newline at the end of the file for better readability.

  2. The android:color="?android:attr/colorControlHighlight" attribute is used twice in both the ripple and solid elements. You can consider defining it as a separate resource and referencing it to avoid duplication.

  3. The corners element defines rounded corners with a radius of "15dp". You may want to ensure that this value is appropriate for your design and doesn't cause any visual issues.

  4. Overall, without seeing the context or how this code will be used, it's difficult to identify specific bug risks or optimization opportunities related to this code patch.

Remember to test the code thoroughly in your application to ensure it functions as expected and fits well within the overall design.

@@ -108,6 +109,7 @@
android:layout_marginRight="40dp"
android:layout_marginBottom="10dp"
android:layout_weight="1"
android:background="@drawable/ripple_rounded"
android:text="@string/alarm_alert_dismiss_text"
android:textSize="24sp" />
</LinearLayout> No newline at end of file
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Based on the provided code patch, here's a brief code review:

  1. The changes appear to be related to adding a background drawable to two layout elements: RelativeLayout and LinearLayout.

    • The background attribute is set to @drawable/ripple_rounded. Make sure this resource exists and is properly defined.
  2. The code changes seem fine and shouldn't introduce any bugs if the required resources are available.

  3. It's worth noting that there is a missing newline at the end of the file. Consider adding a newline to ensure compliance with coding style guidelines.

Overall, the proposed changes add backgrounds to the specified layout elements, which can improve the visual appearance of the UI. Just make sure that the ripple_rounded drawable resource is correctly implemented.

@@ -144,7 +145,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40sp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View
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Based on the provided code patch, here are some observations and suggestions:

  1. In line 18, a new attribute android:background="@drawable/ripple_rounded" is added to the root layout. Make sure the ripple_rounded drawable is properly implemented and works as intended.
  2. In line 51, the background attribute for a view with android:id="@+id/digital_clock_time" is changed to android:background="@drawable/ripple_rounded". Ensure that this change doesn't affect the desired functionality or appearance of the view.
  3. In line 144, the android:tint attribute is replaced with app:tint. Verify that the ic_baseline_check_24 drawable supports the use of app:tint and check the compatibility with the required Android versions.

Overall, make sure to thoroughly test the code after applying this patch to ensure that the changes and additions do not introduce any unintended bugs or visual issues.

@@ -140,7 +142,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40dp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View
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Based on the code patch provided, here are some observations and suggestions:

  1. In lines 18 and 52, a new attribute android:background is added with the value @drawable/ripple_rounded. Make sure the ripple_rounded drawable exists and is correctly implemented. Verify that it provides the desired visual effect and behaves as intended.

  2. In line 140, there is a change from android:tint to app:tint. This suggests that the attribute belongs to a custom namespace called "app." Ensure that this custom namespace is defined correctly in the XML file's root element. Otherwise, it may cause an error at runtime.

  3. Validate that the layout changes don't introduce any unintended side effects or visual inconsistencies. Test the modified layout on different device configurations and screen sizes to ensure its adaptability.

  4. It's advisable to thoroughly test the code in conjunction with other parts of the application to check for any unexpected interactions or regressions. A focused regression testing strategy can help identify potential issues caused by the modifications.

Overall, the code patch seems to be adding background attributes and modifying the tint attribute. Reviewing the ripple_rounded drawable and handling any custom namespaces properly will be important to ensure correctness. Performing thorough testing after applying the patch can help catch any bugs or compatibility issues that might arise.

@@ -151,7 +152,7 @@
android:src="@drawable/ic_baseline_check_24"
android:textSize="40dp"
android:textStyle="normal"
android:tint="?android:attr/textColorPrimary" />
app:tint="?android:attr/textColorPrimary" />
</RelativeLayout>

<View
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From the provided code patch, here are a few observations and recommendations:

  1. Line 18:

    • The android:background attribute is added with the value @drawable/ripple_rounded.
    • Make sure the specified drawable (ripple_rounded) exists in the project's resources or provide the correct path to it.
  2. Line 35:

    • Similar to line 18, the android:background attribute is added with the value @drawable/ripple_rounded.
  3. Line 151:

    • The android:tint attribute is changed to app:tint. Make sure you have the appropriate namespace declaration for the app namespace (e.g., xmlns:app="http://schemas.android.com/apk/res-auto").

