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[pre-commit.ci] auto fixes from pre-commit.com hooks
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pre-commit-ci[bot] committed Oct 23, 2023
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1 change: 1 addition & 0 deletions build.py
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"""Manages various building/compiling operations on the game."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/__init__.py
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"""Stores all the functionality which creates the game and makes it playable."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/__main__.py
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"""Allows the game to be run from the command line."""

from __future__ import annotations

# Custom
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1 change: 1 addition & 0 deletions src/hades/constants.py
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"""Stores constants relating to the game and its functionality."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/game_objects/__init__.py
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"""Contains the functionality which manages the game objects."""

from __future__ import annotations
1 change: 1 addition & 0 deletions src/hades/game_objects/attacks.py
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"""Manages the different attack algorithms available."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/game_objects/attributes.py
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"""Manages the different game object attributes available."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/game_objects/base.py
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"""Stores the foundations for the entity component system and its functionality."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/game_objects/components.py
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"""Manages various components available to the game objects."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/game_objects/constructors.py
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"""Stores all the constructors used to make the game objects."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/game_objects/movements.py
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"""Manages the different movement algorithms available to the game objects."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/game_objects/system.py
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"""Manages the entity component system and its processes."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/physics.py
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"""Manages the physics using an abstracted version of the Pymunk physics engine."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/sprite.py
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"""Manages the operations related to the sprite object."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/textures.py
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"""Handles loading and storage of textures needed by the game."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/views/__init__.py
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"""Contains the functionality that allows the user to play the game."""

from __future__ import annotations
1 change: 1 addition & 0 deletions src/hades/views/game.py
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"""Initialises and manages the main game."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/views/inventory.py
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"""Displays the player's inventory graphically."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/views/shop.py
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"""Creates a shop for upgrades and special attributes/items."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/views/start_menu.py
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"""Creates a start menu so the player can change their settings or game mode."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions src/hades/window.py
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"""Acts as the entry point to the game by creating and initialising the window."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions tests/game_objects/test_attacks.py
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"""Tests all functions in game_objects/attacks.py."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions tests/game_objects/test_attributes.py
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"""Tests all functions in game_objects/attributes.py."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions tests/game_objects/test_base.py
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"""Tests all functions in game_objects/base.py."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions tests/game_objects/test_components.py
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"""Tests all functions in game_objects/components.py."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions tests/game_objects/test_movements.py
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"""Tests all functions in game_objects/movements.py."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions tests/game_objects/test_system.py
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"""Tests all functions in game_objects/system.py."""

from __future__ import annotations

# Builtin
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1 change: 1 addition & 0 deletions tests/test_textures.py
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"""Tests all functions in textures.py."""

from __future__ import annotations

# Pip
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