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Unofficial Multitroid 1.6.2: The long awaited update.

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@DodoBirby DodoBirby released this 17 Feb 09:00
· 6 commits to main since this release

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Patch notes:

  • Ported all general bugfixes from 1v1 Branch

FEATURES:
Doomsday timer has been added, the SAX will scale their damage based on how long the match has been going. They will hit max +400% damage once 2/3s of the timer has elapsed and will gain +800% damage and get player icons on their map when the timer hits 0.

The amount of metroids required to open Area 6 can now be changed, when all the required metroids are killed A6 will be opened and all pre-a6 metroids will be removed.

TWEAKS:
Bombs no longer cancel speedbooster.
Experimental damage multiplier has been removed.
Save cooldown added to non-experimental.
First Omega and First Alpha cutscenes removed in saxmode.
Both teams receive full map on game start.
Spidercloaking removes combat healthbars.
Frozen players take less damage from missiles.
Newgame+ has randomiser anti-softlock measures.
Mid combat saving removed.

EDIT: Xander has made a modded client for 1.6.2 with some extra QoL features such as reduced power bomb flash and lowered X transformation lag. Check it out here: https://github.com/TheyCallMeXander/noFlasham2r/releases/latest
The Server must still be downloaded from this page.