Improvement suggestions:

  1. It seems that the same background drawable ripple_rounded is being used for two different views (android:background="@drawable/ripple_rounded"). Consider extracting this to a shared style or theme to keep the code DRY (Don't Repeat Yourself).

  2. Pay attention to consistency in attribute naming (e.g., using android:layout_width and android:layout_height consistently across different views).

Overall, the code review provides general feedback based on the given context. To conduct a more thorough review, additional information about the code structure, purpose, and dependencies would be helpful.

<attr name="timePickerDeleteButtonStyle" format="reference" />
<attr name="infoBarColor" format="color" />
<attr name="listFabColor" format="color" />
<attr name="listRowDisabledColor" format="color" />
<attr name="drawerClosedBackgroundColor" format="color" />
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Based on the code patch you provided, here's a brief code review:

  1. Removed attributes: The patch removed two attributes, "alertFullScreenBackground" and "alarmDetailsButtonStyle." If these attributes were being used elsewhere in the codebase, their removal could cause issues.

  2. Added attribute: One new attribute, "timePickerDeleteButtonStyle," was added. Make sure this attribute is defined and implemented correctly to avoid any potential bugs.

  3. Modified attribute: The attribute "infoBarColor" was removed, indicating that it may no longer be needed or has been replaced with a different implementation. Ensure that this change doesn't affect any other parts of the codebase.

  4. Remaining attributes: Review the remaining attributes, such as "maxValue," "cancelButton," "listFabColor," "listRowDisabledColor," and "drawerClosedBackgroundColor," to confirm their usage and implementation.

Overall, it's important to ensure that the modifications made in the patch align with the desired behavior of the code. Additionally, verify if any references to the removed attributes need to be updated in other parts of the codebase to prevent any bugs or inconsistencies.

@@ -84,7 +84,7 @@
<color name="deepblue_on_surface">@color/whitish</color>
<color name="deepblue_background">#1d2733</color>
<color name="deepblue_secondary">#5fa3de</color>
<color name="deepblue_ripple">@color/dark_grey</color>
<color name="deepblue_ripple">@color/dark_ripple</color>
<color name="deepblue_glow">@color/blackish</color>
<color name="deepblue_primary">#5fa3de</color>
<color name="deepblue_fab_color">#5fa3de</color>
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The code patch you provided is a modification of an XML file where color values are being changed. Here's a brief code review based on the information you provided:

  1. Line 84: There is a color value being updated. The previous color name was "deepblue_ripple" and it was referencing a color called "dark_grey". The new color name is still "deepblue_ripple", but it has been updated to reference a color called "dark_ripple". Since we don't have the context of the rest of the codebase, it's difficult to determine if this change introduces any bug risks. However, assuming that "dark_ripple" is a valid color value and exists in the color resources, this change seems reasonable.

Improvement suggestion:
Consider providing more details about the purpose and usage of this code snippet, as well as any specific concerns you might have. That would allow for a more comprehensive code review.

@@ -83,7 +83,7 @@
<color name="synthwave_surface">@color/mat_purple_dark</color>
<color name="synthwave_background">@color/mat_almost_black</color>
<color name="synthwave_secondary">@color/mat_purple</color>
<color name="synthwave_ripple">@color/mat_purple_lighter</color>
<color name="synthwave_ripple">@color/mat_purple_dark</color>
<color name="synthwave_glow">@color/mat_purple</color>
<color name="synthwave_primary">@color/mat_blue_primary_variant</color>
<color name="synthwave_fab">@color/mat_purple</color>
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The code patch you provided seems to be modifying color definitions. The only change I see is in the <color name="synthwave_ripple"> definition, where the color value is changed from @color/mat_purple_lighter to @color/mat_purple_dark.

From a bug risk perspective, it's important to ensure that the new color value (@color/mat_purple_dark) is a valid color value and is used consistently throughout the codebase. If any parts of the code rely on the previous @color/mat_purple_lighter value, they might not display correctly or cause unexpected behavior.

As for improvement suggestions, without more context about how these colors are being used, it's difficult to provide specific recommendations. However, it's generally a good practice to use descriptive color names and ensure consistency in color usage across the application.

Overall, the code patch seems to be a simple modification, but it's important to verify the impact of changing the color value and ensure its compatibility with the rest of the codebase.

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