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v1.0.5

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@Deaadman Deaadman released this 30 Jul 08:29

Hello everyone! Another update has been released, this time this one has a few more features rather than just fixes. We have some interesting UI changes to along with this update!

Added

  • Added extended revolver functionality, so players can now move while aiming with any revolver.
  • Added a new 'accuracy' mechanic, depending on whether the player is standing, crouching, moving or their skill level determines how accurate each shot is. Each weapon has it's own 'accuracy' assigned to it as well, this is vanilla not something added by me.
  • Added a sweet new animation to the bullets in the HUD whenever a weapon is fired.

BulletAnimation

Changed

  • Changed the muzzle velocity and damage dropoff calculations to be simpler.
  • Changed the LineRenderer (the trail) of the projectiles to be more performance friendly.

Deprecated

  • Nothing within this update was deprecated.

Removed

  • Nothing within this update was removed.

Fixed

  • Nothing within this update was fixed.

Note

Rifles and Revolvers are quite inaccurate when at a lower skill level, they because 100% fully accurate by skill level 5.

Note

If you'd like to see insights into upcoming updates, please visit the trello roadmap.