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Kyle Belanger edited this page Mar 12, 2015 · 6 revisions

Introduction

Monsters are the things trying to kill you. Kill them first.

Stats

Like you, monsters also have a level and stats which will affect their abilities in various ways.

  • Strength will determine the amount of increased damage they will deal to you.
  • Defense will determine the amount of damage reduction they will receive from attacks.
  • Vitality will determine their max health.
  • Energy will determine their chances of having auras.
  • Regeneration will determine how much health they will regenerate when performing a regeneration cycle.
  • Agility will determine how fast they can move.
  • Capacity will determine how much money they will drop when killed.
  • Luck will determine the amount of auras they can have.

Auras

Like you, monsters can also have one or multiple auras which will give them special abilities. Each aura a monster has will double its respective stat.

Strength

  • Use missile attacks on you much more often.
  • Will not fear anything.

Defense

  • Reflect projectiles back at the user.
  • Do not receive pain or go into their pain state.
  • Are not affected by radius damage from things such as explosions.
  • Cannot be blasted by things such as the Repulsion skill.
  • Cannot be ripped by certain projectiles.

Potency

  • Can level-up themselves and enemies around them.
  • Can detect players all around them.
  • Stick with one target and do not switch targets.

Vitality

  • Can resurrect fallen enemies near them.
  • Cannot have their health drained.

Energy

  • Steal your EP if you get too close.
  • Are not affected by time freeze.
  • Can see invisible players.

Regeneration

  • Enter their regeneration cycle much faster.
  • Regenerate enemies around them.

Agility

  • Move and react at double their speed.
  • Retaliate quickly against their attackers.
  • Can jump down from ledges or heights.

Capacity

  • Can steal your ammo if you get too close, will drop most of it when killed.

Luck

  • Can steal your money if you get too close, will drop most of it when killed.

Shadow

Enemies which have all 9 auras active at once will become a shadow enemy with extremely high stats and abilities for their level. These enemies will receive names and should be priority targets to take down, as their combined abilities can quickly overwhelm a player if they are not prepared.

Regeneration Cycle

Like you, enemies will regenerate a portion of their health every so often. The amount of health they will regenerate is determined by their regeneration stat.

Megabosses

Under certain circumstances, you will encounter enemies known as megabosses. These bosses are extremely difficult, having special and unique behaviors and can only be encountered after reaching level 50. When killed, megabosses will provide a tremendous amount of loot.

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