Releases: Deaadman/AdaptiveArsenal
v1.0.5
Hello everyone! Another update has been released, this time this one has a few more features rather than just fixes. We have some interesting UI changes to along with this update!
Added
- Added extended revolver functionality, so players can now move while aiming with any revolver.
- Added a new 'accuracy' mechanic, depending on whether the player is standing, crouching, moving or their skill level determines how accurate each shot is. Each weapon has it's own 'accuracy' assigned to it as well, this is vanilla not something added by me.
- Added a sweet new animation to the bullets in the HUD whenever a weapon is fired.
Changed
- Changed the muzzle velocity and damage dropoff calculations to be simpler.
- Changed the LineRenderer (the trail) of the projectiles to be more performance friendly.
Deprecated
- Nothing within this update was deprecated.
Removed
- Nothing within this update was removed.
Fixed
- Nothing within this update was fixed.
Note
Rifles and Revolvers are quite inaccurate when at a lower skill level, they because 100% fully accurate by skill level 5.
Note
If you'd like to see insights into upcoming updates, please visit the trello roadmap.
v1.0.4
This update is quite critical, especially when it comes to game breaking / immersive breaking bugs - so please update.
Added
- Nothing within this update was added.
Changed
- Updated the NuGet packages to support The Long Dark v2.31.
Deprecated
- Nothing within this update was deprecated.
Removed
- Nothing within this update was removed.
Fixed
- Fixed an issue allowing players to fire an infinite amount of bullets if the gun is in a 'jammed' state.
- Fixed an issue of the projectiles not immediately destroying once it's collided with something. Allowing players to pick bullets back up.
v1.0.3
This update is much needed for the projectiles of this mod, many people has been complaining about the wind being too strong - or the bullet projectiles velocity being to weak and everyone is completely right. This update will bring a nice refresh, hopefully making it more enjoyable to actually shoot animals!
Added
- Nothing within this update was added.
Changed
- Increased the velocity of bullets to make them feel more like real bullets.
- Updated to support the latest version of The Long Dark, v2.29.
Deprecated
- Deprecated the wind mechanics that were affecting the trajectory of the projectiles.
Removed
- Nothing within this update was removed.
Fixed
- Fixed an issue of the projectiles spawn location being slightly higher than expected when aiming.
- Fixed an issue of projectiles spawning to the left when hip firing with any revolver.
v1.0.2
This update was quite a critical one, as building the mod I didn't properly test for any performance issues - but luckily someone else noticed it so I could publish this quick hotfix.
Added
- Nothing within this update was added.
Changed
- Nothing within this update was changed.
Deprecated
- Nothing within this update was deprecated.
Removed
- Nothing within this update was removed.
Fixed
- Fixed the performance issues this mod was causing. It now runs 166.16% quicker than the previous version, as proven below by these images.
Bar Chart Comparison:
Graph Chart Comparison:
v1.0.1
The first quick hotfix for Adaptive Arsenal! Users were reporting that it required the newest version of MelonLoader to run. This change was reverted as the latest version of MelonLoader is currently unstable.
Added
- Nothing within this update was added.
Changed
- Changed the projectile speed so projectiles now shoot ever so slightly faster.
Deprecated
- Nothing within this update was deprecated.
Removed
- Nothing within this update was removed.
Fixed
- Fixed an issue which forced players to have MelonLoader
v0.6.2
in order to play with this mod. Changed the minimum required version to MelonLoaderv0.6.1
.
v1.0.0 - Initial Release
The first official public release of Adaptive Arsenal! Quite an achievement, and this mod will significantly spice up users gameplay when it comes to shooting mechanics. For a full list of what this mod includes, please visit the Features section on the readme.
Added
- Nothing within this update was added.
Changed
- Nothing within this update was changed.
Deprecated
- Nothing within this update was deprecated.
Removed
- Nothing within this update was removed.
Fixed
- Nothing within this update was fixed.