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update 13.0v
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zenorogue committed Oct 12, 2024
1 parent 75247f9 commit b756266
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15 changes: 15 additions & 0 deletions changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5382,3 +5382,18 @@ Mostly bug fixes:
- fixed 'keep Y' in twisted non-sphere
- do not exit menus on left/right arrow presses in SDL2
- fixed Crossroads III unlocking in casual

2024-10-12 09:46 Update 13.0v
- fixed display of the Hell unlock rule in the causal mode
- an option to display the number of save counts, load counts, and load branching in the casual mode ("semicasual" option)
- frogs now stun adjacent non-frog enemies for 2 turns
- Strong Wind and Orb of Vaulting now better with Orb of the Sword
- Tab now can be used to control pushing direction (thanks to jlm)
- fixed Emerald Mines in {5,3,4}
- fixed the "fixed Y/Z rotation" conflict with walking mode
- texture mode: a parameter for texture opacity
- half-plane and Poincare disk, when used in H2xR, no longer work in layers, instead they produce conformal models of the 3D geometry
- "Chinese ASCII" option
- more diversity in the default players (in multiplayer)
- fixed collision detections in the shmup mode in quotient spaces (still not perfect but more focusing on being fast than 100% correctness)
- new player shape: spaceship (mostly for shmup/Space Rocks, and originally designed for Relative Hell, but nothing stops you from using it in HR)
4 changes: 2 additions & 2 deletions hyper.h
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Expand Up @@ -13,8 +13,8 @@
#define _HYPER_H_

// version numbers
#define VER "13.0u"
#define VERNUM_HEX 0xAA15
#define VER "13.0v"
#define VERNUM_HEX 0xAA16

#include "sysconfig.h"

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